Hmm - at first, I thought "great - that would keep 90% of evil pcs safe from detection, and only those who have really dedicated themselves to evil will show up."dergon darkhelm wrote:Mayhem wrote: Actually ..now that I think on it .......I wouldn't mind seeing the "faint" aura removed from detection as a means to keep usage more appropriate. That way, non outsider, non cleric evil PCs wouldn't give aura until high level.
Thoughts?
However, then I thought "Uh oh - only those who have really dedicated themselves to evil will show up." If only those who have actively dedicated themselves to evil will show up, evil-detection will become a lot more reliable and be used more actively IMO.
If a paladin knows that the evil he has detected is certain to be somebody pretty nasty he is more likely to start taking an active interest, whereas if detect evil in a busy tavern shows up not just Jack the Ripper but also the guard that's a bit sadistic towards prisoners, the boy who pulls wings off flies and the barman who maliciously spits in the stew because then Jack is safer than if he is the only one in the place that gets a big "EVIL, AND MEANS IT!" neon sign above his head.