
Everyone...
- Grand Fromage
- Goon Spy
- Posts: 1838
- Joined: Sat Jan 03, 2004 9:04 am
- Location: Chengdu, Sichuan, China
Re: Everyone...
One of the plans to eliminate Germany entirely after World War 2:

I like what if scenarios. :F

I like what if scenarios. :F
Re: Everyone...
From R Scott Bakker's Prince of Nothing trilogy, the best gorram epic fantasy I've read (and yes, I'm including Ice and Fire)

I <3

I <3
Re: Everyone...
“Power is holding someone else's fear in your hand and showing it to them.”
Re: Everyone...

"The God of the Old Testament is arguably the most unpleasant character in all fiction: jealous and proud of it; a petty, unjust, unforgiving control-freak; a vindictive, bloodthirsty ethnic cleanser; a misogynistic, homophobic, racist, infanticidal, genocidal, filicidal, pestilential, megalomaniacal, sadomasochistic, capriciously malevolent bully." -- Richard Dawkins
Re: Everyone...
I am curious how you utilize these maps in your games. Print outs? And where did they come from / how were they made?Faeryl wrote:Maps that are in current use for my PnP campaign.
http://www.flickr.com/photos/24620050@N04/
Past PCs: Kasimir Mace, Janus Faust, Morten Gundrhamn
Current PC: Karsus Valdyr
The waves were dead; the tides were in their grave, the moon, their mistress, had expired before; The winds were wither'd in the stagnant air, and the clouds perish'd; darkness had no need of aid from them--She was the universe.
Current PC: Karsus Valdyr
The waves were dead; the tides were in their grave, the moon, their mistress, had expired before; The winds were wither'd in the stagnant air, and the clouds perish'd; darkness had no need of aid from them--She was the universe.
Re: Everyone...
Some of the maps are printed out as reference (i.e. the world/regional maps), others are printed out at battle map scale for use of figures. I've drawn all of them with Profantasy's Campaign Cartographer 3 and addons with a lot of Dundjinni user art added in.Vintenar wrote:I am curious how you utilize these maps in your games. Print outs? And where did they come from / how were they made?Faeryl wrote:Maps that are in current use for my PnP campaign.
http://www.flickr.com/photos/24620050@N04/
http://www.profantasy.com/
http://www.dundjinni.com/default.asp
“Power is holding someone else's fear in your hand and showing it to them.”
Re: Everyone...

Map created by me for Garic's City, a pnp persistent world on the WOTC message boards.
*** ANON: has joined #channel
ANON: Mod you have to be one of the dumbest f**ks ive ever met
MOD: hows that ?
ANON: read what I said
ANON: You feel you can ban someone on a whim
MOD: i can, watch this
ANON: its so stupid how much power you think you have
ANON: Mod you have to be one of the dumbest f**ks ive ever met
MOD: hows that ?
ANON: read what I said
ANON: You feel you can ban someone on a whim
MOD: i can, watch this
ANON: its so stupid how much power you think you have
Re: Everyone...
That is a really interesting concept which I might like to explore. I wonder though how you manage "fog of war" in your battle map scales during dungeon crawls, for areas that have yet to be explored by the PCs?Faeryl wrote:Some of the maps are printed out as reference (i.e. the world/regional maps), others are printed out at battle map scale for use of figures. I've drawn all of them with Profantasy's Campaign Cartographer 3 and addons with a lot of Dundjinni user art added in.Vintenar wrote:I am curious how you utilize these maps in your games. Print outs? And where did they come from / how were they made?Faeryl wrote:Maps that are in current use for my PnP campaign.
http://www.flickr.com/photos/24620050@N04/
http://www.profantasy.com/
http://www.dundjinni.com/default.asp
Thanks for the info btw.
Past PCs: Kasimir Mace, Janus Faust, Morten Gundrhamn
Current PC: Karsus Valdyr
The waves were dead; the tides were in their grave, the moon, their mistress, had expired before; The winds were wither'd in the stagnant air, and the clouds perish'd; darkness had no need of aid from them--She was the universe.
Current PC: Karsus Valdyr
The waves were dead; the tides were in their grave, the moon, their mistress, had expired before; The winds were wither'd in the stagnant air, and the clouds perish'd; darkness had no need of aid from them--She was the universe.
Re: Everyone...
CC3 works with layers that can be shown or hidden before printing. I print out a single page map of the layout for the players. This has any details, secret doors, hidden areas, traps, etc hidden. It is just a generic outline of the map. (Saves us time so that they don't have to map it by hand but allows them to sketch in details or notes as they wish. I then print out the battle maps for the encounter areas. I don't have any battlemats or player versions available online for viewing, only my DM maps, but good examples of encounter battlemaps can be found here near the end of the thread:Vintenar wrote: That is a really interesting concept which I might like to explore. I wonder though how you manage "fog of war" in your battle map scales during dungeon crawls, for areas that have yet to be explored by the PCs?
Thanks for the info btw.
http://forum.profantasy.com/comments.ph ... =1#Item_42
“Power is holding someone else's fear in your hand and showing it to them.”
Re: Everyone...
"The God of the Old Testament is arguably the most unpleasant character in all fiction: jealous and proud of it; a petty, unjust, unforgiving control-freak; a vindictive, bloodthirsty ethnic cleanser; a misogynistic, homophobic, racist, infanticidal, genocidal, filicidal, pestilential, megalomaniacal, sadomasochistic, capriciously malevolent bully." -- Richard Dawkins
Re: Everyone...
That is pretty interesting and very impressive. I would love to try something like that but on the other hand, I have some players who metagame way too much, evenFaeryl wrote:CC3 works with layers that can be shown or hidden before printing. I print out a single page map of the layout for the players. This has any details, secret doors, hidden areas, traps, etc hidden. It is just a generic outline of the map. (Saves us time so that they don't have to map it by hand but allows them to sketch in details or notes as they wish. I then print out the battle maps for the encounter areas. I don't have any battlemats or player versions available online for viewing, only my DM maps, but good examples of encounter battlemaps can be found here near the end of the thread:Vintenar wrote: That is a really interesting concept which I might like to explore. I wonder though how you manage "fog of war" in your battle map scales during dungeon crawls, for areas that have yet to be explored by the PCs?
Thanks for the info btw.
http://forum.profantasy.com/comments.ph ... =1#Item_42
if they do not vocalize it at all times. I get the feeling that even without the secret doors shown, they would get one look at some of those cobwebs on the other side
of the map and start preparing anti venom's and watch the ceiling the whole time.
Past PCs: Kasimir Mace, Janus Faust, Morten Gundrhamn
Current PC: Karsus Valdyr
The waves were dead; the tides were in their grave, the moon, their mistress, had expired before; The winds were wither'd in the stagnant air, and the clouds perish'd; darkness had no need of aid from them--She was the universe.
Current PC: Karsus Valdyr
The waves were dead; the tides were in their grave, the moon, their mistress, had expired before; The winds were wither'd in the stagnant air, and the clouds perish'd; darkness had no need of aid from them--She was the universe.
Re: Everyone...

playing Nathaniel Ward - Paladin of the Morninglord and devout of Torm (cookie cutter and proud of it)