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Moderator: ALFA Administrators
- Nalo Jade
- Githyanki
- Posts: 1407
- Joined: Thu Dec 23, 2004 1:27 pm
- Location: Paso Robles, CA (-8 GMT)
- Contact:
Thanks for the reply.
On a side note, I think your prudence is a good quality for an Administrator.
On a side note, I think your prudence is a good quality for an Administrator.
"The reasonable man adapts to fit the world. The unreasonable man adapts the world to suit him. Therefore all progress is achieved by the unreasonable." - unknown
removed self from forums, contact via E-mail. Adios.
removed self from forums, contact via E-mail. Adios.
- fluffmonster
- Haste Bear
- Posts: 2103
- Joined: Mon Jan 05, 2004 11:54 pm
- Location: Wisconsin, USA
Misty volunteering for admin? All I thought I knew of the world is undone!
*cough* anyway, serious question...
Recent circumstances have brought up the issue of in-game chat/emoting style, which I had thought a trivial matter until recently. The specific case involves a player who emotes in plain text, which is the ALFA convention for PC IC speech. This did inspire a discussion in the TSM forum, and I personally found the behavior game-breaking disruptive though it seems I had an unusually negative reaction. Regardless, at present, I am not aware of any formal requirements on in-game chat/emoting per se.
The question is what your opinion is on whether plain text in-game chat should be solely reserved for IC speech as a rule, and more generally whether you believe there should be any particular rules for in-game chat/emoting. Thanks.
*cough* anyway, serious question...
Recent circumstances have brought up the issue of in-game chat/emoting style, which I had thought a trivial matter until recently. The specific case involves a player who emotes in plain text, which is the ALFA convention for PC IC speech. This did inspire a discussion in the TSM forum, and I personally found the behavior game-breaking disruptive though it seems I had an unusually negative reaction. Regardless, at present, I am not aware of any formal requirements on in-game chat/emoting per se.
The question is what your opinion is on whether plain text in-game chat should be solely reserved for IC speech as a rule, and more generally whether you believe there should be any particular rules for in-game chat/emoting. Thanks.
Built: TSM (nwn2) Shining Scroll and Map House (proof anyone can build!)
- LancasterX_2
- Shambling Zombie
- Posts: 82
- Joined: Wed Jun 13, 2007 4:56 am
Players want to have fun. But when there are no DM's around (80% of the time) they don't have fun.
What are you going to do about it as PA? What steps will take to ensure players have fun when DM's are away?
Such as, are you going to push for a motion to make more statics available to players? How would you do this?
What are you going to do about it as PA? What steps will take to ensure players have fun when DM's are away?
Such as, are you going to push for a motion to make more statics available to players? How would you do this?
- HATEFACE
- Dr. Horrible
- Posts: 1068
- Joined: Sun Apr 18, 2004 3:17 am
- Location: A seething caldron of passive aggressive rage.
As a member of the anti-misty club I condemn this use of misty worship. Please build your golden idols elsewhere heathens.
“In every stage of these Oppressions We have Petitioned for Redress in the most humble terms: Our repeated Petitions have been answered only by repeated injury. A Prince, whose character is thus marked by every act which may define a Tyrant, is unfit to be the ruler of a free people.” - Open Message to the Executive Branch.
- Misty
- Proletarian Librarian
- Posts: 1332
- Joined: Wed Jun 16, 2004 4:10 pm
- Location: Lazin' by el Rio Blanco
phear.fluffmonster wrote:Misty volunteering for admin? All I thought I knew of the world is undone!
I recall skimming that particular thread. My personal opinion is firstly - this never should have been an issue. But alas, it is. or was.*cough* anyway, serious question...
Recent circumstances have brought up the issue of in-game chat/emoting style, which I had thought a trivial matter until recently. The specific case involves a player who emotes in plain text, which is the ALFA convention for PC IC speech. This did inspire a discussion in the TSM forum, and I personally found the behavior game-breaking disruptive though it seems I had an unusually negative reaction. Regardless, at present, I am not aware of any formal requirements on in-game chat/emoting per se.
The question is what your opinion is on whether plain text in-game chat should be solely reserved for IC speech as a rule, and more generally whether you believe there should be any particular rules for in-game chat/emoting. Thanks.
That it ~was~ disruptive to others, itself, is reason to establish some sort of uniformity. What I could glean is the emotive style itself was not objected to, only the confusion of not delineating the emotes from the IC speech with the commonly accepted forms of ** or [] or {} or you get the idea.
