NWN2: Deviations from 3.5
I am assuming no grappling rules are included in NWN2.
*** ANON: has joined #channel
ANON: Mod you have to be one of the dumbest f**ks ive ever met
MOD: hows that ?
ANON: read what I said
ANON: You feel you can ban someone on a whim
MOD: i can, watch this
ANON: its so stupid how much power you think you have
ANON: Mod you have to be one of the dumbest f**ks ive ever met
MOD: hows that ?
ANON: read what I said
ANON: You feel you can ban someone on a whim
MOD: i can, watch this
ANON: its so stupid how much power you think you have
Wait, there are people who still haven't played NWN2?
No, you still can't equip weapons or armor you are not proficient with.
One thing I'm noticing in my weekly campaign is that the twitch skills needed to be effective in combat are much higher than for NWN1. For all the complaints about NWN1 being too much of a video game, NWN2 is much worse. Before using any item you have to first select the target to use it on, the reverse of NWN1, which can easily lead to healing your enemy during combat if you are not careful. Monsters seem to close a lot faster too, and perception v spell ranges are in favor of perception, so AOE spells are much much harder to pull off effectively. We've taken to going invisible before casting them.
I bring this up for the simple point that you can't rely on your experience in NWN1 to come up with effective and balanced changes for NWN2. It plays differently. You'll just have to play it alot yourself to find out.

No, you still can't equip weapons or armor you are not proficient with.
One thing I'm noticing in my weekly campaign is that the twitch skills needed to be effective in combat are much higher than for NWN1. For all the complaints about NWN1 being too much of a video game, NWN2 is much worse. Before using any item you have to first select the target to use it on, the reverse of NWN1, which can easily lead to healing your enemy during combat if you are not careful. Monsters seem to close a lot faster too, and perception v spell ranges are in favor of perception, so AOE spells are much much harder to pull off effectively. We've taken to going invisible before casting them.
I bring this up for the simple point that you can't rely on your experience in NWN1 to come up with effective and balanced changes for NWN2. It plays differently. You'll just have to play it alot yourself to find out.
Neverwinter Connections Dungeon Master since 2002! 
Click for the best roleplaying!
On NWVault by me:
X-INV, X-COM, War of the Worlds, Lantan University.

Click for the best roleplaying!
On NWVault by me:
X-INV, X-COM, War of the Worlds, Lantan University.
The fighter class automatically gains access to tower shields as part of the class. Both clerics and paladins do not get access to them automatically. I think in theory you could buy the proficiency but don't know if it's even a possibility.
Leareth
Leareth
AKA: Starlainya (stupid gamespy)
Current PC: Adellie Leonsen
Gone but not forgotten: Azair Auvreaplith'vain
<aybabtu> White_Warlock: Leareth is a roleplaying world based in the winter of our discontent.
Current PC: Adellie Leonsen
Gone but not forgotten: Azair Auvreaplith'vain
<aybabtu> White_Warlock: Leareth is a roleplaying world based in the winter of our discontent.
- White Warlock
- Otyugh
- Posts: 920
- Joined: Mon Jan 05, 2004 3:44 am
- Location: Knu-Mythia
- Contact:
In NWN2, to choose a member party, you click either the corresponding face icon on the right hand side, or you click the corresponding function key (F1 is your character, F2 on down are the other characters or associated companions).Mulu wrote:Wait, there are people who still haven't played NWN2?![]()
No, you still can't equip weapons or armor you are not proficient with.
One thing I'm noticing in my weekly campaign is that the twitch skills needed to be effective in combat are much higher than for NWN1. For all the complaints about NWN1 being too much of a video game, NWN2 is much worse. Before using any item you have to first select the target to use it on, the reverse of NWN1, which can easily lead to healing your enemy during combat if you are not careful. Monsters seem to close a lot faster too, and perception v spell ranges are in favor of perception, so AOE spells are much much harder to pull off effectively. We've taken to going invisible before casting them.
I bring this up for the simple point that you can't rely on your experience in NWN1 to come up with effective and balanced changes for NWN2. It plays differently. You'll just have to play it alot yourself to find out.
In NWN2, if you wish to target the enemy, you click the Tab button. The tab button, as well as i have been able to tell, targets the closest opponent. If you tab it again, it will target the most powerful (at least that is what it has done for me).
I don't see a problem here. Anyway, it's off-topic
-
- Orc Champion
- Posts: 460
- Joined: Sat Jan 03, 2004 8:53 pm
- Location: horseshoe bend, arkansas-usa
- Contact:
- Sir_Belisarius
- Skeleton's Knuckle
- Posts: 16
- Joined: Mon Jan 05, 2004 7:17 pm
- Location: The Land of Tax Free Shopping! (USA GMT -5)
- Scorpion Ninja
- Shambling Zombie
- Posts: 65
- Joined: Wed Jan 07, 2004 7:47 pm
- Location: Ottawa, Ontario Canada (GMT-5)
Monks should be able to use Flurry of Blows with the kama, nunchaku, quarterstaff, sai, shuriken and siangham.
Current Personna: None
Deceased: Tharag Moonfury, Monk of the Yellow Rose
,Krale Blackraven, Cleric of Siamorphe.
Alon Nighthope, Monk of the Old Order.
Gamespy ID: Asgard The Daywalker
"A secret isn't a secret if you tell anyone"
Khelben "Blackstaff" Arunsun
Deceased: Tharag Moonfury, Monk of the Yellow Rose

,Krale Blackraven, Cleric of Siamorphe.
Alon Nighthope, Monk of the Old Order.
Gamespy ID: Asgard The Daywalker
"A secret isn't a secret if you tell anyone"
Khelben "Blackstaff" Arunsun
- dergon darkhelm
- Fionn In Disguise
- Posts: 4258
- Joined: Fri Jul 08, 2005 1:21 pm
- Location: Cleveland, Ohio, United States
Drow have see invisibilty and light as racial abilities. Drow. Light. Hah!
"You people have not given Private Pyle the proper motivation! So, from now on, when Private Pyle fucks up... I will not punish him. I will punish all of you! And the way I see it, ladies... you owe me for one jelly donut! Now, get on your faces!"
- dergon darkhelm
- Fionn In Disguise
- Posts: 4258
- Joined: Fri Jul 08, 2005 1:21 pm
- Location: Cleveland, Ohio, United States
A couple things I would love to see...
Sheathing and drawing of weapons and shields take real time...
And sheathing provokes an AoO...
I haven't played much nwn2 but it looks like it's about the same as NWN1, in which it is a free action to draw and sheath.
Sheathing and drawing of weapons and shields take real time...
And sheathing provokes an AoO...
I haven't played much nwn2 but it looks like it's about the same as NWN1, in which it is a free action to draw and sheath.
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
NWN2: ??
gsid: merado_1