Party Roles

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Magile
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Re: Party Roles

Post by Magile »

ayergo wrote:
Arianna wrote: 1 Ease the DMs burden with where we are going and what we are doing and how we are doing it
Its up to us to decide and if we spend 30 min ICly argueing about where /what we are doing on game night then we are screw ourselves out of the DM adventuring . . . . Because they need time to do prep work
8)

Arri gets it.
I would say, due to Ayergo giving a semi-stamp of approval by quoting and commenting on Ari's message, that our best option is to (much to the chagrin of folks who would like to remain IC) figure some stuff out OOC to save time. Ari made a lot of good points, not just about the DM having to spend time setting up and work on game night, but also people whose time is cutting it close during sessions. Not to handle it entirely OOC, of course, but enough to smooth things out. This topic seems like the best fit to figure it out.

I'm a bit confused at how we started discussing how the haul should be given out. I'd say if we have an unusual amount of "sub" adventurers (those being people who don't really seem to be around, but suddenly show up for the big night and then are never heard from again), the d20 method may be something to consider. Otherwise, I feel OOC that everyone has a good grasp on who can do what and who is interested in what IC... I mean, let's have a look, shall we?

Kree: Great Axes, Medium/Heavy Armor, Healing Potions
Tragnar: Gems, Heavy Armor, Dwarven Relics
Toliv: Anything
Ge'ish: Elven/Light Armor, Arcane Scrolls, Arcane Accessories
Twilight: Elven/Light Armor, Arcane Scrolls, Arcane Accessories, Rogue-related items
Marisha: Light Armor, Arcane Scrolls, Arcane Accessories, Bard-related items
Shein'n: Hide/Move Silently items, Finesse weapons, Leather/Studded Leather Armor
Aius'tha: Longbows (she's artillery at this point), Greatsword, Leather Armor, Hide/Move Silently items
Dahvet: +AC items (not gloves), Monk-specific items, Healing Potions
Clarence: (I admit I do not know enough about him)
Darrow: (I admit I do not know enough about him)
Jack: (I admit I do not know enough about him)

I would consider all of these players "regulars" for who knows who and who has been on a lot/are organized/are in a lot of DM sessions. This is a very basic structure/guideline, but it shows that certain items will fit the bill for people without having to do a d20 to figure things out/have someone Need/Greed an item. The craziest part is that there's 12 people, and we've had at least two "subs" in a run as well, so we can actually hit 14 PCs in one raid if we have full activity.

Basically, I always felt like, D&D wise, it wasn't "priority" more than it was "Who needs/uses what best?"
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Vendrin
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Re: Party Roles

Post by Vendrin »

Respectfully I disagree Magile. Ayergo isn't necessarily endorsing Arri's point of view(unless he cares to correct me), merely the fact that he'd rather he sort out whatever we do without putting extra burden on him. That's his call as DM, I didn't do the same when I was dming but then I can't blame him for that now given my own limited time.

Ultimately it is a group decision how to handle it, but the question then again consists of who the group is, and whether people who only show up for scheduled groups are part of that, and if that extends to them, why would passerbys ever log in again if loot has already been pre sorted to the "regulars".

I still believe it should be handled in character only to that extent. Whether it's people bartering for hours, or one person handing it out. Whichever way that happens is up to the characters, but then again the characters still need to decide that. Right now people seem to believe the best of both worlds can occur.
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Magile
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Re: Party Roles

Post by Magile »

So long as we aren't actually rolling d20s for who gets loot priority, I don't really care. I was just trying to offer a solution since no one can agree on anything.
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Stormbringer
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Re: Party Roles

Post by Stormbringer »

Honestly.. I think Magile post is best..
Why would a thief need plate mail.. let the ones who need said weapon / item haggle it out.

We have a limited number of people who need 1 item.. say plate mail for example.. Kree at the moment has no use for it.. so he would let dergon or SCI decide who gets it. Now a +2 great axe he would want.. and if another player also needed it.. then they could decide who needs it worse.
A mage has no use for plate mail unless he just wants the gold from selling it and to me that's selfish. Mages get mage items..
rogues rogue items..
Fighter fighter items..
Clerics cleric items..
Druids druid items
Bards bard items..
Mutli class PC's should choose what they think there PC needs worse.. fighter bard would not need plate.. for example...

