Artemis: Spaceship bridge simulator.

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Adanu
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Artemis: Spaceship bridge simulator.

Post by Adanu »

I don't know if anyone has actually heard of this or not, but I just five minutes ago found it.

I'd love to know if anyone here would be interested in getting a crew together and playing this baby.
First Character: Zyrus Meynolt, the serene Water Genasi berserker. "I am the embodiment of the oceans; serene until you summon the storm." Zyrus: http://tinyurl.com/9emdbnd

Second Character: Damien Collins, the atypical druid. "What? Being a stick in the mud is boring. No pun intended grins"

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Joos
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Re: Artemis: Spaceship bridge simulator.

Post by Joos »

The lack of info in your post made me curious. Here is some:

http://www.artemis.eochu.com/

Apparently, it's a very VERY nerdy ship-bridge simulator. Think Star Trek.

Each player has a bridge function and carries out his job on his computer, such as Helm, Comms, Engineering and Weapons. The captain doesn't have a computer but delegates instructions to the bridge crew.

This is obviously a coop game of the umpth degree and it seems being in the same room as your fellow crew increases enjoyment drastically. However, I would be quite interested to try this out networked with my fellow alfans.

Here is an appetizer I found:





Last edited by Joos on Wed May 29, 2013 12:51 pm, edited 1 time in total.
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Adanu
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Joined: Tue Oct 05, 2010 4:52 am

Re: Artemis: Spaceship bridge simulator.

Post by Adanu »

Well, I was tired at the time, but I probably should have added the link, yeah :oops:

As for networked... I'd be interested for sure.
First Character: Zyrus Meynolt, the serene Water Genasi berserker. "I am the embodiment of the oceans; serene until you summon the storm." Zyrus: http://tinyurl.com/9emdbnd

Second Character: Damien Collins, the atypical druid. "What? Being a stick in the mud is boring. No pun intended grins"

Western Heartlands HDM: On break. PM for emergencies
t-ice
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Re: Artemis: Spaceship bridge simulator.

Post by t-ice »

If it's anything like nwn2, aliens will be turned hostile due to Comms being afk on bio break, and 90% of spaceship battles will be lost due to lag in the weapon systems responding. Not to mention the crashes and re-logs when going to warp.
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