Spell Changes

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Droomi
Skeleton's Knuckle
Posts: 19
Joined: Tue Jan 13, 2004 1:41 pm
Location: Fort Lauderdale, FL (GMT -5)

Re: Spell Changes

Post by Droomi »

zetamog wrote:
Sat Oct 17, 2020 11:52 pm
Ultravision

In addition to the usual function, negates the -4 penalty to Spot at night (info courtesy of Droomi)
That elimination of the spot penalty at night is actually a function of Darkvision. It carries over into Ultravision as well.
Current PCs: Caliope, Birdsong, Bjolan Agnarr, and Maximorticus Vanpewter Rubblebottom the Sixteenth.
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zetamog
Skeleton's Knuckle
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Joined: Mon Jul 13, 2020 9:04 am

Re: Spell Changes

Post by zetamog »

True Seeing

Does not automatically nullify stealth as the spell description states. May give a bonus to spot/listen checks but that's speculative.
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ImStrokerAce
Orc Champion
Posts: 472
Joined: Sun Jan 09, 2005 7:41 am
Location: British Columbia, Canada

Re: Spell Changes

Post by ImStrokerAce »

True seeing should not see through stealth as per SRD: http://www.d20srd.org/srd/spells/trueSeeing.htm
Current PC:
Mephis the Awkward Mage
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epetrow
Dire Badger
Posts: 198
Joined: Wed Jan 14, 2004 3:02 pm

Re: Spell Changes

Post by epetrow »

Remove Curse - restores items cursed in Shadowdeep. You must cast the spell on the character and all items equipped by that character will have their curses removed. The spell will cost the caster 100xp unless he has a diamond.
Current NWN1 PCs: Cyrus Thelvair, Castien Miracaryn, Yargrim Goldbrew.

"Bring out your dead!"
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