If Joe Bob can only make 1 DM event per month the Joe Bob still gets loot from that event.. don't start excluding peeps that have rl events/commitments.

+1 to Magile.
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Stormbringer
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Re: Party Roles

Post by Stormbringer »

Magile wrote:So long as we aren't actually rolling d20s for who gets loot priority, I don't really care. I was just trying to offer a solution since no one can agree on anything.
Your just scared because I got 2 natural 20's on my Int rolls...lol
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Galadorn
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Re: Party Roles

Post by Galadorn »

Stormbringer wrote:Why would a thief need plate mail.. let the ones who need said weapon / item haggle it out.
This exactly how it should be. Of course. But this is exactly what caused the problem last time, some people are trying to avoid, by designating one person to be a Quartermaster to "save time" or something by taking everything and handing it out as that 1 person sees fit. Not realistic certainly from an RP point of view IMO.

Haggle and RP it. And perhaps we can try to be "quicker" about it, so people are not...bored? And those who have to leave, certainly get a fair shot at anything they can use - and that can be discussed on the forums same day, and especially for something they should get more than others - if they had to leave that does not mean they lose the chance. Any problems or disagreements can be RP'd using an in game dice roll (we can call it a card pick, or a spun bottle (*kissy kissy*!). :)

Example:
Platemail +2 (Tragnar, Loriand, Toliv, other Paladins/Fighters/Clerics need it (or just want it! it's not a crime)). All hands decide to roll for it, if Toliv and Loriand had to leave before it was decided someone can roll for Toliv and someone else can roll for Loriand, and next time the winner is on, he or she gets it. Personally, if I won it, Toliv would give his own Platemail to the party. That way someone else might get an upgrade on the side, hell the party can even sell his old armor and split the gold on it. But THAT is a IC decision and can be RP'd differently depending on the circumstances or PC... for instance: If a Longbow +2 shows up, Toliv would want a shot at it, if he won it, he would not donate his own Longbow to the party in this case because the longbow he uses now is a custom item (a family heirloom thousands of years old). Every case will be different of course.

I feel we are all very much in the same boat:
- Getting gear is fun.
- We all want our own PC to get cool stuff to survive.
- We really do want the other PCs to get cool stuff to survive as well.
- It's hard to do it perfectly since everyone won't get something each time, not everyone is there each time, and the massively different values and powers every item that appears is, etc.
Magile
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Re: Party Roles

Post by Magile »

Galadorn wrote: Any problems or disagreements can be RP'd using an in game dice roll (we can call it a card pick, or a spun bottle (*kissy kissy*!). :)
We're going full MMO with Need/Greed rolls. :roll:
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Galadorn
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Re: Party Roles

Post by Galadorn »

Cool with me. :)
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Cleasor
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Re: Party Roles

Post by Cleasor »

A compromise then for Ayergo? Sort out loot IC. Suggestions seem reasonable regarding giving items to those who can use it and if there's multiple people who can use/want an item, then roll between them. Split gold after selling gems evenly. But what about leadership? That's what Ayergo really needs so he can prepare an enjoyable event for all.
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ImStrokerAce
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Re: Party Roles

Post by ImStrokerAce »

IC or OOC, lets just not waste game time dividing loot. Speaking for myself; I would far rather be doing anything with my time than this. An effort on everyones part doing so will be greatly appreciated.
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Arianna
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Re: Party Roles

Post by Arianna »

TIME is the issue with most of this . . YES its better RP and IC if the toons that want a particular item haggle it out . . .
but invariably and depending on how long the game has gone at least 3 of the "regulars" just want to get their share and log cause its WAY past their bedtimes.. and then tend to not get a fair split . . . . . and few want to deal with hanging on to the loot until the next time they are ALL together cause that may be the NEXT friday and then you spend a portion of your DM time haggling over the loot. Just because SOME people can be on EVERYDAY does NOT mean that those who only have time ONCE or TWICE a week are any less deserving of fair shares.


