Page 1 of 1

Neverwinter testing

Posted: Sat Dec 22, 2012 10:23 pm
by Stormseeker
Ok got my alpha invite to test neverwinter mmo. Its sucks big time. It may say dnd but that and its story is the only thing that is. Items are class and level restricted, you dont get to pick none of your weapons or armor,another one of those games where everything including you has massive amount of hp's and does massive amount of damage...well atleast thats what the numbers show. lol there is not even dnd classes and the graphics look closer to wow. story sucks to.

Re: Neverwinter testing

Posted: Sat Dec 22, 2012 11:16 pm
by Swift
Alpha software is generally barely playable and feature incomplete. Despite how it may look now, if it actually is a proper Alpha, it is not the time to judge. Once it hits beta and all features are implemented, that would be the time to pass judgement.

Re: Neverwinter testing

Posted: Sat Dec 22, 2012 11:25 pm
by FoamBats4All
It'll suck, we knew this from the beginning. This is just confirmation that they're well on the road to said suckitude.

Re: Neverwinter testing

Posted: Sun Dec 23, 2012 4:17 am
by Stormseeker
oh i didnt have tech problems of any kind, and this isnt my first alpha test by any means, it's so far from the "mechanical side" of dnd in terms of combat and classes....well will continue to test but i am afraid that if the story cant carry it then it will make less of a impact than ddo.

Re: Neverwinter testing

Posted: Tue Jan 08, 2013 6:18 am
by CloudDancing
They simply do not understand their content or their target audiences. For example their last title, the Star Trek MMO, instead of basing a Star Trek world in which people could role-play (which the community of fans simply LIVE for) they made it so you played a SHIP.

Seriously, no one wants to play a starship. People want to be the science officer, they want to go on parties with other players playing other members of the same Starship.

People who play NWN2 want to roleplay in a Forgotten Realms based setting with AD&D rules, classes, armor, weapons, and races. If they ignore that it will last a month or two, like Star Trek Online did and then die.

My friend explained to me once that to them that is acceptable success. That is to sell a bunch of a title in the first two months, make lots of money to pay off the development, break even, and then that is it. There is no plan to carry a title along and develop it like World of Warcraft for a long term playing experience.

It is just another title to be raped of its name, farmed for profit, and then left to die.

Re: Neverwinter testing

Posted: Tue Jan 08, 2013 6:59 am
by Galadorn
i wanna be Chekov and speak in a Russian accent on Vent.

Dorn can play Spock.

B00M can play Zulu.

Cloud can be Uhura.

BB can be Scotty.

Hialmar can be Kirk, with a French accent is he wants.

Puny can play that Ensen Chick with the blonde satellite dish hair do who had a thang for Kirk?



.....and Bill... well....... Bill will most likely play an Elven Ranger. ((haha! OF COURSE!))


wheeeeeeeeeeeeeee

Re: Neverwinter testing

Posted: Tue Jan 08, 2013 7:21 am
by boombrakh
Galadorn wrote:B00M can play Sulu.
I take it you picked Sulu because George Takei being made out of f*ckin win!

So thank you!

Re: Neverwinter testing

Posted: Tue Jan 08, 2013 7:44 am
by Dorn
Galadorn wrote: Dorn can play Spock.
Judooooooo CHOP!!!

oh...no, wait thats.....

Judooooo neckgrip!

:( doesn't sound as cool

Re: Neverwinter testing

Posted: Tue Jan 08, 2013 8:48 pm
by Galadorn
Oh it's cool. The Vulcan death grip, in all of TV, film, theater, skit, joke, play, movie, book, pamphlet, novel, poem, brochure, adlib, snippet, or short story history is without a doubt the greatest move EVER invented and was truly awed by all who ever saw.

I give it. To you Spock D0rn. Hence forth to be known as: Sp0rn.

Re: Neverwinter testing

Posted: Tue Jan 08, 2013 8:56 pm
by Heero
Ill be a recurring redshirt.

