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Weapon crafting!

Posted: Thu Sep 27, 2018 5:53 pm
by ayergo
Its finally going in game! I don't have ammunition done yet, but most everything else is ready to go. Sorry I have been a bit absent from things, this thing was a lot bigger than I planned, coming it at 1500+ lines of custom code!


Here is the little description I wrote up on how to do it:
This is the weapon crafting anvil!
To craft a weapon:

1) Equip the weapon that you want to craft. This means you can't craft weapons that you can't equip!

2) You will *NEED* a base metal to work with! The metals are:

Iron Ingot: Mundane weapons
Silver Ingot: +1 Weapons
Dark Steel Ingot: +2 Weapons
Adamantine Ingot: +3 Weapons
Mithral Ingot: +4 Weapons

You might *optionally* want some other items too! For silver and up you can add alchemical properties to the weapon:

Fire Damage -
Firebreath potion: 1 damage
+ Ruby: 2 damage
+ Fire elemental essence: 1d4 damage

Cold Damage -
Icebreath potion: 1 damage
+ Sapphire: 2 damage
+ Water elemental essence: 1d4 damage

Acid Damage -
Acidbreath potion: 1 damage
+ Emerald: 2 damage
+ Earth elemental essence: 1d4 damage

Electrical Damage -
Lightningbreath potion: 1 damage
+ Diamond: 2 damage
+ Air elemental essence: 1d4 damage


3) Start swining (attacking) at the anvil! The first 4 hits won't do anything but report the DCs involved with crafting your chosen weapon and give you a countdown to how many hits left. If you want to reset, just wait 30 seconds and it will reset itself.

4) If you've made it this far then you've either succeeded or failed!

On failure:

-You lose your items on the anvil
-Roll a second 1 or fail by more than 10, you lose the weapon (but gain XP equal to 10 x Ranks invested in Craft Weapon).


On Success:
-Beat the DC, but by less than 5, you will get a negative effect or two applied to your weapon!
-Roll a 20, or beat it by 10 or more and you will get some positive effects applied to your weapon!

Happy crafting!

Re: Weapon crafting!

Posted: Thu Sep 27, 2018 6:15 pm
by Stormbringer
:D :D :D :D :D :D :D :D

Re: Weapon crafting!

Posted: Thu Sep 27, 2018 6:52 pm
by Cleasor
What fun this is going to be! Thanks!

Now if Ragnar wasn't walking the planes with Tempest, I'd be already swinging the hammer onto the anvil.

Re: Weapon crafting!

Posted: Thu Sep 27, 2018 7:10 pm
by Holy_Rage
Yay!

Re: Weapon crafting!

Posted: Thu Sep 27, 2018 7:17 pm
by ImStrokerAce
Ahh yeah! Just in time for my week off!

Re: Weapon crafting!

Posted: Thu Sep 27, 2018 7:54 pm
by Fionn
Any plans for properties like Keen or Wounding?

Is this an *additional* property added to weapon, or must we start with a mundane weapon? i.e. can we attempt to add Electrical Damage to an already +1 Flaming d6 Longsword?

Re: Weapon crafting!

Posted: Fri Sep 28, 2018 12:20 am
by ayergo
Fionn wrote:Any plans for properties like Keen or Wounding?

Is this an *additional* property added to weapon, or must we start with a mundane weapon? i.e. can we attempt to add Electrical Damage to an already +1 Flaming d6 Longsword?
Additional property indeed! But..for every effect onthe weapon the DC increases exponentially. New weapons are much easier to do.

Would like to add keen at some point, haven't thought about exactly how.

Re: Weapon crafting!

Posted: Fri Sep 28, 2018 6:46 pm
by Stormbringer
So usable anvils? I have not seen any on the server

Re: Weapon crafting!

Posted: Fri Sep 28, 2018 7:13 pm
by Stormbringer
And does that include Bow crafting as well? Or just swords?

Re: Weapon crafting!

Posted: Sat Sep 29, 2018 9:07 pm
by ayergo
Stormbringer wrote:And does that include Bow crafting as well? Or just swords?
Yup! Bows too.

Also now ammo, just have it in the slot when you attack with no weapon.

Re-adjusting XP cost to be less for mundane weapons:

iDC * 10 * iModDC + iDC * 3

Re: Weapon crafting!

Posted: Sun Sep 30, 2018 3:54 pm
by Stormbringer
ayergo wrote:
Stormbringer wrote:And does that include Bow crafting as well? Or just swords?
Yup! Bows too.

Also now ammo, just have it in the slot when you attack with no weapon.

Re-adjusting XP cost to be less for mundane weapons:

iDC * 10 * iModDC + iDC * 3
Woot!