I would note that this sort of culture goes with every game you'll find-- even if our world was lego, there would be people feeling entitled to a certain behavior of the yellow bricks, cries of awful conspiracy whenever the yellow bricks changed, and hate directed toward all (perceived) responsible. Everyone who holds different values is 'toxic' to those not, and their voicing of disagreement is 'what's wrong with this place', wherever 'this place' happens to be.Castano wrote:No OGR is right. We often do stuff not when we feel like like it, but when it must be done. When someone stays up to 3AM fixing a server so it can be ready for someone else's game the next day that they are not DMing, or not playing in, well it would be nice if they did not wake up bleary eyed to a pile of posts about what's wrong with ALFA. We spent the summer making vast improvements to ALFA and now wake up to this crap.
I'm 50% ready to check out of here for good. IMO what's wrong with ALFA is the membership's sense of entitlement.
I don't think the solution is trying to squelch dissent; whenever work is public, it's going to get feedback from that public, and some of it is going to be unfavorable. Some of it is going to make the people who did the work feel totally-unjustly attacked. I can think of at least once instance where each sitting admin and every person complaining about it has done as much themselves. I'm betting that everyone in this thread has, though I can't boast specific references for everyone here, because it is such a typical and pervasive gesture here and everywhere else. Frankly, I think that trying to censor it, as suggested in the attempt at a positively-spun thread, is quintessentially tyrranical-- and act of silencing criticism by fiat instead of improvement-- and that we'd see our community actually driven into the ground (as opposed to folk seeing an increase in activity on the macro scale with a decrease on the micro scale as if it were us driving into the ground) by the attempt.