BG Bug Thread: 09/23/09
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- dergon darkhelm
- Fionn In Disguise
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Re: BG Bug Thread: 09/23/09
Cloakwood hills. "Ravine into the hills" AT seems nonfunctional. New to the area so unsure if this just iWiP or broken.
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
NWN2: ??
gsid: merado_1
Re: BG Bug Thread: 09/23/09
Many BG ATs don't work (almost all tangential ATs along the Tradeways for starters); the wee Hin gets about a fair bit. I was listing them but was told that they are all WIPs so didn't bother completing it. As soon as they are completed the diminutive trailwalker will be back to BG in the drop of a yellow tricorn hat; BG has a fine feel to it.
- hollyfant
- Staff Head on a Pike - Standards
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Re: BG Bug Thread: 09/23/09
Tradeway - Friendly Arm Inn: The door of the Friendly Arm Inn no longer connects to anything, and the door to the temple there falls outside the walkmesh. So neither interior can be entered.
There's also a dozen horses outside, so maybe there's an overzealous spawning point.
Thunder Hammer Smithy: the exit of this area leads to the back door, where the walkmesh doesn't allow PCs to move away from the porch. Thus leaving people who came in through the front door stranded.
There's also a dozen horses outside, so maybe there's an overzealous spawning point.
Thunder Hammer Smithy: the exit of this area leads to the back door, where the walkmesh doesn't allow PCs to move away from the porch. Thus leaving people who came in through the front door stranded.
Re: BG Bug Thread: 09/23/09
Not realy a bug.
I think it would be real cool/realistic if the merchants outside East Gate... merched. Merchanted? ......SOLD STUFF.
carry on
I think it would be real cool/realistic if the merchants outside East Gate... merched. Merchanted? ......SOLD STUFF.
carry on
*Grand Master of Cheese*

[causk] ((play games over the internet?)) yea, wouldnt recommend that. internet is for porn and weird people.
[DarkHin] There is always a tenth spot for evil.

[causk] ((play games over the internet?)) yea, wouldnt recommend that. internet is for porn and weird people.
[DarkHin] There is always a tenth spot for evil.
- hollyfant
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Re: BG Bug Thread: 09/23/09
Perhaps it's as intended, but having a dozen (I counted them) Kobolds spawn on a road the PC just passed 3 minutes ago, is a bit much. Particularly when it's a dead end road, like River Chionthar north bank.
Re: BG Bug Thread: 09/23/09
Yeah, I intend to rework that spawn. It's a little wonky ... but good to know spawns are still are present (I was concerned after the last update)hollyfant wrote:Perhaps it's as intended, but having a dozen (I counted them) Kobolds spawn on a road the PC just passed 3 minutes ago, is a bit much. Particularly when it's a dead end road, like River Chionthar north bank.
People talk of bestial cruelty, but that's a great injustice and insult to the beasts; a beast can never be so cruel as man, so artistically cruel.
- hollyfant
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Re: BG Bug Thread: 09/23/09
The Narrow Valley transition in one of the Tradeway areas doesn't go anywhere. I think it used to connect to the halfling village.
Re: BG Bug Thread: 09/23/09
Beregost > Gullykin Pass > Gullykin?
- hollyfant
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Re: BG Bug Thread: 09/23/09
No, the transition in the same area as that to Candlekeep.I-KP wrote:Beregost > Gullykin Pass > Gullykin?
Re: BG Bug Thread: 09/23/09
Nope, it never did. The AT never connected anywhere.hollyfant wrote:The Narrow Valley transition in one of the Tradeway areas doesn't go anywhere. I think it used to connect to the halfling village.
People talk of bestial cruelty, but that's a great injustice and insult to the beasts; a beast can never be so cruel as man, so artistically cruel.
Re: BG Bug Thread: 09/23/09
Appending what Paazin said:
This is indeed how you get to Gullykin. One might do some wandering around the east edge of Beregost to find the correct AT. There are a couple.I-KP wrote:Beregost > Gullykin Pass > Gullykin?
- hollyfant
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Re: BG Bug Thread: 09/23/09
My mistake then. But here are real bugs (albeit small ones):
- The interior of The Belching Dragon is pitch dark at night.
- The pavement in Beregost in front of the Thunder Hammer Smithy is actually a swamp, and causes PCs to sink up to their knees into it.
- hollyfant
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Re: BG Bug Thread: 09/23/09
Not sure if this is as intended, but "Arsa von Tharin" (Baldur's Gate Shops) is selling items for 180% of their book value.
Also: her Wastebasket can't be used.
Also: her Wastebasket can't be used.
Re: BG Bug Thread: 09/23/09
Walkmesh has holes in it around the south AT @ Tradeway - Friendly Arm Inn.
Re: BG Bug Thread: 09/23/09
lions way (the old area right outside bg) - going towards candlekeep it's fine, on the way back transition furthest from candlekeep doesn't seem to be linked to anywhere...
fighting for peace is like screwing for virginity