Difference between revisions of "Paladin Mount"
Foambats4all (talk | contribs) (Inception from SRD, needs to be made ALFA-specific.) |
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{{ExternalSource_d20srd|http://www.d20srd.org/srd/classes/paladin.htm#specialMount}} | {{ExternalSource_d20srd|http://www.d20srd.org/srd/classes/paladin.htm#specialMount}} | ||
− | Upon reaching 5th level, a paladin gains the service of an unusually intelligent, strong, and loyal steed to serve her in her crusade against evil. This mount is | + | Upon reaching 5th level, a paladin gains the service of an unusually intelligent, strong, and loyal steed to serve her in her crusade against evil. This mount is a light warhorse. |
− | Once per day, as a full-round action, a paladin may magically call her mount from the celestial realms in which it resides. This ability is the equivalent of a spell of a level equal to one-third the paladin’s level. The mount immediately appears adjacent to the paladin and remains for 2 hours per paladin level | + | Once per day, as a full-round action, a paladin may magically call her mount from the celestial realms in which it resides. This ability is the equivalent of a spell of a level equal to one-third the paladin’s level. The mount immediately appears adjacent to the paladin and remains for 2 hours per paladin level. The mount is the same creature each time it is summoned, though the paladin may release a particular mount from service. |
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+ | Each time the mount is called, it appears in full health, regardless of any damage it may have taken previously. Calling a mount is a conjuration (calling) effect. | ||
{{Feats}} | {{Feats}} |
Latest revision as of 22:46, 18 May 2014
Paladin Mount | |
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Type | Class |
Use | Selected |
Prerequisites | Paladin 5 |
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The Hypertext d20 SRD Visit related material |
Upon reaching 5th level, a paladin gains the service of an unusually intelligent, strong, and loyal steed to serve her in her crusade against evil. This mount is a light warhorse.
Once per day, as a full-round action, a paladin may magically call her mount from the celestial realms in which it resides. This ability is the equivalent of a spell of a level equal to one-third the paladin’s level. The mount immediately appears adjacent to the paladin and remains for 2 hours per paladin level. The mount is the same creature each time it is summoned, though the paladin may release a particular mount from service.
Each time the mount is called, it appears in full health, regardless of any damage it may have taken previously. Calling a mount is a conjuration (calling) effect.