Erevain wrote:heh, as I said in a different part of my post, I only found 2 fights in the entire game to be at all difficult, the Archdemon was easy, no breaking a sweat at all.
I agree. The Archdemon fight was the easiest boss fight.
Erevain wrote:reading the patch notes it simply made easy easier, didnt change the others I thought. Either way I played it on Hard and am now doing it on Nightmare.
It was in an unreleased portion or something. Normal was spikey until they released this patch, trust me, haha.
Erevain wrote:Let me know what you think of Arcane warrior, I myself found the class to be insanely good, I mixed it with spirit healer though, purely because the bonuses from that class seemed to fit better. Shapeshifter doesn't seem to play nice with any of the other specializations.
I just got to level 7 and specialized. I plan to have it as an aura machine, getting all of the auras that boost combat/curse the enemy, with some healing capabilities -- I mostly have it planned out to have stuff like Miasma, Telekenetic Weapons, etc. Shapeshifter will be for the bonus it grants automatically, none of the abilities will be used. I don't see my character having the mana to make Spiritual Healer worth it, since essentially he'll be casting a few spells, then activating his "sustained" abilities when his mana is near-gone and going haywire.
Erevain wrote:Those are some crazy completion times though I must admit! were you skipping dialogues at all? I think I likely gained a few hours from times when we simply left the game on pause but generally the 85 hours I played it in was from exploration/dialogue I think.
I tend to skip dialogue and videos now, if I know where it's heading. If it's something new, I'll listen to it (like, just after leaving Lothering, I spent about five minutes to butter Morrigan up and have a relationship with her for the first time), but a lot of the quests are just from memory in what to do. Since my character will be acting differently than the other ones, I'll be choosing different options, but I find a lot of responses are geared around the same thing from NPCs.