Geography - How do you see TSM?

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ElCadaver
Rust Monster
Posts: 1202
Joined: Wed Mar 24, 2004 3:22 pm
Location: Perth, Western Australia

Textures

Post by ElCadaver »

Close up on texturing. I have achieved TALUS!!! Heightmap for this terrain was a picture of clouds turned into a greyscale jpeg. If anyone wants these areas.. I am happy to send.
RIDGES
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CAVE IN VALLEY. You will notice that cliff textures seem to have a cutoff slope angle, after which point, they will stretch. going to see what I can go at alleviate that.
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CLOSEUP IN TEXTURE BLENDS USING YATT -TALUS
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indio
Ancient Red Dragon
Posts: 2810
Joined: Sat Jan 03, 2004 10:40 am

Post by indio »

Very cool.
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ThinkTank
Delayed Epic Fael
Posts: 854
Joined: Sun Feb 27, 2005 9:19 pm
Location: Behind You With A Backburner

Post by ThinkTank »

ElCadaver wrote: Its all about the numbers, man!
Numbers make me ill.
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HATEFACE
Dr. Horrible
Posts: 1068
Joined: Sun Apr 18, 2004 3:17 am
Location: A seething caldron of passive aggressive rage.

Post by HATEFACE »

kidding, kidding! Jeez. They're fanatstic areas.
“In every stage of these Oppressions We have Petitioned for Redress in the most humble terms: Our repeated Petitions have been answered only by repeated injury. A Prince, whose character is thus marked by every act which may define a Tyrant, is unfit to be the ruler of a free people.” - Open Message to the Executive Branch.
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