Then Jayde said something, then daniel said this:Inaubryn wrote:One of the major differences between ALFA and PnP is that in PnP the DM has the whole of the Realms as his/her playground. A single adventure can stay in one relatively small locale or span the breadth of Faerun (or wherever).
In ALFA we kinda shut that down. DMs don't really feel free to cross server lines. It's like they're cops and can only patrol in their citiy's jurisdiction. I've thrown this out before and I'll throw it out again. What if we opened up every server to every DM? And considerin' we have all these standards and such now, a DM should operate the same on one server as they would on another. So, if a PC heads to another server, any DM can just as easily head there as well. We have this whole, ask permission, reluctant giving of the DM password thing we do now. Opening up ALFA to ALFA DMs, I know that's crazy, would:
A.) provide consistent DMing on all servers as any DM can log onto any server and DM at any time.
and...
B.) minimize the dreaded, log onto a server devoid of DM life, when in fact, that Westgate DM can say, "gimme a sec, I feel like DMing. I'll jump onto Raven's Bluff and hook up something for ya."
DMs hang out in chat all the time. But whatta you see all the time? Somebody logs in and says, "Hey, any SD DMs on?" None of the other DMs bother to say anything because they don't DM on Shadowdale. But if any ALFA DM can DM anywhere in ALFA, someone can log into chat and simply ask the question, "Hey, any DMs on?"
Good points all, but here's the thing, daniel. If you've ever DM'd in PnP and you've ever DM'd more than one locale, you do your research. You don't just jump in. You pour over source material, you create NPCs, you write up ytour adventure and layout your dungeons, you do all this work before PCs set one foot into the area you'll be DMin'. DMs here would be remiss if they didn't do the same things in order to tell their story.danielmn wrote:Sorry, if I follow the tracks where they lead, but I agree with Jayde on his points. It isn't easy for a dm to know the history/NPC's/factions/pc groups/pc's histories and desires and goals/ emplaced monster tribes/ important places on one server...let alone multiple servers. There is just too much info. to make the storyline persistant...ie. a dm dedicated to one server plays an NPC one way, so does the whole team, DM X who dm's all servers comes along and totally fubars that NPC's knowledge/reactions in front of PC's that already have a well grounded relationship with said NPC.
Global Dm's is a decent way to go....but I would say we would need each person of a global dm team to cover a two way street, not the whole city,
ie... responsible for dming on two servers. Player Group A travels from NC to SD, there is a global dm that handles both NC and SD, and takes care of said group. Said group then moves on to SEmbia, Global DM 1 hands the reigns to global DM 2, who is responsible for SD and Sembia.
Just my thoughts. Sorry to derail even more...move to another thread?
Daniel
You talk to the DMs that regulary DM there, you research the area, you plot things out and set things up. That's what a DM should do. So that when you do DM there, everything is mostly seamless. That's what I'd do. It's what I've done.
And, Jayde, this DMs don't have to be chartered up as global DMs. This is just a privilege that an ALFA DM has. They don't need any special monikers, titles, or such things. If they DM in ALFA, they DM in ALFA.
Now there's no way in hell, ALFA as it stands now would ever go for anything like this. But I like to throw things out every now and again.
