Difference between revisions of "Category:Bard Spells"
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(started with basic NWN2 bard spell list. Will be adding custom ALFA stuff later too -- Perle) |
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− | [[ | + | This [[spell list]] is used by [[bard]]s, and has been updated to include all spells from the game manual, as well as the exact descriptions therein. |
− | + | ||
+ | ==0-level(cantrips)== | ||
+ | *[[Cure Minor Wounds]]: Heals target 4 Hit Points. | ||
+ | *[[Daze]]: Weak enemy is dazed. | ||
+ | *[[Flare]]: Dazzles one creature (-1 to hit). | ||
+ | *[[Light (spell)|Light]]: Creates small light source. | ||
+ | *[[Resistance]]: Grants target +1 to [[saving throw|saves]]. | ||
+ | |||
+ | ==1st-level== | ||
+ | *[[Amplify]]: Grants +20 to Listen checks. | ||
+ | *[[Balagarn's Iron Horn]]: Knocks creatures [[prone]]. | ||
+ | *[[Cause Fear]]: Causes [[fear]] in a weak creature. | ||
+ | *[[Charm Person]]: Befriends one person. | ||
+ | *[[Cure Light Wounds]]: Heals target 1d8 damage +1/level hit points. | ||
+ | *[[Dispel Magic, Lesser]]: Ends weak magic effects. | ||
+ | *[[Expeditious Retreat]]: Caster's speed increases by 150%. | ||
+ | *[[Grease]]: Slows or knocks down opponents. | ||
+ | *[[Identify]]: Identifies the magic properties of an item. | ||
+ | *[[Joyful Noise]]: Prevents most effects of silence on the caster and her allies. | ||
+ | *[[Remove Fear]]: Ends fear effects on and grants +4 to Saves vs. Fear Spells to all targeted allies. | ||
+ | *[[Sleep_(spell)|Sleep]]: Weaker creatures fall asleep. | ||
+ | *[[Summon Creature I]]: Summons an appropriate creature. | ||
+ | *[[Tasha's Hideous Laughter]]: Target laughs hysterically, unable to defend itself. | ||
+ | |||
+ | ==2nd-level== | ||
+ | *[[Animal Trance]]: Fascinates nearby animals. | ||
+ | *[[Bladeweave]]: Your weapon gains the ability to daze opponents. | ||
+ | *[[Blindness/Deafness]]: Target is struck blind and deaf. | ||
+ | *[[Bull's Strength]]: Grants target +4 Str. | ||
+ | *[[Cat's Grace]]: Grants target +4 Dex. | ||
+ | *[[Cloud of Bewilderment]]: Creatures in targeted area are [[stun|stunned]] and [[blind|blinded]] for 1d6 rounds. | ||
+ | *[[Cure Moderate Wounds]]: Heals target 2d8 damage +1/level hit points. | ||
+ | *[[Curse of Impending Blades]]: Target receives a penalty to their [[armor class]]. | ||
+ | *[[Darkness]]: Shrouds creatures in darkness | ||
+ | *[[Eagle's Splendor]]: Grants target +4 Cha. | ||
+ | *[[Fox's Cunning]]: Grants target +4 Int. | ||
+ | *[[Ghostly Visage]]: 5/magic [[damage reduction]]; immune to 0-level and 1st-level spells. | ||
+ | *[[Heroism]]: Grants target +2 to hit and +2 on saves and skill checks. | ||
+ | *[[Hold Person]]: [[Paralyze]]s target humanoid. | ||
+ | *[[Invisibility]]: Target is invisible until it attacks or casts a spell. | ||
+ | *[[Mirror Image]]: Creates 1d4+1/3 level images (max 8) of caster that act as decoys. | ||
+ | *[[Owl's Wisdom]]: Grants target +4 Wis. | ||
+ | *[[Rage_(spell)|Rage]]: Party affected by barbarian's Rage ability. | ||
+ | *[[Scare]]: Causes fear in weak creatures. | ||
+ | *[[Silence]]: Creates a zone of silence around target. | ||
+ | *[[Sound Burst]]: 1d8 [[sonic damage]] to creatures in area. | ||