This was something covered in the RP 101 classes, as such, it has my support. We play together in ALFA to have a good time. Refusing to bend to the norms of the community, or even seeking compromise gives me pause. While some may point out that I'm not being flexible, I will assert I am. Narrative-style emoting isn't the norm either, but it was accepted without question. All that was requested was clear punctuation.
Yes, I would support static content within the bounds of standards. I am personally fond of the herb-gathering on Shadowdale for those times I want to log in and my PC is in a contemplative mood. Probably a bit odd, but I like to do most my PC's thinking while playing her. The other, repeatable low-yield statics and non-repeatable 'learn the server' ones are fun.
What am I going to do about it? I suspect stomping and demanding static content won't work. I'm not sure. I cannot order builders to build, nor as a PA demand servers implement them. Suggest? nudge? Let me find out what I ~can~ do, first. Demson might be chosen instead, in which case I cannot do anything

Last PC: Laurelin ~ dancer, trickster and professional pain-in-the-backside
Currently living like Rip van Winkle.
Currently living like Rip van Winkle.
I'm going to steal a question I saw Wynna give a while ago, paraphrased (you've touched upon some of these topics already):
If elected, what will be your main goal of the office - to see through a personal project, to be an effective administrator or fair adjudicator?
What do you think will be your overarching legacy once your term is complete?
If elected, what will be your main goal of the office - to see through a personal project, to be an effective administrator or fair adjudicator?
What do you think will be your overarching legacy once your term is complete?
People talk of bestial cruelty, but that's a great injustice and insult to the beasts; a beast can never be so cruel as man, so artistically cruel.
- Misty
- Proletarian Librarian
- Posts: 1332
- Joined: Wed Jun 16, 2004 4:10 pm
- Location: Lazin' by el Rio Blanco
What will I do differently than Demson? I cannot say, other than I'd prefer to not say 'opponent'. Fellow competitor for the hearts and minds of ALFAns, perhaps.
Well, ok, that's silly. I stink at this campaigning thing
In all seriousness, I do not know Demson well enough to criticise and declare what I would do better. Nor is it a really productive exercise.
Overarching legacy? I've no ambitions for a legacy, making a name for myself, or pushing through any particular personal agenda. I'm looking to be both an effective administrator and fair adjudicator. If this cannot be accomplished, then I'll choose fair over effective, though I honestly do not think it difficult to administrate. Rumor holds that the PA staff is full of really good, competent people, and I delegate with aplomb.
Well, ok, that's silly. I stink at this campaigning thing

In all seriousness, I do not know Demson well enough to criticise and declare what I would do better. Nor is it a really productive exercise.
Overarching legacy? I've no ambitions for a legacy, making a name for myself, or pushing through any particular personal agenda. I'm looking to be both an effective administrator and fair adjudicator. If this cannot be accomplished, then I'll choose fair over effective, though I honestly do not think it difficult to administrate. Rumor holds that the PA staff is full of really good, competent people, and I delegate with aplomb.
Last PC: Laurelin ~ dancer, trickster and professional pain-in-the-backside
Currently living like Rip van Winkle.
Currently living like Rip van Winkle.
- Brokenbone
- Chosen of Forumamus, God of Forums
- Posts: 5771
- Joined: Mon May 16, 2005 1:07 am
- Location: London, Ontario, Canada
Hi Misty,
Thanks for standing. You've done plenty of volunteering stuff for ALFA, I guess those that know you, know that, that's not where my questions lie though.
(1) Any general thoughts to share on recruitment (other than the "turn off vacant OAS1" idea)?
(2) Re: delegate with aplomb bit... curious to know if you've chatted with any current PA minions about current projects, needs, whatever transitiony things would be involved in that. It may be that you already simply know the various volunteers / ARs / whatever well enough from a long term in ALFA as well, so that's fine too, just asking if you've already got good relationships there, or any planning etc. underway.
Thanks!
Thanks for standing. You've done plenty of volunteering stuff for ALFA, I guess those that know you, know that, that's not where my questions lie though.
(1) Any general thoughts to share on recruitment (other than the "turn off vacant OAS1" idea)?
