ALFA Items hak, v1.48

New models, textures, & integration of 3rd party content.

Moderators: ALFA Administrators, Staff - Technical

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Kest
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Post by Kest »

White Warlock wrote:And yes, i couldn't find any justification for the space helmet, although i think it would make for an interesting water-breathing magicked item.
Spelljammer/underwater? Heh.
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Keryn
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Post by Keryn »

The water helm thing might have potential if we can make an underwater area which is possible I think.

Then its up to the gnomes to invent this baby, I know something might seem off but lets relax and have fun its a high fantasy world and I bet theres nothing a gnome cant invent.

I would leave this as a DM only thing not cant imagine seeing a whole bunch of folks using this thing around town.

Just an idea ;)
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White Warlock
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Post by White Warlock »

Aye. agreed Keryn. Some of these items should be DM-only accessible so we can make unique magicked items out of them. Would be a waste to pop out with some of these nice things as 'boring' generic items available from a merchant.
Thangorn
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Post by Thangorn »

they are all builder only accesible and I think that space helm looks like a spell jamming helm..
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[22:52] <Veilan> obviously something sinister must be afoot if a DM does not have his social security number in his avatar name!
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AcadiusLost
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Post by AcadiusLost »

OK, integrated these extra hat appearances. Here is a picture of them along with some more of the shields.

Image
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White Warlock
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Post by White Warlock »

Woot, thanks AL.
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Kest
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Post by Kest »

sweet
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Vendrin
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Post by Vendrin »

Maybe it's just me, but in the recent worldgate update I could not find the female torio claven dress, or any of the other stuff that came with that hak
-Vendrin
<fluff> vendrin is like a drug
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AcadiusLost
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Post by AcadiusLost »

Vendrin wrote:Maybe it's just me, but in the recent worldgate update I could not find the female torio claven dress, or any of the other stuff that came with that hak
Those parts are really finicky- I thought they were broken until Keryn found the trick to it- you have to define the part numbers in Properties, because they don't display in Armor Set, for whatever reason.

Easiest thing to do is import Aleanne's prefabs, then edit them yourself. I made some ALFA-tized prefabs as well, but didn't get a chance to upload them last night. If you want to wait for those, I'll link them for you.
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Vendrin
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Post by Vendrin »

Ah, thanks. I wondered why there were some numbers that just showed plain clothing, that explains stuff. Any chance you can just link me to the list of what is what if their is one? Otherwise will happily wait.


Also, I don't know why because on other servers I've used this shield fine, but for some reason it seems to have gone backwards with us. Towershield 66

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Grand Fromage
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Post by Grand Fromage »

That's a special feature for INT 8 characters.
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