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Neverwinter Nights 3 and the Foundry Toolset
Posted: Wed Jun 13, 2012 7:42 pm
by CloudDancing
Re: Neverwinter Nights 3 and the Foundary Toolset
Posted: Wed Jun 13, 2012 8:02 pm
by Rumple C
toolset looks interesting, but the limited races and classes seems limiting for considering for alfa 3.
perhaps with expansions?
Also not sure how well 4E will lend itself to real time. I enjoyed it as tabletop, but many options in combat can be complex.
Re: Neverwinter Nights 3 and the Foundary Toolset
Posted: Wed Jun 13, 2012 8:25 pm
by Brokenbone
NW3 is an MMO in the works, is it not? Not the kind of thing you do your own little servers of, I didn't think...
Re: Neverwinter Nights 3 and the Foundary Toolset
Posted: Wed Jun 13, 2012 8:28 pm
by Heero
Yeah.
Anything created in the foundry will be hosted on their own servers. There will be no DM client or live DMing at all. This is basically an MMO game.
Re: Neverwinter Nights 3 and the Foundry Toolset
Posted: Wed Jun 13, 2012 9:20 pm
by maxcell
Yes, true, but it will be a nice side diversion imo.
Re: Neverwinter Nights 3 and the Foundry Toolset
Posted: Wed Jun 13, 2012 9:28 pm
by dergon darkhelm
So is there any platform on the horizon for ALFAIII or is NWN2 it for a few more years?
Re: Neverwinter Nights 3 and the Foundry Toolset
Posted: Wed Jun 13, 2012 10:05 pm
by Burt
dergon darkhelm wrote:So is there any platform on the horizon for ALFAIII or is NWN2 it for a few more years?
I think we should go back to NWN1.
Re: Neverwinter Nights 3 and the Foundry Toolset
Posted: Wed Jun 13, 2012 10:09 pm
by dergon darkhelm
Burt wrote:dergon darkhelm wrote:So is there any platform on the horizon for ALFAIII or is NWN2 it for a few more years?
I think we should go back to NWN1.
Shhh.....you are not allowed to express that sentiment. We move only boldy forward!
Re: Neverwinter Nights 3 and the Foundry Toolset
Posted: Wed Jun 13, 2012 11:08 pm
by Adanu
I don't like NwN1.
Re: Neverwinter Nights 3 and the Foundry Toolset
Posted: Thu Jun 14, 2012 2:38 am
by Zelknolf
... says the punks who were fleeing the NWN1 servers like they were on fire back in 2008. We continued to support the platform until it was a ghost town, if you all recall.
But, no, right now client/server wrappers on NWN2 look like our best option, with possibly clinging to rewrite projects being our next best hope. If NWN2 starts to actually die (it's not; we're still phenominally more active than we were last year) we'd have to make some tough calls-- though finding out the legal viability of distributing a client rewrite (similar to GemRB's deal) for free would probably be our most-viable path forward.
Re: Neverwinter Nights 3 and the Foundry Toolset
Posted: Thu Jun 14, 2012 4:40 am
by ElCadaver
Freee client, free to play?
Micro-transaction treadmill? Is that where they get the money?
Costs money to build your own adventure?
Pay per placeable?
Re: Neverwinter Nights 3 and the Foundry Toolset
Posted: Thu Jun 14, 2012 6:57 am
by Swift
Nothing about the pricing structure has been said yet, though I would highly suspect the Toolset to require a payment of some form to access.
Also, while I know it has been in development for awhile, going with 4E rules just seems...silly now that even Wizards has looked at them and said "Maybe that wasn't such a great idea" and is back tracking with D&D Next.
Re: Neverwinter Nights 3 and the Foundry Toolset
Posted: Sat Jun 16, 2012 7:14 pm
by Glitterdust
It's not a Neverwinter Nights game.
Re: Neverwinter Nights 3 and the Foundry Toolset
Posted: Mon Jun 18, 2012 1:25 pm
by Hialmar
The next platform for ALFA3 is IRC

Re: Neverwinter Nights 3 and the Foundry Toolset
Posted: Mon Jun 25, 2012 5:11 pm
by bartleby
I vote for
clang as the next alfa platform.