I think I broke the casket, but may have been bad luck. Give it another go. Shouldn't be any more skeleton warriors, undead waterdhavian fixed. Thanks!dergon darkhelm wrote:Blackwell Court:
1)There seem to be an infinite number of fledgling vampires per casket. Triggering the trap spawns a vampire. Triggering it again a moment later spawns yet another from the same caket.
2) 'Skeleton Warrior", despite being the nastiest thing I have seen down there and doing a lot of damage with a crit from a big ax, gives no XP.
3) "Undead Waterdhavian" not immune to critical hits
Mod 3.0 Bug Thread
Moderators: ALFA Administrators, invalid group 3
- ayergo
- Penguin AKA Vile Sea Tiger
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Re: Mod 3.0 Bug Thread
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
- dergon darkhelm
- Fionn In Disguise
- Posts: 4258
- Joined: Fri Jul 08, 2005 1:21 pm
- Location: Cleveland, Ohio, United States
Re: Mod 3.0 Bug Thread
Only 2 of the 4 caskets were present. But they worked properly.ayergo wrote:I think I broke the casket, but may have been bad luck. Give it another go. Shouldn't be any more skeleton warriors, undead waterdhavian fixed. Thanks!dergon darkhelm wrote:Blackwell Court:
1)There seem to be an infinite number of fledgling vampires per casket. Triggering the trap spawns a vampire. Triggering it again a moment later spawns yet another from the same caket.
2) 'Skeleton Warrior", despite being the nastiest thing I have seen down there and doing a lot of damage with a crit from a big ax, gives no XP.
3) "Undead Waterdhavian" not immune to critical hits
Didn't see any skeleton warrior.
Undead Waterdhavian was there ... but I never critted ... so couldn't test it.
_____________________
Trades Ward 3A- A building in the southeast corner (just southeast from Belmonder's Meats) has an at that takes you to the stage entrance door of the Smiling Siren 2H
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
NWN2: ??
gsid: merado_1
Re: Mod 3.0 Bug Thread
You caught garbage and a dead body!!! *rushes off to continue fishing*Arianna wrote:Fishing is a pretty hit/miss affair with wormwoods pricey its hard to break even most the time, Last time I tried fishing . . bought 10 wormwood , caught 6 garbage , 2 logs, a dead body and a small fish worth 5 gp . . . Out put 40 gp / income 13gp . . . . If I take into account all the times I have gone fishing and what I have gotten I MAY have broken even not sure though . . .ayergo wrote:Hmmm.... it used to be pretty lucrative in fact. Try a few more times and see how it goes.Cleasor wrote:Found a nice fishing spot, baited my hook with a wood worm, and sat down with a pipe for an evening of fishing. Eventually caught a lovely ... carp![]()
Bob the Fisherman had the dialogue to purchase the fish but when I selected it, it said "This merchant will not purchase stolen goods" or something to that effect. Note that the wood worm costs 4 gp so the fish should bring in more than that unless there's some other RP reason for fishing, like feeding the local cat population.
"Having an adventure shows that someone is incompetent, that something has gone wrong. An adventure is interesting enough in retrospect, especially to the person who didn't have it; at the time it happens it usually constitutes an exceedingly disagreeable experience." Vilhjalmur Stefansson
Re: Mod 3.0 Bug Thread
If Wayfarer is looking for help, Jack has not done this quest yet.ayergo wrote:I think I broke the casket, but may have been bad luck. Give it another go. Shouldn't be any more skeleton warriors, undead waterdhavian fixed. Thanks!dergon darkhelm wrote:Blackwell Court:
1)There seem to be an infinite number of fledgling vampires per casket. Triggering the trap spawns a vampire. Triggering it again a moment later spawns yet another from the same caket.
2) 'Skeleton Warrior", despite being the nastiest thing I have seen down there and doing a lot of damage with a crit from a big ax, gives no XP.
3) "Undead Waterdhavian" not immune to critical hits
"Having an adventure shows that someone is incompetent, that something has gone wrong. An adventure is interesting enough in retrospect, especially to the person who didn't have it; at the time it happens it usually constitutes an exceedingly disagreeable experience." Vilhjalmur Stefansson
- ayergo
- Penguin AKA Vile Sea Tiger
- Posts: 3527
- Joined: Sun Jan 11, 2004 8:50 pm
- Location: Germany (But frequent world travels)
Re: Mod 3.0 Bug Thread
Imp horns are not taken for reward unless you have rat bits as well.
Fixed
Fixed
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
- dergon darkhelm
- Fionn In Disguise
- Posts: 4258
- Joined: Fri Jul 08, 2005 1:21 pm
- Location: Cleveland, Ohio, United States
Re: Mod 3.0 Bug Thread
Blackwell:
Skeleton mages give no XP
I *think* wraiths give no XP (but at that point it was getting pretty hairy down there and I forgot to check my combat log in detail after changing my underwear
)
Skeleton mages give no XP
I *think* wraiths give no XP (but at that point it was getting pretty hairy down there and I forgot to check my combat log in detail after changing my underwear
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
NWN2: ??
gsid: merado_1
- dergon darkhelm
- Fionn In Disguise
- Posts: 4258
- Joined: Fri Jul 08, 2005 1:21 pm
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Re: Mod 3.0 Bug Thread
North Ward spawns:
Skeleton Warrior uses potion of Cure Minor Wounds at near death ... kills self with it.
