Difference between revisions of "Category:Paladin Spells"

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(Created page with "Spells available to Paladins.")
 
(started with basic NWN2 paladin spell list. Will be adding custom ALFA stuff later too -- Perle)
 
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Spells available to [[Paladin]]s.
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This [[spell list]] is used by [[paladin]]s
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==1st-level==
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*[[Bless]]: Allies gain +1 on [[attack roll]]s and saves against fear.
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*[[Bless Weapon]]: Weapon gains +2d6 damage versus [[undead]] and the weapon is classified as good for the sake of overcoming damage reduction.
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*[[Cure Light Wounds]]: Cures 1d8 damage +1/level.
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*[[Detect Undead]]: Reveals undead on the [[minimap]].
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*[[Divine Favor]]: You gain +1 per three levels on attack and damage rolls.
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*[[Endure Elements]]: 10/- damage resistance against elemental energy.
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*[[Lionheart]]: The subject gains immunity to [[fear]] effects.
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*[[Protection from Alignment]]: +2 to AC and saves against the specified alignment.
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*[[Resistance]]: Subject gains +1 on [[saving throw]]s.
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*[[Restoration, Lesser]]: Dispels penalties affecting ability scores, AC, hit/damage modifiers, spell resistance and saving throws.
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*[[Virtue]]: Subject gains 1 temporary hp.
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==2nd-level==
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*[[Aid]]: Grants target 1d8 +1 temporary hit points and +1 to hit and on saves against fear.
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*[[Aura of Glory]]: Grants +4CHA to caster. Allies receive +4 bonus to saves against fear.
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*[[Bull's Strength]]: Subject gains +4 to Str.
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*[[Eagle's Splendor]]: Subject gains +4 to Cha.
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*[[Owl's Wisdom]]: Subject gains +4 to Wis.
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*[[Remove Paralysis]]: Frees one or more creatures from paralysis and hold effects.
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*[[Resist Energy]]: 20/- resistance against all elemental damage.
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*[[Shield Other]]: The caster takes half of target’s damage as well as granting the target +1AC and +1 on saves.
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*[[Stabilize]]: Heals every nearby ally a slight amount.
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==3rd-level==
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*[[Cure Moderate Wounds]]: Cures 2d8 damage +1/level. (Max +10)
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*[[Dispel Magic]]: Cancels spells and magical effects.
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*[[Magic Circle against Alignment]]: As protection from alignment, but grants bonus to nearby allies as well.
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*[[Magic Weapon, Greater]]: +1 bonus/four levels (max +5).
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*[[Prayer]]: Allies +1 bonus on most rolls, enemies –1 penalty.
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*[[Remove Blindness/Deafness]]: Cures normal or magical conditions.
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*[[Remove Curse]]: Frees object or person from curse.
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==4th-level==
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*[[Castigate]]: Scalds creatures whose alignment differs from yours.
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*[[Cure Serious Wounds]]: Cures 3d8 damage +1/level (max +15).
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*[[Death Ward]]: Grants immunity to death spells and negative energy effects.
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*[[Freedom of Movement]]: Grants immunity to paralysis.
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*[[Lesser Visage of the Deity]]: You gain Charisma bonus and some elemental resistances.
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*[[Holy Sword]]: Weapon is transformed into a [[Holy avenger]] sword.
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*[[Neutralize Poison]]: Immunizes subject against poison, detoxifies venom in or on subject.
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*[[Restoration]]: Restores level and ability score drains.
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==External resources==
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*[ftp://ftp.download-center.com/international/NWN2/NWN2-GB.pdf NWN2 English Version Manual (pdf)]
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*[https://nwn.fandom.com/wiki/Paladin NWNWiki:Paladin]
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*[http://www.d20srd.org/srd/spellLists/paladinSpells.htm Hypertext d20SRD:Paladin Spells]
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[[Category:Paladin spells| ]]
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[[Category:Spell lists]]

Latest revision as of 20:30, 29 November 2020

This spell list is used by paladins

1st-level

2nd-level

  • Aid: Grants target 1d8 +1 temporary hit points and +1 to hit and on saves against fear.
  • Aura of Glory: Grants +4CHA to caster. Allies receive +4 bonus to saves against fear.
  • Bull's Strength: Subject gains +4 to Str.
  • Eagle's Splendor: Subject gains +4 to Cha.
  • Owl's Wisdom: Subject gains +4 to Wis.
  • Remove Paralysis: Frees one or more creatures from paralysis and hold effects.
  • Resist Energy: 20/- resistance against all elemental damage.
  • Shield Other: The caster takes half of target’s damage as well as granting the target +1AC and +1 on saves.
  • Stabilize: Heals every nearby ally a slight amount.

3rd-level

4th-level

External resources

Subcategories

This category has only the following subcategory.