Difference between revisions of "Portals"
From ALFA
(→Analyze Portal=) |
(→Building Portals) |
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=Building Portals= | =Building Portals= | ||
− | + | In order for the spell [[Analyze Portal]] to work correctly ingame, portals must be set up with the following variables. | |
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− | + | PORTAL_LOCATION | |
− | + | PORTAL_COMMAND | |
− | + | PORTAL_CIRCUMSTANCE | |
− | + | PORTAL_DIRECTION | |
− | + | PORTAL_PROPERTIES | |
− | + | PORTAL_DESTINATION | |
+ | PORTAL_FUNCTIONALITY |
Revision as of 13:27, 1 February 2023
Analyze Portal
The Caster can tell if a 20 foot sphere contains a magic portal. After the first round, Caster is given a caster level check (d20 + CL) each round, for up to another 6 rounds, to learn information about the portal. Failing any caster level check ends the spell. Properties of the portal are discovered in this order:
- Portal Command* -- Any key or command needed to activate the portal
- Portal Circumstances* -- Any special circumstances governing the portal's use (such as specific times when the portal can be activated)
- Portal Direction* Whether the portal is one-way or two-way
- Portal Properties* -- Any unusual properties
- Portal Destination* -- A description of the immediate area where the portal leads
- Portal Functionality* -- Whether the portal is functioning properly
Building Portals
In order for the spell Analyze Portal to work correctly ingame, portals must be set up with the following variables.
PORTAL_LOCATION
PORTAL_COMMAND
PORTAL_CIRCUMSTANCE
PORTAL_DIRECTION
PORTAL_PROPERTIES
PORTAL_DESTINATION
PORTAL_FUNCTIONALITY