+ | *[[Summon Creature II]]: Summons an appropriate creature. | ||
+ | |||
+ | ==3rd-level== | ||
+ | *[[Charm Monster]]: Befriends one monster. | ||
+ | *[[Clairaudience/Clairvoyance]]: Target receives +10 Spot and Listen. | ||
+ | *[[Confusion]]: Target behaves erratically. | ||
+ | *[[Crushing Despair]]: Target suffers –2 penalty on attack rolls, saves, ability checks, skill checks, and damage. | ||
+ | *[[Cure Serious Wounds]]: Heals target 3d8 damage +1/level hit points. | ||
+ | *[[Deep Slumber]]: Creatures fall asleep. | ||
+ | *[[Dispel Magic]]: Ends magical effects. | ||
+ | *[[Displacement]]: 1/2 of attacks miss target. | ||
+ | *[[Fear]]: Causes fear in enemies. | ||
+ | *[[Find Traps]]: Caster receives +10 Search. | ||
+ | *[[Haste]]: Grants target +1 attack/round, +50% movement rate, +1 to hit, and +1 AC. | ||
+ | *[[Invisibility Sphere]]: Sphere of invisibility hides party. | ||
+ | *[[Mass Curse of Impending Blades]]: Multiple targets receive a penalty to their armor class. | ||
+ | *[[Remove Curse]]: All curses removed from target. | ||
+ | *[[See Invisibility]]: Target can see invisible creatures. | ||
+ | *[[Slow]]: Target is slowed. | ||
+ | *[[Summon Creature III]]: Summons an appropriate creature. | ||
+ | *[[Weapon of Impact]]: Blunt weapon more frequently deals critical hits. | ||
+ | |||
+ | ==4th-level== | ||
+ | *[[Cure Critical Wounds]]: Heals target 4d8 damage +1/level hit points. | ||
+ | *[[Dismissal]]: Unsummons all creatures, familiars and animal companions. | ||
+ | *[[Dominate Person]]: Caster temporarily gains control of target humanoid. | ||
+ | *[[Freedom of Movement]]: Target receives immunity to paralysis. | ||
+ | *[[Greater Resistance]]: Grants a +3 bonus to all saving throws. | ||
+ | *[[Invisibility, Greater|Greater Invisibility]]: Target is invisible, even when attacking or casting spells. | ||
+ | *[[Hold Monster]]: Target monster is paralyzed. | ||
+ | *[[Legend Lore]]: Greatly improves Lore skill checks for a long time. | ||
+ | *[[Neutralize Poison]]: Cures target of poison. | ||
+ | *[[Shadow Conjuration]]: Casts shadowy version of one of a variety of spells. | ||
+ | *[[Shout]]: Cone of [[sonic damage|sonic energy]] deals 5d6 damage and can rend target [[deafened]]. | ||
+ | *[[Summon Creature IV]]: Summons an appropriate creature. | ||
+ | *[[War Cry]]: Bard receives +2 to hit and damage; enemies are stricken with fear. | ||
+ | |||
+ | ==5th-level== | ||
+ | *[[Cacophonic Burst]]: Deals sonic damage to all enemies in an area. | ||
+ | *[[Cure Light Wounds, Mass]]: Heals each nearby ally 1d8 damage +1/level hit points. | ||
+ | *[[Dispel Magic, Greater]]: Ends powerful magic effects. | ||
+ | *[[Ethereal Visage]]: 20/[[adamantine]] damage reduction and immunity to 2nd-level and lower spells. | ||
+ | *[[Heroism, Greater]]: Target receives +1 temporary hit points per level and +4 to hit and on saves and skill checks. | ||
+ | *[[Mind Fog]]: Those within fog suffer –10 on Will saves. | ||
+ | *[[Song of Discord]]: Enemies have a 50% chance of attacking each other. | ||
+ | *[[Summon Creature V]]: Summons an appropriate creature. | ||
+ | |||
+ | ==6th-level== | ||
+ | *[[Cure Moderate Wounds, Mass]]: Heals each nearby ally 2d8 damage +1/level hit points. | ||
+ | *[[Charm Monster, Mass]]: Charms many enemies. | ||