Re: Neverwinter testing

Posted: Tue Jan 08, 2013 9:30 pm
by Galadorn
You can be Admiral Janeway!

Re: Neverwinter testing

Posted: Thu Jan 17, 2013 2:39 am
by Stormseeker
Another round of testing but this time i tried content made by the community. First they had improved upon the roll system for stats. Non class stats could drop to 8 and class stats could go as high as 20. I really liked some of the content i tried, in fact one "mission" the creator pulled out some realms lore from twenty years ago.
That may be what keeps this game afloat, lord knows that the visual side and animation reminds me of wow.

Re: Neverwinter testing

Posted: Fri Jan 18, 2013 5:27 am
by CloudDancing
Can you drop us info about getting a beta key so we can work our Alfa magic on their forums?

Re: Neverwinter testing

Posted: Fri Jan 18, 2013 3:06 pm
by Stormseeker
go to their website and sign up...its a big pain to jump thru all the hoops.

Re: Neverwinter testing

Posted: Tue Jan 22, 2013 3:21 am
by CloudDancing
I found this FAQ:

http://nw-forum.perfectworld.com/showth ... -Users-FAQ

" Neverwinter Online New Users FAQ
Since there was not a forum Neverwinter FAQ for New Users, I'm making it as per the suggestion of another.
As of 5/1/2012: This topic has been recreated due to all previous date postings becoming archived users and no longer updatable. Please discontinue using this former location.


If you as a Neverwinter Online Community user have questions about the Neverwinter Game and/or this community, please post your questions here (if the Neverwinter FAQ doesn't answer your questions,) and I'll update them when possible. (If we have an answer of course, but I can always list we have no answer and update it when we do.)

This is not where we ask Developer questions. That location is here

Again, this is Not Cryptic's official FAQ section. That location is under "The Game" on their Main Section, the FAQ specifically being here.



But I'm not a New User or have a question not belonging here. Is there somewhere else I can ask?


If you want to ask any Neverwinter Questions, even just asking for Community feedback to your question (whether you're a consumer, Moderator, Admin, Developer, PWE employee, etc.) feel free to go to my Neverwinter Q&A thread. Even if it ends up eventually being a FAQ here, I or anybody else who knows the answer there can reply there instantly and whenever they want without any review or approval! (Standard forum policy rules apply.)


If you have any suggestions for FAQ's or things to add to them of course, do still post them here. But if you just have Neverwinter questions, do start there. Of course, frequently asked questions or reoccurring topics that show up there or elsewhere may be added here

SECTION I (GAME RELEASE INFORMATION)

Game Release


Is Neverwinter Online Out yet?

Update: 8/21/2012: No, the game is scheduled to be released sometime in early 2013. Open Beta may start as early as the beginning of Fall 2012 or December 2012, but no date has been comfirmed at the time. Please be advised this early date was from a PR Newswire press release article and the later date mentioned once as a possibility by Cryptic's COO. The delay to early 2013 was done for further polishing and including PVP at launch rather than delay features until 2013 after launch in 2012. More information can be read via a docx form on the following Neverwinter Fact Sheet released August 15, 2012. If any registered Beta Key users are able to download anything, this is no indication the game servers are loading users or the beta is even starting yet. Keep checking the Official FAQ for more official information on the game's release, and see the Beta questions below!

Hey, wasn't this supposed to be released in November 2011? What Gives?!

Update: 8/21/2012: Cryptic retooled the game from a "Co-Op" to a "MMO" after Atari sold the Cryptic company to Perfect World Entertainment (or PWE.) This was considered a positive move by the companies and is detailed in the June 2012 Gamasutra article. Also, see the next question.

Why? I heard Co-op is good and MMO is bad for D&D, is that true?

Update: 6/6/2012: What "Co-op" and "MMO" mean can be interpreted in many different ways. The official answer is listed in this reply from Stormshade's archived response in the "Why a MMO" thread and the above Gamasttra article.

