Arianna wrote:It NEVER was very lucrative to pickpocket NPCs - was always considered too easy a way to make coin by the powers that Were. As I recall it was not allowed to have much of anything on a NPC that could be taken by a Pickpocket.
Those PCs that got rich by Pickpocketing [Mashan comes to mind] targeted Other PCs. In our very minimal community currently that may quickly alienate or get CvCd someone caught pickpocketing another PC
I know ayergo has implemented some XP for lockpicking and trap disarming in dungeons, would be nice if the various houses that one use to be able to rob were still around but I know the mod can only hold so much.
Sidebar: I never met (or even knew) Mashan.
But one of the funnest things to ever happen to my NWN1 PC Malcer Angalstrand was finding a couple dozen special keys on the body of the PC Ash, which he came across on BG. The keys were to various doors and p-chests all over Faerun, spanning all of the servers.
I became embroiled in a classic ALFA bureaucratic clusterf*ck as some DM told admin that my PC should be barred from actually keeping the keys. The reasoning was that one of them might be the key to the imfamous "Mashan Horde".
Eventually it was ruled that I could keep them. I was at one point able to enter the thieves guildhall in Waterdeep (the entrance to which I had followed a member PC through the WD sewers years prior with intent to CvC in retribution for damage done to the Sharran PC sect but couldn't enter due to "a specific key needed").
I returned ... now with the proper key ... and took out every NPC in the place, RPing defiling the guild-house in the most heinous way.
It was awesome fun!
(Never found the Mashan Horde though)