Everyone...

This is a forum for all off topic posts.
User avatar
ThinkTank
Delayed Epic Fael
Posts: 854
Joined: Sun Feb 27, 2005 9:19 pm
Location: Behind You With A Backburner

Everyone...

Post by ThinkTank »

...likes maps, post some maps.

Image
Image
Image
User avatar
Grand Fromage
Goon Spy
Posts: 1838
Joined: Sat Jan 03, 2004 9:04 am
Location: Chengdu, Sichuan, China

Re: Everyone...

Post by Grand Fromage »

One of the plans to eliminate Germany entirely after World War 2:

Image

I like what if scenarios. :F
User avatar
mxlm
Gelatinous Cube
Posts: 373
Joined: Wed Jan 07, 2004 10:41 am
Location: GMT -8
Contact:

Re: Everyone...

Post by mxlm »

From R Scott Bakker's Prince of Nothing trilogy, the best gorram epic fantasy I've read (and yes, I'm including Ice and Fire)

Image

I <3
User avatar
Faeryl
Ogre
Posts: 695
Joined: Mon Jan 05, 2004 12:48 pm
Location: Pittsburgh, PA [GMT -5]

Re: Everyone...

Post by Faeryl »

Maps that are in current use for my PnP campaign.

http://www.flickr.com/photos/24620050@N04/
“Power is holding someone else's fear in your hand and showing it to them.”
User avatar
zicada
Infrastructure Prawn
Posts: 7924
Joined: Thu Apr 04, 2002 10:00 pm
Location: Earth

Re: Everyone...

Post by zicada »

Image

Image
"The God of the Old Testament is arguably the most unpleasant character in all fiction: jealous and proud of it; a petty, unjust, unforgiving control-freak; a vindictive, bloodthirsty ethnic cleanser; a misogynistic, homophobic, racist, infanticidal, genocidal, filicidal, pestilential, megalomaniacal, sadomasochistic, capriciously malevolent bully." -- Richard Dawkins
User avatar
Vintenar
Dire Badger
Posts: 134
Joined: Wed Nov 26, 2008 4:16 am
Location: Flint, Michigan
Contact:

Re: Everyone...

Post by Vintenar »

Faeryl wrote:Maps that are in current use for my PnP campaign.

http://www.flickr.com/photos/24620050@N04/
I am curious how you utilize these maps in your games. Print outs? And where did they come from / how were they made?
Past PCs: Kasimir Mace, Janus Faust, Morten Gundrhamn
Current PC: Karsus Valdyr
The waves were dead; the tides were in their grave, the moon, their mistress, had expired before; The winds were wither'd in the stagnant air, and the clouds perish'd; darkness had no need of aid from them--She was the universe.
User avatar
Faeryl
Ogre
Posts: 695
Joined: Mon Jan 05, 2004 12:48 pm
Location: Pittsburgh, PA [GMT -5]

Re: Everyone...

Post by Faeryl »

Vintenar wrote:
Faeryl wrote:Maps that are in current use for my PnP campaign.

http://www.flickr.com/photos/24620050@N04/
I am curious how you utilize these maps in your games. Print outs? And where did they come from / how were they made?
Some of the maps are printed out as reference (i.e. the world/regional maps), others are printed out at battle map scale for use of figures. I've drawn all of them with Profantasy's Campaign Cartographer 3 and addons with a lot of Dundjinni user art added in.

http://www.profantasy.com/

http://www.dundjinni.com/default.asp
“Power is holding someone else's fear in your hand and showing it to them.”
User avatar
ThinkTank
Delayed Epic Fael
Posts: 854
Joined: Sun Feb 27, 2005 9:19 pm
Location: Behind You With A Backburner

Re: Everyone...

Post by ThinkTank »

Image
Image
Image
Image
User avatar
Mayhem
Otyugh
Posts: 906
Joined: Wed Aug 10, 2005 10:45 pm
Location: Norfolk

Re: Everyone...

Post by Mayhem »

Image

Map created by me for Garic's City, a pnp persistent world on the WOTC message boards.
*** ANON: has joined #channel
ANON: Mod you have to be one of the dumbest f**ks ive ever met
MOD: hows that ?
ANON: read what I said
ANON: You feel you can ban someone on a whim
MOD: i can, watch this
ANON: its so stupid how much power you think you have
User avatar
Vintenar
Dire Badger
Posts: 134
Joined: Wed Nov 26, 2008 4:16 am
Location: Flint, Michigan
Contact:

Re: Everyone...

