TSM terrain

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danielmn
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Re: TSM terrain

Post by danielmn »

Psst....

Place a catapult on the other side of the river where no one can reach it, then have incoming rocks thrown by orcs!!!! :shock: :eek:
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ElCadaver
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Re: TSM terrain

Post by ElCadaver »

Done... cept they were out of rocks, so they had to use greek fire.
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danielmn
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Re: TSM terrain

Post by danielmn »

The only things I really have seen off is a few placeables floating, most on just one side, while the other makes contact.

A lot of builders make the mistake of setting placeables on slopes and not lowering...basically the computer sees that the placeable touches the high end of the slope and leaves it at that level, making the low end have a floating effect. Looks like you did a pretty good job of making sure that didn't occur, but I've found a couple that could be lowered.

I'll have to adjust myself to the speed of the river, it looks right at the middle of the river, but wrong at the edge...and there's no way you can really adjust one part without adjusting the other...

Otherwise, awesome job man! I like the rough angles and slopes, the riverbank, the additions to the other side of the river and past the AT point really help as well. Beyond that, the actual playable portions of the map are really well done, enjoying. :)
Swift wrote: Permadeath is only permadeath when the PCs wallet is empty.
Zyrus Meynolt: [Party] For the record, if this somehow blows up in our faces and I die, I want a raise

<Castano>: danielnm - can you blame them?
<danielmn>: Yes,
<danielmn>: Easily.

"And in this twilight....our choices seal our fate"
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Vendrin
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Re: TSM terrain

Post by Vendrin »

Very nice man.
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johnlewismcleod
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Re: TSM terrain

Post by johnlewismcleod »

Brilliant, Cadaver..thanks bunches, mate :D
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fluffmonster
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Re: TSM terrain

Post by fluffmonster »

Very significant improvement along the river, looks much much nicer. Well done. Only shortcoming is the water movement being implausibly fast.
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Riotnrrd
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Re: TSM terrain

Post by Riotnrrd »

And the hostile spawn right next to the orphanage :)

But Im sure that one has been mentioned.

Well done!
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Mick
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Re: TSM terrain

Post by Mick »

That's not a hostile spawn, that's surly Louen. ;)

Very nice makeover Cadaver. Really enjoying the walk along the river these days. :)
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Curmudgeon
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Re: TSM terrain

Post by Curmudgeon »

Riotnrrd wrote:And the hostile spawn right next to the orphanage :)

But Im sure that one has been mentioned.

Well done!
Mentioned and moved.
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Brother Humphrey
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Re: TSM terrain

Post by Brother Humphrey »

Not sure where to put this, but this seemed like the most appropriate spot, so here goes:

Cudos to whoever revamped the bridge in fourthpeak. I never could figure out how the other one could have been constructed without major use of magic (i mean, where ya gonna get trees that freakin' tall?). The new design is much more asthetically pleasing and logical.

I'm sure whoever redid the other areas that've been updated recently have done just as good a job in their building, so I'll save time by thanking everyone involved now.


And now, to paraphraze a classic:
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And you won't have a feeling of dismay this May.
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