What do they mean when they say "Free to Play?" Do I have to buy the "Box" like I do in Guild Ward 2? Do I have to pay for mission content like I do in Dungeons and Dragons Online? Do I really have to buy components to be able to beat the enemies thus "pay to win?"

Updated 10/11/2012: When Cryptic says Free to Play, they mean free to play! No "client box" cost (a free download.) You never pay for "adventure modules" and you can beat the enemies without having to pay for gear! Andy Velasquez makes this explicitly clear on 5:24 of this video! The "microtransactions" will be discussed closer to launch and this will be updated as we receive more information. However, they should cover things like clothing and cosmetics (and possibly animals and other modes of transportation.) Finally, if there is any question to the validity of no Pay to Win:

Originally Posted by stormshade
We have no plans to sell the +5 Radiant Vorpal Sword of Immediate Dragon Slaying in Neverwinter.

There are no plans to make a quick dime off of players who just have to have that +5 suit of magical plate armor that just so happens to be wearable as cloth armor, and have a ridiculous amount of health regen and the ability to store any 6 spells of your choice for a 24 hours period of time.

Nor will will be selling other types of "power".

In short, pay to win is not what we want Neverwinter to be.

Thanks,

Stormshade


I just don't get it: Why does a MMO takes so long to release in the first place?

Well, that's a long and detailed explanation, that would take too much space for me to detail here (in one section in its entirety.) Fortunately I did post a response to this type of question in an archived thread, which took two parts just to explain. You can read about it here: Part 1 Part 2

Is there a place that is Consolidating Videos, Reviews or Previews about this game?

Updated: 09/29/2012: A good recap of important videos can be found in bitterwinter's Interview Video Compilation thread.

Also, granmazzo's E3 Preview Thread does an excellent job collecting reviews of all positions.


Cryptic/PWE lists links for Neverwinter showing E3 links at their News section.


The linked location(s) may change frequently due to changes to the game and updated reviews. Feel free to contribute new locations to me by reply or the PM link at the end of this post.

What are the minimum system requirements?

Update: 6/23/2012: This information is not yet finalized, and is not guaranteed 100% accurate. Keep checking the official Neverwinter FAQ for current updates and more information.

CPU: 2GHz Dual Core processor
RAM: 2GB RAM
Video and Audio: GeForce 8800 GPU or equivalent, minimum resolution 1024x768, DirectX 9.0c
HD Space: 10 GB

(Note: This answer will be updated as we receive new information.)

What About Beta? What Stage is it in?

Update: 9/23/2012: The Game is currently in a Pre-Alpha Phase and Beta has not started yet, but could start the end of Fall 2012 according to the PRNewswire article.


How do I (and how did others) get/will get Beta Key Access?

Those who already received Closed Beta keys for their completing the demo at PAX East/E3 or other conventions as well as those who have gotten or will get future keys from PC Gamer's mount code or signing up and pre-ordering Torchlight 2, RaiderZ, or lifetime subscription holders for Star Trek Online, Champions Online and other potential lifetime membership options offered by Cryptic and/or PWE (check with your community moderator for details) have received or will receive invitations to a Closed Beta stage, but an actual specific Beta start date is not guaranteed and may vary for different users.

Even when beta starts, an entered key does not guarantee immediate access and your stages may vary (even if two people got the exact same key from the exact same location.) Finally, just because one promotion sends out keys does not mean the other promotions will also be sending out keys. Again, see above for "your stages may vary."

Sometimes, a select few could be invited to stages outside the normal public testing, but such information is highly restricted.


(Note: This answer will be updated as we receive new information.)



Can you explain that last part?

No. The only people who know details have signed Non Disclosure Agreements and cannot share their information here with me or you.




Are these the only ways i can get into Open/Closed Beta?

