Mod 3.0 Bug Thread

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ayergo
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Re: Mod 3.0 Bug Thread

Post by ayergo »

dergon darkhelm wrote:Blackwell Court:

1)There seem to be an infinite number of fledgling vampires per casket. Triggering the trap spawns a vampire. Triggering it again a moment later spawns yet another from the same caket.

2) 'Skeleton Warrior", despite being the nastiest thing I have seen down there and doing a lot of damage with a crit from a big ax, gives no XP.

3) "Undead Waterdhavian" not immune to critical hits
I think I broke the casket, but may have been bad luck. Give it another go. Shouldn't be any more skeleton warriors, undead waterdhavian fixed. Thanks!
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dergon darkhelm
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Re: Mod 3.0 Bug Thread

Post by dergon darkhelm »

ayergo wrote:
dergon darkhelm wrote:Blackwell Court:

1)There seem to be an infinite number of fledgling vampires per casket. Triggering the trap spawns a vampire. Triggering it again a moment later spawns yet another from the same caket.

2) 'Skeleton Warrior", despite being the nastiest thing I have seen down there and doing a lot of damage with a crit from a big ax, gives no XP.

3) "Undead Waterdhavian" not immune to critical hits
I think I broke the casket, but may have been bad luck. Give it another go. Shouldn't be any more skeleton warriors, undead waterdhavian fixed. Thanks!
Only 2 of the 4 caskets were present. But they worked properly.

Didn't see any skeleton warrior.

Undead Waterdhavian was there ... but I never critted ... so couldn't test it.


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Trades Ward 3A- A building in the southeast corner (just southeast from Belmonder's Meats) has an at that takes you to the stage entrance door of the Smiling Siren 2H
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Cleasor
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Re: Mod 3.0 Bug Thread

Post by Cleasor »

Arianna wrote:
ayergo wrote:
Cleasor wrote:Found a nice fishing spot, baited my hook with a wood worm, and sat down with a pipe for an evening of fishing. Eventually caught a lovely ... carp :(

Bob the Fisherman had the dialogue to purchase the fish but when I selected it, it said "This merchant will not purchase stolen goods" or something to that effect. Note that the wood worm costs 4 gp so the fish should bring in more than that unless there's some other RP reason for fishing, like feeding the local cat population.
Hmmm.... it used to be pretty lucrative in fact. Try a few more times and see how it goes.
Fishing is a pretty hit/miss affair with wormwoods pricey its hard to break even most the time, Last time I tried fishing . . bought 10 wormwood , caught 6 garbage , 2 logs, a dead body and a small fish worth 5 gp . . . Out put 40 gp / income 13gp . . . . If I take into account all the times I have gone fishing and what I have gotten I MAY have broken even not sure though . . .
You caught garbage and a dead body!!! *rushes off to continue fishing*
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Re: Mod 3.0 Bug Thread

Post by Cleasor »

ayergo wrote:
dergon darkhelm wrote:Blackwell Court:

1)There seem to be an infinite number of fledgling vampires per casket. Triggering the trap spawns a vampire. Triggering it again a moment later spawns yet another from the same caket.

2) 'Skeleton Warrior", despite being the nastiest thing I have seen down there and doing a lot of damage with a crit from a big ax, gives no XP.

3) "Undead Waterdhavian" not immune to critical hits
I think I broke the casket, but may have been bad luck. Give it another go. Shouldn't be any more skeleton warriors, undead waterdhavian fixed. Thanks!
If Wayfarer is looking for help, Jack has not done this quest yet.
"Having an adventure shows that someone is incompetent, that something has gone wrong. An adventure is interesting enough in retrospect, especially to the person who didn't have it; at the time it happens it usually constitutes an exceedingly disagreeable experience." Vilhjalmur Stefansson
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Re: Mod 3.0 Bug Thread

Post by ayergo »

Imp horns are not taken for reward unless you have rat bits as well.

Fixed
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dergon darkhelm
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Re: Mod 3.0 Bug Thread

Post by dergon darkhelm »

Blackwell:

Skeleton mages give no XP

I *think* wraiths give no XP (but at that point it was getting pretty hairy down there and I forgot to check my combat log in detail after changing my underwear :) )
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dergon darkhelm
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Re: Mod 3.0 Bug Thread

Post by dergon darkhelm »

North Ward spawns:

Skeleton Warrior uses potion of Cure Minor Wounds at near death ... kills self with it. :)
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Re: Mod 3.0 Bug Thread

Post by valn99 »

dergon darkhelm wrote:North Ward spawns:

Skeleton Warrior uses potion of Cure Minor Wounds at near death ... kills self with it. :)
LFAO! :lol:
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Now (2017): Bran, naive servant of Lathander, currently thinking about opening a potion shop.
circa 2000: JenWa, proud mother duck and half-crazed sorceress of Shadowdale.


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Re: Mod 3.0 Bug Thread

Post by ayergo »

dergon darkhelm wrote:North Ward spawns:

Skeleton Warrior uses potion of Cure Minor Wounds at near death ... kills self with it. :)
The Judean People's Front!!!

https://www.youtube.com/watch?v=NUHk2RSMCS8
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Re: Mod 3.0 Bug Thread

Post by dergon darkhelm »

We're not the Judean People's Front ... we're the People's' Front of Judea!
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Re: Mod 3.0 Bug Thread

Post by Senor T »

Bug: random door was open on an unmarked stand-alone building on the right side of the map where Virgin's Square is. Decided I'd peek my head in and make sure everyone was alright inside. The port took me into the back of the siren via the back exterior door. Leaving said door took me outside the siren correctly.

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ayergo
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Re: Mod 3.0 Bug Thread

Post by ayergo »

Senor T wrote: Keryn is certain Woland is just out to get her yet again.
Or perhaps it is just insanity setting in? Would fit well with the theme of things.

*hunts around for a large black cat, muttering something about Ilmater in the time of troubles*
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Re: Mod 3.0 Bug Thread

Post by dergon darkhelm »

Tyrantfog Zombie - gives no XP

Zombie Warrior - gives no XP
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

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ayergo
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Re: Mod 3.0 Bug Thread

Post by ayergo »

dergon darkhelm wrote:Tyrantfog Zombie - gives no XP

Zombie Warrior - gives no XP
What area?
There's a place I like to hide
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dergon darkhelm
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Re: Mod 3.0 Bug Thread

Post by dergon darkhelm »

ayergo wrote:
dergon darkhelm wrote:Tyrantfog Zombie - gives no XP

Zombie Warrior - gives no XP
What area?
Oh sorry - Below City of the Dead -- 20
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

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