Difference between revisions of "Player's Handbook"

From ALFA
Jump to: navigation, search
Line 1: Line 1:
 +
[[Category:Source Books]]
 +
[[Category:Core Rule Books]]
 
{{Source
 
{{Source
 
| Image = [[Image:Source_PlayersHandbook.jpg|256px|Player's Handbook]]
 
| Image = [[Image:Source_PlayersHandbook.jpg|256px|Player's Handbook]]
Line 9: Line 11:
 
: ''"Prepare to venture forth with your bold companions into a world of heroic fantasy. Within these pages, you'll discover all the tools and options you need to create characters worthy of song and legend for the Dungeons & Dragons roleplaying game."'' -- [[Player's Handbook]]
 
: ''"Prepare to venture forth with your bold companions into a world of heroic fantasy. Within these pages, you'll discover all the tools and options you need to create characters worthy of song and legend for the Dungeons & Dragons roleplaying game."'' -- [[Player's Handbook]]
  
The Player's Handbook (also called 'PHB') is one of the [[Core Culebooks]].
+
The Player's Handbook (also called 'PHB') is one of the [[Core Rulebook]]s.
  
 
The book defines the initial set of [[Class|Base Classes]] available to players, defines the mechanics of creating characters, resolving challenges, and the effects of experience points on those characters.
 
The book defines the initial set of [[Class|Base Classes]] available to players, defines the mechanics of creating characters, resolving challenges, and the effects of experience points on those characters.

Revision as of 05:11, 1 February 2014

Player's Handbook
Player's Handbook
Author(s) Jonathan Tweet, Monte Cook, and Skip Williams
Publisher Wizards of the Coast
Released July 2003
ISBN 0-7869-2886-7
"Prepare to venture forth with your bold companions into a world of heroic fantasy. Within these pages, you'll discover all the tools and options you need to create characters worthy of song and legend for the Dungeons & Dragons roleplaying game." -- Player's Handbook

The Player's Handbook (also called 'PHB') is one of the Core Rulebooks.

The book defines the initial set of Base Classes available to players, defines the mechanics of creating characters, resolving challenges, and the effects of experience points on those characters.