Difference between revisions of "Category:Ranger Spells"

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(Created page with "Spells available to Rangers.")
 
(started with basic NWN2 ranger spell list. Will be adding custom ALFA stuff later too -- Perle)
 
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Spells available to [[Ranger]]s.
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This [[spell list]] is used by [[ranger]]s.
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==1st-level==
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*[[Blades of Fire]]: Your melee weapons deal extra fire damage. ''(SOZ)''
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*[[Camouflage (spell)|Camouflage]]: Caster receives +10 [[hide]]
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*[[Cure Light Wounds]]: Heals 1d8+1/level HP to a maximum of 1d8+5
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*[[Entangle]]: Plants entangle everyone in 40-ft.-radius circle.
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*[[Low-light vision (spell)|Low-light Vision]]: Party can see in the dark like elves
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*[[Magic Fang]]: One natural weapon of subject creature gets +1 on attack and damage rolls.
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*[[Resist Energy]]: Absorb 20 (or more) points of damage/attack from specified energy type.
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*[[Summon Creature I]]: Summons an appropriate creature.
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==2nd-level==
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*[[Animalistic Power]]: Imbues the subject with an aspect of the natural world. The subject gains a +2 bonus to Strength, Dexterity, and Constitution. ''(SOZ)''
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*[[Barkskin]]: Grants +3 (or higher) enhancement to [[natural armor]], duration is 1 hour/level.
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*[[Bear's Endurance]]: Subject gains +4 to Con for 1 min./level.
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*[[Cat's Grace]]: Subject gains +4 to Dex for 1 min./level.
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*[[Curse of Impending Blades]]: Target receives a penalty to his [[armor class]].
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*[[Hold Animal]]: Paralyzes one animal for 1 round/level.
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*[[Jagged Tooth]]: Grants animal companion or summon an increased critical threat on their natural weapon.
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*[[Mass Camouflage]]: The whole party blends better with its surroundings.
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*[[Owl's Wisdom]]: Subject gains +4 to Wis for 1 min./level.
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*[[Protection from Energy]]: Gain damage reduction 30/- vs elemental (ends after absorbing 40 points).
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*[[Sleep_(spell)|Sleep]]: Weaker creatures fall asleep
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*[[Spike Growth]]: Creatures in area take 1d4 damage, may be slowed.
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*[[Summon Creature II]]: Calls animal to fight for you.
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==3rd-level==
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*[[Aid]]: 1d8 + 1 temporary hit points plus bonus on attack rolls and saves versus fear.
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*[[Cure Moderate Wounds]]: Cures 2d8 damage +1/level (max +10).
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*[[Heal Animal Companion]]: Heals your [[animal companion]].
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*[[Invisibility Purge]]: All nearby invisibility illusions are dispelled.
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*[[Magic Fang, Greater]]: One natural weapon of subject creature gets +1/three caster levels on attack and damage rolls (max +5).
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*[[Mass Curse of Impending Blades]]: Multiple targets receives a penalty to their [[armor class]].
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*[[Neutralize Poison]]: Immunizes subject against [[poison]], detoxifies venom in or on subject.
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*[[Reduce Animal]]: Shrinks target animal. ''(SOZ)''
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*[[Remove Disease]]: Cures all diseases affecting subject.
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*[[Summon Creature III]]: Calls animal to fight for you.
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==4th-level==
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*[[Cure Serious Wounds]]: Cures 3d8 damage +1/level (max +15).
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*[[Freedom of Movement]]: Subject moves normally despite impediments.
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*[[Polymorph Self]]: Caster transforms themselves into a creature.
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*[[Summon Creature IV]]: Calls animal to fight for you.
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[[Category:ranger spells| ]]
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[[Category:spell lists]]

Latest revision as of 20:33, 29 November 2020

This spell list is used by rangers.

1st-level

2nd-level

3rd-level

4th-level

Subcategories

This category has only the following subcategory.