+ | *[[Dirge]]: Enemies suffer 2 points of Strength and Dexterity ability score damage each round. | ||
+ | *[[Energy Immunity]]: Grants target immunity to one energy type. | ||
+ | *[[Greater Shout]]: Cone of sonic energy deals 10d6 damage, causes deafness, and can stun. | ||
+ | *[[Ice Storm]]: Infilcts 3d6 [[bludgeoning]] and 2d6 [[cold damage]]. | ||
+ | *[[Hold Person, Mass]]: Paralyzes many enemies. | ||
+ | *[[Mass Cat's Grace]]: Target creatures gain a bonus to Dexterity. | ||
+ | *[[Mass Eagle's Splendor]]: Affected creatures gain a bonus to Charisma. | ||
+ | *[[Mass Fox's Cunning]]: Affected creatures gain a bonus to their Intelligence. | ||
+ | *[[Summon Creature VI]]: Summons an appropriate creature. | ||
+ | *[[Superior Resistance]]: Grants a +6 bonus to all saves. | ||
+ | |||
+ | ==External resources== | ||
+ | *[ftp://ftp.download-center.com/international/NWN2/NWN2-GB.pdf%7C Neverwinter Nights 2 manual (pdf file)] | ||
+ | *[https://nwn.fandom.com/wiki/Bard NWNWiki:Bard] | ||
+ | *[http://www.d20srd.org/srd/spellLists/bardSpells.htm Hypertext d20SRD: Bard Spell List] | ||
+ | |||
+ | [[Category:Bard spells| ]] | ||
+ | [[Category:Spell lists]] |
Latest revision as of 20:28, 29 November 2020
This spell list is used by bards, and has been updated to include all spells from the game manual, as well as the exact descriptions therein.
Contents
0-level(cantrips)
- Cure Minor Wounds: Heals target 4 Hit Points.
- Daze: Weak enemy is dazed.
- Flare: Dazzles one creature (-1 to hit).
- Light: Creates small light source.
- Resistance: Grants target +1 to saves.
1st-level
- Amplify: Grants +20 to Listen checks.
- Balagarn's Iron Horn: Knocks creatures prone.
- Cause Fear: Causes fear in a weak creature.
- Charm Person: Befriends one person.
- Cure Light Wounds: Heals target 1d8 damage +1/level hit points.
- Dispel Magic, Lesser: Ends weak magic effects.
- Expeditious Retreat: Caster's speed increases by 150%.
- Grease: Slows or knocks down opponents.
- Identify: Identifies the magic properties of an item.
- Joyful Noise: Prevents most effects of silence on the caster and her allies.
- Remove Fear: Ends fear effects on and grants +4 to Saves vs. Fear Spells to all targeted allies.
- Sleep: Weaker creatures fall asleep.
- Summon Creature I: Summons an appropriate creature.
- Tasha's Hideous Laughter: Target laughs hysterically, unable to defend itself.
2nd-level
- Animal Trance: Fascinates nearby animals.
- Bladeweave: Your weapon gains the ability to daze opponents.
- Blindness/Deafness: Target is struck blind and deaf.
- Bull's Strength: Grants target +4 Str.
- Cat's Grace: Grants target +4 Dex.
- Cloud of Bewilderment: Creatures in targeted area are stunned and blinded for 1d6 rounds.
- Cure Moderate Wounds: Heals target 2d8 damage +1/level hit points.
- Curse of Impending Blades: Target receives a penalty to their armor class.
- Darkness: Shrouds creatures in darkness
- Eagle's Splendor: Grants target +4 Cha.
- Fox's Cunning: Grants target +4 Int.
- Ghostly Visage: 5/magic damage reduction; immune to 0-level and 1st-level spells.
- Heroism: Grants target +2 to hit and +2 on saves and skill checks.
- Hold Person: Paralyzes target humanoid.
- Invisibility: Target is invisible until it attacks or casts a spell.
