Baldur's Gate Is Now In Beta!

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bartleby
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Joined: Fri Apr 16, 2004 10:01 pm
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Baldur's Gate Is Now In Beta!

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What's in:

The full city has been rebuilt using 32 30x30 areas representing a 1:1 build of the whole city covering over 1 in game square miles.
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Automated Player Apartments with persistent furniture and storage is in. (Hint look in the slums for affordable housing to start)
Every unallocated door you see in game is a potential apartment. You just need to wait for it to become available if you want it.

Base Merchants are in.

Banking with persistent storage is in. (Waiting on some hak door fixes so the ats are a bit funky right now)

(Hostile) Muggers are in (Targeted Levels lvl 1 and up)
(Hostile) (LootNote) Ochre Basin Is in (Targeted Levelslvl 1-2) [Hand in Components]

(Hostile) Sewer Rats are in (Targeted Levels lvl 1-2) [Hand in Components]
(Hostile) (LootNote) Ants are in (Targeted Levels lvl 2-4) [Hand in Components]
(Hostile) Zhent Curriers (I mean Random Thugs) are in (Targeted Levels lvl 3-4) [Hand in Components]
(Hostile) (LootNote) Carrion Crawlers in catacombs are in (Targeted Levels lvl 4-5)

Ilmaltars Shrine of Suffering is in
The Elf Song Tavern is in stuffed beholder and all.

Logging is in complete with falling trees.

Player driven mining is in. If you mine a section and come back Okhuli will have spruced things up and there will be a new section to mine.
Once the new haks are in those rocks will look much prettier too.

The alchemy tables from MS are now available for PC purchase and can be moved around like other furniture.


The original server in all its deadly glory is still hooked up as well for anyone wanting to take a walk down memory lane and visit Beregost or smash some wyverns or ettins or worgs etc ... I haven't checked to see if that old red dragon spawn is still in so step lightly in cloakwood :D

Disclaimers:
  • The server is currently biased toward pushing nwn:ee pretty hard. I have not pulled back on things like pedestrian traffic. From the testing I've done it didn't seem to add to lag too badly but if anyone notices lag please let me know with as much of a description of what was going on when you experienced it as possible and I'll start tweaking. You may want to make sure to use the optimized version of the updated textures if you are using the new texture packs. 30x30 cityscapes can be taxing.
  • All the suggested levels above are guesses/approximations.
  • I am sure there are a lot of things here and there that may need fixing please let me know and I'll try to triage and fix things up as soon as I can.
  • I am still in the process of adding a lot of things and progress is directly correlated to how much time I can carve out but I hope to keep adding at a decent pace. I am currently half way through smelting and plan to get to at least basic smithing after that.
  • The whole city exterior is built but there is still a lot of detail to add. Areas with real content currently include: 2E, 2F, 3F, 3G, 4D and 4F.
  • Right now its a local vault only but MS and DF should all be hooked together some time after the new hak update comes out.
I'll be trying to add new content to the ALFA BG youtube playlist when I can: https://www.youtube.com/playlist?list=P ... 3MtWjD3Hhb
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