DMs should not be afraid to award proper XP Awards for excellent roleplay, and should most definately ask questions of players whos characters are quiet, alone, or out slaying goblins and orcs - as to the REASONS they are doing these things. These players who may be playing less talkative or less interactive PCs may be able to explain exactly why their character is doing something, and their motivations.
Do not assume people are not putting a lot of thought into their characters ,simply because of the character's actions or lack thereof. Also, rewarding XP for roleplay in general, should be the norm, not the exception. Especially in such a low-reward environment as ALFA.
So DMs, what is your definition of Excellent Roleplay?Do:
Do have a justification for anything you do.
Do act in the mindset of your character, not in the mindset of yourself.
Do respect the instructions and actions of the administrators.
Do ignore out-of-character events.
Do learn about the game's background.
Do be nice, play fair, and treat other players with respect.
Do understand that bad things can happen.
Do accept the occasional conflict and misunderstanding.
Do Not:
Do not speak out-of-character!
Do not be unbelievable — do not invent powers or claim supernatural abilities that don't actually exist in the game.
Do not attempt to force other players to behave in a certain way.
Do not abuse multiple characters.
Do not use internet slang ("AOLspeak") such as "u", "r", "lol", "stfu", etc.
Do not attempt to administrate the game yourself!
Do not be rude, racist, libelous, offensive, vulgar, sexist, discriminatory, defamatory, derogatory, etc.
Do not ever emotionally assault another player.
Try:
Try to use proper spelling and grammar.
Try to respect the fact that some people might not be as good a roleplayer as you are.
Try to listen to others' advice.
Try to keep the atmosphere intact.