No. As per Stormshade's Archived Reply, there will be other ways to get into Beta, and the pre-order/lifetime memberships is/was just a thank you for those who continued supporting Perfect World Entertainment's Torchlight/RaiderZ Series or Cryptic/PWE's lifetime membership purchases. Just registering for this Neveriwnter site will give you a chance to receive a beta key if you participate!

If you have received a Beta Key, see the next questions below.

(Note: This answer will be updated as we receive new information.)



Okay, I have a Beta Key. Where do I enter it? Where can I check that my Beta key entered successfully?

Update: 8/23/2012: Enter the Alphanumeric Beta Key code exactly as you received it (with dashes, but it is not listed as case sensitive at the time of this update) on the "Access Beta" section from their "The Game" drop down menu at the top of this site or may also be accessed as a button on their Main Section. The following is from the Beta Key's own entry location:

If you have received a beta key, use the field below to activate your closed beta account. Once you have entered the information, your beta account will be activated immediately. Enter the beta key exactly as you received it, including dashes. Keys are not case sensitive.

Above the Redeem Key box to enter the beta key code, it tells you if or not the beta key is applied. When it is applied successfully, you will receive the message, "Congratulations, you have activated your beta key for Neverwinter!!"


If I have multiple Keys, should I enter them all?

No. Keys are no different than any others. Entering more than one key means the last key entered becomes the active one. However, unless you are selected for a specific stage based on that key's code (and I cannot say how those codes are linked to the stages of any beta testing) entering the key does not guarantee you which stage you get that beta access on. Two people with Closed Beta Keys could be granted access on "stage one" and "stage six" of the closed beta access for example.

However, if somebody somehow receives a message from PWE delivering a verified authentic key that promises priority access (for instance, members of the media could be allowed an "exclusive first peek,") they may then enter that key to override the last key to prioritize access. This would be the only time you would enter "more than one" key, the last key entered becoming the active one.


After I entered my Beta Key, I heard I may set something up initially for a later date. Can you guide me where I need to go?

Note: this may not work unless you are selected in an active beta phase.

When a Beta Key is successfully entered, the Home Page's button that was "Sign up for Beta" will list "Download Now" Pressing this button (or going to the link directly) after the user has entered a beta key will take the user to a site with a direct download link, a listed system requirements and an additional support link.


Non-beta-key users, and Beta key users after downloading the client software (until the beta starts officially for them,) will not see the direct link, system, or support options information for registered beta key users only. Should registered users have issues enabling a download, it is recommended trying another browser (for example, switching from Chrome to Firefox) before contacting support on their listed link.

Note: The Beta direct download and support links are not listed here as they could potentially link to a beta-user only location that is not open to the general public. Non-registered users with a beta key who cannot register their key or registered users who cannot load the downlkoad page link are encouraged to contact Perfect World's Support Page for further assistance unless directed to help elsewhere by Perfect World/Cryptic.

Once the user has selected the option for downloading (always check any downloaded files for viruses and malware/spyware even if it comes from a trusted source; contact Perfect World Support if you have any questions on this,) and launches the file, the user will be required to accept the terms of use, and needs to download additional files, the total amount of space needed listed in the system requirements for both the updated client files itself and any temporary install files needed. It is highly recommended to exceed that minimum space needed.

Finally, the user will be prompted with a standard setup wizard for installing the client. It is strongly suggested to close any additionally running programs and to allow this setup to proceed by any security/firewall settings. Again, if the user has any questions on this, they are encouraged to contact Perfect World Support.

Users do need to also have a Perfect World Account, and the Section III post under Forum Use and Access will detail how to make a new PWE account or confirm your current PWE account is linked to your Cryptic Neverwinter account.




I'm not a registered Beta Key/Perfect World User/I've already downloaded the client but Beta hasn't started for me yet. Will the above site (still) work for me?

Users who are not both registered with Perfect World and have entered an unused Neverwinter Beta Registration Key or who have downloaded the client but haven't been selected in the beta phase active currently, will only see the following (text) when they attempt to go to the above Download site:"