I'm sure that I'm going to forget all of our nifty features, but we should probably compile a list of things to make, so we can link them out to folk and whatnot.
==== DM Tools ====
-- Infestations (DM Perspective)
---- Creating an Infestations
---- Establishing spawn groups
------ Spawn Tiers (esp. tier 1: don't slaughter the newbies)
------ (Mini)boss selections
---- Fecundity and spread patterns of infestations
---- Problem areas and Build Considerations
-- Cross-Server Tells (probably very short)
---- Server-to-Server Tells
---- #users command
---- IRC Chat-to-Server Tells
-- ACR Chooser
---- Lets you manipulate more objects than the old chooser
------ Means Jumping there
------ Means destroying anything (should manipulate lighting and dismiss spell AoEs in the demo)
---- Searchable
---- Lists area adjacency
-- ACR Creator
---- Searchable
---- Multiple-folder depth
---- Ground graphic for spawn targeting
------ Ground graphic that changes for ground-covering spawns, like traps
---- Handling for ammunition (stacks of 1 on the ground; stacks of 50 in inventories)
-- ACR Player Report
---- Class/ Religion/ Alignment/ Wealth icons
---- Jump To, Autofollow
---- Link to inventory report
---- Overrides for resting and spellcasting restrictions
---- Party Membership Display
-- ACR Inventory Report
---- Value/ Level listings
---- Cursed (Violet/ Magenta), Stolen (Green), Plot (Cyan) items, manipulating them
---- Handing items to players/ Taking items from players
---- Price correction
-- ACR Loot Generator
---- Fire-and-Forget Bags for Parties
---- Bags for Suggestions or Simple Items
---- Weighting Bags
------ {Lots of little gear} vs. {big item + garbage}
------ Bags that guarantee a certain item type
==== ACR Systems ====
-- Infestations (Player Perspective)
---- Clearing Areas
---- Loot from Areas
---- Concepts about Infestations and how to fight them
------ Bosses, finding bosses
------ Harrassing infestations, keeping roads clear
-- ACR Traps
---- Arbitrary spawning
------ Thus, placed anywhere; placed randomly
---- Resolves default traps' DC issues
---- Arbitrary number of shots (instead of just 1 or infinite)
---- Arbitrary fire conditions
------ Include multiple PCs needing to be in the trap to make it fire; bouncing betty demo
------ Include racial type triggers, like an anti-undead trap
------ Include alignment type triggers, like an anti-good trap
-- Chat Commands
---- #setdesc
---- #sethp
---- #not
---- #ifh
---- #ifl
-- Player Alerts
---- Should probably demo quests that use them? New defense quests ("Defend this ground!") and intro quest ("You've made a skill check!") and Ruqel scouting ("zOMG orcs are evil!") seem like good places to go.
Feel free to suggest more things; we'd ideally just dump things onto the list and then pluck off whatever looks most interesting and/or most available when we've got the time to make a new video.
Video Topics
Moderator: ALFA Administrators
Re: Video Topics
#setdesc
#sethp
#not
#ifh
#ifl
item randomizer loot generator thingy
infestation generator thingy
#sethp
#not
#ifh
#ifl
item randomizer loot generator thingy
infestation generator thingy
Re: Video Topics
Thanks for those, HEEGZ; I'm splitting your infestations comment into two groups-- one for "how do I overrun the whole server with bugs?" and "zOMG someone made an infestation, how do we not ALL DIE!?"