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Good news and bad news...

Posted: Sun Jul 09, 2017 8:45 am
by ayergo
Good news and bad news.

Good news is I think I have a working vault solution!

Bad news is that we accidentally lost the vault that we had, your chars are gone. Free rebuilds are offered and automatic level 3 bump for those who were below 3 previously!

Re: Good news and bad news...

Posted: Sun Jul 09, 2017 11:27 am
by dergon darkhelm
Chance for me to pick a better head ... and to correct my domains. :)

Re: Good news and bad news...

Posted: Sun Jul 09, 2017 5:50 pm
by SCI-kick
Are we allowed to make some modifications?

There's a few things I could have done to make Kalo a bit better AC wise. I mean I even regret not going more tanky with bastard sword/shield , but that might be asking too much. It could be explained in RP though, that he just got sick of his legs being bit by rats, and got new gear (he did just get a loot reward for killing a wererat boss) :)

Then again, being a suicidal, blazing greatsword toon is fun too.

Re: Good news and bad news...

Posted: Sun Jul 09, 2017 7:22 pm
by ImStrokerAce
Should I just re-roll a Rogue? We don't seem to have one currently and we will need one if/when we get a few lvls.

Re: Good news and bad news...

Posted: Sun Jul 09, 2017 9:46 pm
by ayergo
Your choice!

Re: Good news and bad news...

Posted: Sun Jul 09, 2017 11:17 pm
by SCI-kick
ayergo wrote:Your choice!
Well, looks like Kalo might have to trade in his greatsword for a bastard sword and tower shield :)

Re: Good news and bad news...

Posted: Mon Jul 10, 2017 11:34 am
by Cleasor
I'll re-roll Jackman as rogue rather than bard/fighter. Sounds like more of them are needed.

Re: Good news and bad news...

Posted: Mon Jul 10, 2017 12:05 pm
by ayergo
Cleasor wrote:I'll re-roll Jackman as rogue rather than bard/fighter. Sounds like more of them are needed.
We did get a few rogues now already. I say go with what you like!