Skeleton Warrior uses potion of Cure Minor Wounds at near death ... kills self with it.
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
NWN2: ??
gsid: merado_1
Re: Mod 3.0 Bug Thread
LFAO!dergon darkhelm wrote:North Ward spawns:
Skeleton Warrior uses potion of Cure Minor Wounds at near death ... kills self with it.
NWN1 PC:
Now (2017): Bran, naive servant of Lathander, currently thinking about opening a potion shop.
circa 2000: JenWa, proud mother duck and half-crazed sorceress of Shadowdale.
NW2 PC: Kasil Trueforger, dwarven scholar of Felbarr.
Garlus Ironbeard: [d] I was sure there was a reason we brought you along.
Kevorn Trueforger: [d] I'm da funny one and ye're da smart one.
Now (2017): Bran, naive servant of Lathander, currently thinking about opening a potion shop.
circa 2000: JenWa, proud mother duck and half-crazed sorceress of Shadowdale.
NW2 PC: Kasil Trueforger, dwarven scholar of Felbarr.
Garlus Ironbeard: [d] I was sure there was a reason we brought you along.
Kevorn Trueforger: [d] I'm da funny one and ye're da smart one.
- ayergo
- Penguin AKA Vile Sea Tiger
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- Joined: Sun Jan 11, 2004 8:50 pm
- Location: Germany (But frequent world travels)
Re: Mod 3.0 Bug Thread
The Judean People's Front!!!dergon darkhelm wrote:North Ward spawns:
Skeleton Warrior uses potion of Cure Minor Wounds at near death ... kills self with it.
https://www.youtube.com/watch?v=NUHk2RSMCS8
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
- dergon darkhelm
- Fionn In Disguise
- Posts: 4258
- Joined: Fri Jul 08, 2005 1:21 pm
- Location: Cleveland, Ohio, United States
Re: Mod 3.0 Bug Thread
We're not the Judean People's Front ... we're the People's' Front of Judea!
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
NWN2: ??
gsid: merado_1
Re: Mod 3.0 Bug Thread
Bug: random door was open on an unmarked stand-alone building on the right side of the map where Virgin's Square is. Decided I'd peek my head in and make sure everyone was alright inside. The port took me into the back of the siren via the back exterior door. Leaving said door took me outside the siren correctly.
Keryn is certain Woland is just out to get her yet again.
Keryn is certain Woland is just out to get her yet again.
Currently laying the smackdown on Faerun as: Keryn Tel'Jora, who is XXX-TREME!!!.
Currently explaining the meaninglessness of it all as Vizian Nazyr.
Currently pointing out all other characters' shortcomings as Stephen the Archer.
Currently explaining the meaninglessness of it all as Vizian Nazyr.
Currently pointing out all other characters' shortcomings as Stephen the Archer.
- ayergo
- Penguin AKA Vile Sea Tiger
- Posts: 3527
- Joined: Sun Jan 11, 2004 8:50 pm
- Location: Germany (But frequent world travels)
Re: Mod 3.0 Bug Thread
Or perhaps it is just insanity setting in? Would fit well with the theme of things.Senor T wrote: Keryn is certain Woland is just out to get her yet again.
*hunts around for a large black cat, muttering something about Ilmater in the time of troubles*
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
- dergon darkhelm
- Fionn In Disguise
- Posts: 4258
- Joined: Fri Jul 08, 2005 1:21 pm
- Location: Cleveland, Ohio, United States
Re: Mod 3.0 Bug Thread
Tyrantfog Zombie - gives no XP
Zombie Warrior - gives no XP
Zombie Warrior - gives no XP
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
NWN2: ??
gsid: merado_1
- ayergo
- Penguin AKA Vile Sea Tiger
- Posts: 3527
- Joined: Sun Jan 11, 2004 8:50 pm
- Location: Germany (But frequent world travels)
Re: Mod 3.0 Bug Thread
What area?dergon darkhelm wrote:Tyrantfog Zombie - gives no XP
Zombie Warrior - gives no XP
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
- dergon darkhelm
- Fionn In Disguise
- Posts: 4258
- Joined: Fri Jul 08, 2005 1:21 pm
- Location: Cleveland, Ohio, United States
Re: Mod 3.0 Bug Thread
Oh sorry - Below City of the Dead -- 20ayergo wrote:What area?dergon darkhelm wrote:Tyrantfog Zombie - gives no XP
Zombie Warrior - gives no XP
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
NWN2: ??
gsid: merado_1