Left 4 Dead
- Akivaria
- Orc Champion
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Left 4 Dead
Anyone playing this online?
Current PC: Alora Tuffet-Hopper, foul-mouthed and irreverent bard and Meat, dwarven cleric who likes to punch himself in the face.
- Vendrin
- Chosen of Forumamus, God of Forums
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Re: Left 4 Dead
A lot of my friends are, so I'm considering picking it up. Is it as fun as it looks?
-Vendrin
<fluff> vendrin is like a drug
Re: Left 4 Dead
It's really fun, but I've just played the demo.
I, not events, have the power to make me happy or unhappy today. I can choose which it shall be. Yesterday is dead, tomorrow hasn't arrived yet. I have just one day, today, and I'm going to be happy in it.~~Groucho Marx
Re: Left 4 Dead
Current speculation is that public versus games leave a lot to be desired, but eight people who know what they're doing and work together can make for one hell of an exciting game (and very difficult for the Survivors).
Part of ALFA since May 2000.
NWN 2 PC (BG): Layali Mae (Arcane Trickster)
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NWN 2 PC (BG): Layali Mae (Arcane Trickster)
NWN 2 PC (MS): Marius Lobhdain (Druid)
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- ThinkTank
- Delayed Epic Fael
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Re: Left 4 Dead
without other people, and without setting the difficulty at advanced or above; its tedious, repetitive and uninspiring. Even at its best, it needs more maps.
Only gets good with more people.
Only gets good with more people.


- Akivaria
- Orc Champion
- Posts: 491
- Joined: Mon Jan 05, 2004 10:36 pm
- Location: Lurking somewhere in between dreaming and waking.
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Re: Left 4 Dead
I will agree that the content is a bit low, but I've had a blast playing this game. I've also been fortunate to play with some good players, so I have more options to play with people who know what they're doing. I'd say, after a couple of weeks of playing, you should be able to create a fairly robust friends list of people who have similar styles.
Even so, the repitition doesn't kill this game. The maps are the same, but different things happen every time you play. You realize it pretty quick when you set up your guys thinking the ambush is going to come through a door, then zombies start dropping in from above, or come through a wall. It's different every time. The only way it gets really repititive is if you have people wanting to defend from inside a closet every time. That's just not exciting.
In my opinion, though, the endgames for the four campaigns are effin stellar.
If any of you want to add me on STEAM, my user name is feargunner.
Even so, the repitition doesn't kill this game. The maps are the same, but different things happen every time you play. You realize it pretty quick when you set up your guys thinking the ambush is going to come through a door, then zombies start dropping in from above, or come through a wall. It's different every time. The only way it gets really repititive is if you have people wanting to defend from inside a closet every time. That's just not exciting.
In my opinion, though, the endgames for the four campaigns are effin stellar.
If any of you want to add me on STEAM, my user name is feargunner.
Current PC: Alora Tuffet-Hopper, foul-mouthed and irreverent bard and Meat, dwarven cleric who likes to punch himself in the face.