- Mirror Image: Creates 1d4+1/3 level images (max 8) of caster that act as decoys.
- Owl's Wisdom: Grants target +4 Wis.
- Rage: Party affected by barbarian's Rage ability.
- Scare: Causes fear in weak creatures.
- Silence: Creates a zone of silence around target.
- Sound Burst: 1d8 sonic damage to creatures in area.
- Summon Creature II: Summons an appropriate creature.
3rd-level
- Charm Monster: Befriends one monster.
- Clairaudience/Clairvoyance: Target receives +10 Spot and Listen.
- Confusion: Target behaves erratically.
- Crushing Despair: Target suffers –2 penalty on attack rolls, saves, ability checks, skill checks, and damage.
- Cure Serious Wounds: Heals target 3d8 damage +1/level hit points.
- Deep Slumber: Creatures fall asleep.
- Dispel Magic: Ends magical effects.
- Displacement: 1/2 of attacks miss target.
- Fear: Causes fear in enemies.
- Find Traps: Caster receives +10 Search.
- Haste: Grants target +1 attack/round, +50% movement rate, +1 to hit, and +1 AC.
- Invisibility Sphere: Sphere of invisibility hides party.
- Mass Curse of Impending Blades: Multiple targets receive a penalty to their armor class.
- Remove Curse: All curses removed from target.
- See Invisibility: Target can see invisible creatures.
- Slow: Target is slowed.
- Summon Creature III: Summons an appropriate creature.
- Weapon of Impact: Blunt weapon more frequently deals critical hits.
4th-level
- Cure Critical Wounds: Heals target 4d8 damage +1/level hit points.
- Dismissal: Unsummons all creatures, familiars and animal companions.
- Dominate Person: Caster temporarily gains control of target humanoid.
- Freedom of Movement: Target receives immunity to paralysis.
- Greater Resistance: Grants a +3 bonus to all saving throws.
- Greater Invisibility: Target is invisible, even when attacking or casting spells.
- Hold Monster: Target monster is paralyzed.
- Legend Lore: Greatly improves Lore skill checks for a long time.
- Neutralize Poison: Cures target of poison.
- Shadow Conjuration: Casts shadowy version of one of a variety of spells.
- Shout: Cone of sonic energy deals 5d6 damage and can rend target deafened.
- Summon Creature IV: Summons an appropriate creature.
- War Cry: Bard receives +2 to hit and damage; enemies are stricken with fear.
5th-level
- Cacophonic Burst: Deals sonic damage to all enemies in an area.
- Cure Light Wounds, Mass: Heals each nearby ally 1d8 damage +1/level hit points.
- Dispel Magic, Greater: Ends powerful magic effects.
- Ethereal Visage: 20/adamantine damage reduction and immunity to 2nd-level and lower spells.
- Heroism, Greater: Target receives +1 temporary hit points per level and +4 to hit and on saves and skill checks.
- Mind Fog: Those within fog suffer –10 on Will saves.
- Song of Discord: Enemies have a 50% chance of attacking each other.
- Summon Creature V: Summons an appropriate creature.
6th-level
- Cure Moderate Wounds, Mass: Heals each nearby ally 2d8 damage +1/level hit points.
- Charm Monster, Mass: Charms many enemies.
- Dirge: Enemies suffer 2 points of Strength and Dexterity ability score damage each round.
- Energy Immunity: Grants target immunity to one energy type.
- Greater Shout: Cone of sonic energy deals 10d6 damage, causes deafness, and can stun.
- Ice Storm: Infilcts 3d6 bludgeoning and 2d6 cold damage.
- Hold Person, Mass: Paralyzes many enemies.
- Mass Cat's Grace: Target creatures gain a bonus to Dexterity.
- Mass Eagle's Splendor: Affected creatures gain a bonus to Charisma.
- Mass Fox's Cunning: Affected creatures gain a bonus to their Intelligence.
- Summon Creature VI: Summons an appropriate creature.
- Superior Resistance: Grants a +6 bonus to all saves.
External resources
Subcategories
This category has the following 2 subcategories, out of 2 total.