Difference between revisions of "Fascinate"
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Foambats4all (talk | contribs) (Created page with "Category:Feats Category:Class Feats Category:Bardic Music {{Feat | Name = {{PAGENAME}} | Type = Class | Use = Special | Prerequisites = Bard 1, Perform 3 }...") |
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| Prerequisites = [[Bard]] 1, [[Perform]] 3 | | Prerequisites = [[Bard]] 1, [[Perform]] 3 | ||
}} | }} | ||
| + | {{ExternalSource_d20srd|http://www.d20srd.org/srd/classes/bard.htm#fascinate}} | ||
| + | {{ExternalSource_nwn2wiki|http://nwn2.wikia.com/wiki/Fascinate}} | ||
Every hostile creature within 90 feet must make a [[Will]] save (against a DC of 11 + 1/2 the bard's level + the bard's [[Charisma]] modifier). This is an enchantment (compulsion) mind-affecting ability. If the target fails this save, then they are dazed for as long as the song is playing and the bard is within 90 feet of them. If a creature is attacked, or is within 10 feet of a creature being attacked, the effect ends for that creature, though anyone who fails their saving throw will be dazed for at least one round. There is a cool down time of 10 rounds before this ability can be used again. Fascinate affects up to one enemy per level of the bard. | Every hostile creature within 90 feet must make a [[Will]] save (against a DC of 11 + 1/2 the bard's level + the bard's [[Charisma]] modifier). This is an enchantment (compulsion) mind-affecting ability. If the target fails this save, then they are dazed for as long as the song is playing and the bard is within 90 feet of them. If a creature is attacked, or is within 10 feet of a creature being attacked, the effect ends for that creature, though anyone who fails their saving throw will be dazed for at least one round. There is a cool down time of 10 rounds before this ability can be used again. Fascinate affects up to one enemy per level of the bard. | ||
{{Bardic Music}} | {{Bardic Music}} | ||
Latest revision as of 01:21, 28 January 2014
| Fascinate | |
|---|---|
| Type | Class |
| Use | Special |
| Prerequisites | Bard 1, Perform 3 |
| |
The Hypertext d20 SRD Visit related material |
|
Neverwinter Nights 2 Wiki Visit related material |
Every hostile creature within 90 feet must make a Will save (against a DC of 11 + 1/2 the bard's level + the bard's Charisma modifier). This is an enchantment (compulsion) mind-affecting ability. If the target fails this save, then they are dazed for as long as the song is playing and the bard is within 90 feet of them. If a creature is attacked, or is within 10 feet of a creature being attacked, the effect ends for that creature, though anyone who fails their saving throw will be dazed for at least one round. There is a cool down time of 10 rounds before this ability can be used again. Fascinate affects up to one enemy per level of the bard.
| Bardic Music | |
|---|---|
| Abilities | |
| Songs | |
| Inspirations | |