(2) Re: delegate with aplomb bit... curious to know if you've chatted with any current PA minions about current projects, needs, whatever transitiony things would be involved in that. It may be that you already simply know the various volunteers / ARs / whatever well enough from a long term in ALFA as well, so that's fine too, just asking if you've already got good relationships there, or any planning etc. underway.
Thanks!
ALFA NWN2 PCs: Rhaggot of the Bruised-Eye, and Bamshogbo
ALFA NWN1 PC: Jacobim Foxmantle
ALFA NWN1 Dead PC: Jon Shieldjack
DMA Staff
ALFA NWN1 PC: Jacobim Foxmantle
ALFA NWN1 Dead PC: Jon Shieldjack
DMA Staff
- Nalo Jade
- Githyanki
- Posts: 1407
- Joined: Thu Dec 23, 2004 1:27 pm
- Location: Paso Robles, CA (-8 GMT)
- Contact:
I will re-phrase the question.
Assuming that you are keeping up to date on your running mates platform, what do you believe are the key differences between you?
Not what will you do better, just "What makes you different?"
Assuming that you are keeping up to date on your running mates platform, what do you believe are the key differences between you?
Not what will you do better, just "What makes you different?"
"The reasonable man adapts to fit the world. The unreasonable man adapts the world to suit him. Therefore all progress is achieved by the unreasonable." - unknown
removed self from forums, contact via E-mail. Adios.
removed self from forums, contact via E-mail. Adios.
Thanks for the answers, Misty. I'll raise a related point; Player Retentions is a topic that has been coming up more and more recently and it's been suggested the idea needs a re-think. As it is part of the purview of the PA, what do you think of our current situation and what, if anything, needs changing?
People talk of bestial cruelty, but that's a great injustice and insult to the beasts; a beast can never be so cruel as man, so artistically cruel.
- Misty
- Proletarian Librarian
- Posts: 1332
- Joined: Wed Jun 16, 2004 4:10 pm
- Location: Lazin' by el Rio Blanco
no, not really. I admit I withdrew from the community at large for the greater part of a year, if not longer. And at this stage, it seems prudent to wait and see who gets the big seat before I move in and schmooze.
(2) Re: delegate with aplomb bit... curious to know if you've chatted with any current PA minions about current projects, needs, whatever transitiony things would be involved in that. It may be that you already simply know the various volunteers / ARs / whatever well enough from a long term in ALFA as well, so that's fine too, just asking if you've already got good relationships there, or any planning etc. underway.
Thanks!
Nalo - I haven't looked for key differences, spending hours in the day scrutinising one or the other. I find other pursuits a more worthwhile use of my time, like working.
Paazin, player retentions needs a serious looking at. I also think it is the more complex of the PA issues. I admit to wanting to look at what's going on from the inside before suggesting any sort of change in policy or behaviour or the like.
Last PC: Laurelin ~ dancer, trickster and professional pain-in-the-backside
Currently living like Rip van Winkle.
Currently living like Rip van Winkle.
- JaydeMoon
- Fionn In Disguise
- Posts: 3164
- Joined: Sun Jan 04, 2004 11:03 pm
- Location: Paradise
- Contact:
While there have been little tensions here and there about this and that, I would characterize my relationship with Misty as friendly and mutually respectful. Course, maybe Misty hates my stupid guts, too, but...no, not really. I admit I withdrew from the community at large for the greater part of a year, if not longer. And at this stage, it seems prudent to wait and see who gets the big seat before I move in and schmooze.

However, it seems that Misty's platform mostly consists of holding space and doing the PA's job without 'agenda'; to simply to meet the needs of the community. While this may be seen as 'ho-hum' by some, I think perhaps someone filling a position simply to do the best job they can for ALFA without attaching their own 'stuff' to it is laudable.
I would venture a guess to say that the current staff would work well with Misty. The Staff Heads are all veteran ALFAns who know their s#!+.
However, I do have a question:
You mentioned removing OAS1 from our books. That's fine, the need for that server is questionable. I personally feel that if the resources exist for it (and do not pull resources from other aspects of the community), there is no harm in maintaining it, however, it is not a pressing need that we absolutely must maintain.
I am more concerned with the OAS2. We do not have enough OAS2 DMs and interest does not seem that high. What are your thoughts on changing this?
Recently, there was talk of granting 'incentives' for community involvement (such as volunteering to DM on the OAS2). Examples include possible one time IC awards at PC creation (starting at level 2, starting with an heirloom magic sword, starting with twice the starting gold, etc). Would you support such a thing?