I would like to see the gold split and then regardless of value, any items portioned out to who may use them/need them best and THEN if that item is not perfect for that toon they can IC Trade with someone or sell the item or do what you want with it but they at least GOT a portion. The last thing I want to do after a 3 hour game is spend another hour haggling over something. IC yea thats what my toon would do but IRL I ain't got the time . And I invariably run into the hoarders that do not want ANY items sold or want to buy them all even when they or anyone in the current party cannot use a given item. The Idea of saving for characters yet to come just seems very Meta-gamy/Twinkie to me ...

I think a IC / In game list of the sort of gear each toon is seeking might be appropriate for later loot splits.

Because what someone OOC thinks a toon wants and what that toon IC wants may be two different things

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Fionn
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Re: Party Roles

Post by Fionn »

Galadorn who totally isn't on the forums anymore wrote:This exactly how it should be. Of course. But this is exactly what caused the problem last time, some people are trying to avoid, by designating one person to be a Quartermaster to "save time" or something by taking everything and handing it out as that 1 person sees fit. Not realistic certainly from an RP point of view IMO.
Not sure how that assumption got made. Yes, if there is a +1 Rapier that only two Characters want/can use, those two figure it out (possibly with input from the rest of the party if they won't). If there is a +2 whip that nobody can use (jebus, Badger would have used it) we can spend as much time as folk want IC discussing it, before deciding "well, we should probably sell that off and split the treasure".

In rare occasions, I can see the group deciding to hold a +2 Frostbrand Dire Mace for the guy that will be rolled up next to 'buy' from the party. Generally, we're too group for that to sound like a good idea to my PCs, but *shrugs*

OOC QM role would just be someone that cared to write it all down, make sure everyone had a voice in what they wanted (party vote, role off, whatever the method), and get the balance sold with some reasonable Appraise. At that point, we all know who to find to get our cut. Preferably this would be a *Player* who is on a lot with access to a pChest.

IC QM would be similar, but now we need to find a *Character* that is on a lot and everyone's *Character* trusts.
PC: Bot (WD)

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Fionn
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Re: Party Roles

Post by Fionn »

Galadorn who totally isn't on the forums anymore wrote:designating one person to be a Quartermaster to "save time" or something by taking everything and handing it out as that 1 person sees fit. Not realistic certainly from an RP point of view IMO.
Not sure how that assumption got made. Yes, if there is a +1 Rapier that only two Characters want/can use, those two figure it out (possibly with input from the rest of the party if they won't). If there is a +2 whip that nobody can use (jebus, Badger would have used it) we can spend as much time as folk want IC discussing it, before deciding "well, we should probably sell that off and split the treasure".

In rare occasions, I can see the group deciding to hold a +2 Frostbrand Dire Mace for the guy that will be rolled up next to 'buy' from the party. Generally, we're too chaotic a group for that to sound like a good idea to my PCs, but *shrugs*

OOC QM role would just be someone that cared to write it all down, make sure everyone had a voice (in game or forums) in what they wanted (party vote, role off, whatever the method), and get the balance sold with some reasonable Appraise. At that point, we all know who to find to get our cut. Preferably this would be a *Player* who is on a lot with access to a pChest.

IC QM would be similar, but now we need to find a *Character* that is on a lot and everyone's *Character* trusts.
PC: Bot (WD)

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Rick7475
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Re: Party Roles

Post by Rick7475 »

Need a guild hall with a persistent chest, or the meeting room at the safe haven, or even a certain dwarf's home/shop.
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Re: Party Roles

Post by Mikayla »

Rick7475 wrote:Need a guild hall with a persistent chest, or the meeting room at the safe haven, or even a certain dwarf's home/shop.
This. We need our own place with a pChest. Ponlin's would be fine, though its a little small. I would think .. you know .. we need a clubhouse and by clubhouse, I mean a biker kind of clubhouse, that is part bar, part inn, part .. uh .. fencing operation (selling goods kind of fencing, not the sword kind of fencing), etc.
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