Post by Vintenar »

Faeryl wrote:
Vintenar wrote:
Faeryl wrote:Maps that are in current use for my PnP campaign.

http://www.flickr.com/photos/24620050@N04/
I am curious how you utilize these maps in your games. Print outs? And where did they come from / how were they made?
Some of the maps are printed out as reference (i.e. the world/regional maps), others are printed out at battle map scale for use of figures. I've drawn all of them with Profantasy's Campaign Cartographer 3 and addons with a lot of Dundjinni user art added in.

http://www.profantasy.com/

http://www.dundjinni.com/default.asp
That is a really interesting concept which I might like to explore. I wonder though how you manage "fog of war" in your battle map scales during dungeon crawls, for areas that have yet to be explored by the PCs?

Thanks for the info btw.
Past PCs: Kasimir Mace, Janus Faust, Morten Gundrhamn
Current PC: Karsus Valdyr
The waves were dead; the tides were in their grave, the moon, their mistress, had expired before; The winds were wither'd in the stagnant air, and the clouds perish'd; darkness had no need of aid from them--She was the universe.
User avatar
ThinkTank
Delayed Epic Fael
Posts: 854
Joined: Sun Feb 27, 2005 9:19 pm
Location: Behind You With A Backburner

Re: Everyone...

Post by ThinkTank »

Image
Image
Image
User avatar
Faeryl
Ogre
Posts: 695
Joined: Mon Jan 05, 2004 12:48 pm
Location: Pittsburgh, PA [GMT -5]

Re: Everyone...

Post by Faeryl »

Vintenar wrote: That is a really interesting concept which I might like to explore. I wonder though how you manage "fog of war" in your battle map scales during dungeon crawls, for areas that have yet to be explored by the PCs?

Thanks for the info btw.
CC3 works with layers that can be shown or hidden before printing. I print out a single page map of the layout for the players. This has any details, secret doors, hidden areas, traps, etc hidden. It is just a generic outline of the map. (Saves us time so that they don't have to map it by hand but allows them to sketch in details or notes as they wish. I then print out the battle maps for the encounter areas. I don't have any battlemats or player versions available online for viewing, only my DM maps, but good examples of encounter battlemaps can be found here near the end of the thread:

http://forum.profantasy.com/comments.ph ... =1#Item_42
“Power is holding someone else's fear in your hand and showing it to them.”
User avatar
zicada
Infrastructure Prawn
Posts: 7924
Joined: Thu Apr 04, 2002 10:00 pm
Location: Earth

Re: Everyone...

Post by zicada »

"The God of the Old Testament is arguably the most unpleasant character in all fiction: jealous and proud of it; a petty, unjust, unforgiving control-freak; a vindictive, bloodthirsty ethnic cleanser; a misogynistic, homophobic, racist, infanticidal, genocidal, filicidal, pestilential, megalomaniacal, sadomasochistic, capriciously malevolent bully." -- Richard Dawkins
User avatar
Vintenar
Dire Badger
Posts: 134
Joined: Wed Nov 26, 2008 4:16 am
Location: Flint, Michigan
Contact:

Re: Everyone...

Post by Vintenar »

Faeryl wrote:
Vintenar wrote: That is a really interesting concept which I might like to explore. I wonder though how you manage "fog of war" in your battle map scales during dungeon crawls, for areas that have yet to be explored by the PCs?

Thanks for the info btw.
CC3 works with layers that can be shown or hidden before printing. I print out a single page map of the layout for the players. This has any details, secret doors, hidden areas, traps, etc hidden. It is just a generic outline of the map. (Saves us time so that they don't have to map it by hand but allows them to sketch in details or notes as they wish. I then print out the battle maps for the encounter areas. I don't have any battlemats or player versions available online for viewing, only my DM maps, but good examples of encounter battlemaps can be found here near the end of the thread:

http://forum.profantasy.com/comments.ph ... =1#Item_42
That is pretty interesting and very impressive. I would love to try something like that but on the other hand, I have some players who metagame way too much, even
if they do not vocalize it at all times. I get the feeling that even without the secret doors shown, they would get one look at some of those cobwebs on the other side
of the map and start preparing anti venom's and watch the ceiling the whole time.
Past PCs: Kasimir Mace, Janus Faust, Morten Gundrhamn
Current PC: Karsus Valdyr
The waves were dead; the tides were in their grave, the moon, their mistress, had expired before; The winds were wither'd in the stagnant air, and the clouds perish'd; darkness had no need of aid from them--She was the universe.
Dorn
Haste Bear
Posts: 2196
Joined: Sat Apr 17, 2004 5:00 pm
Location: Australia (West - GMT+8)

Re: Everyone...

Post by Dorn »

Image
playing Nathaniel Ward - Paladin of the Morninglord and devout of Torm (cookie cutter and proud of it)
Post Reply