BUGS!
Posted: Mon Jun 15, 2015 3:23 am
Seems someone cast a invisibility on Boarsky bridge
walk mesh helper is there bridge cannot be seen
walk mesh helper is there bridge cannot be seen
Faerun Lives
https://www.alandfaraway.info/phpBB3/
https://www.alandfaraway.info/phpBB3/viewtopic.php?f=354&t=51552
Arianna wrote: Seems someone cast a invisibility on Boarsky bridge
walk mesh helper is there bridge cannot be seen
Very odd. Restarted the server and it came back. I've not done anything to that area since I was testing the horse merchant.
Hills Edge- Fist of the Future has no AT , neither door
Correct. Interior is mostly done, but I struggle to imagine what they might offer to do for you in there!
- The warehouse right next to the Crosters Caravan door has 2 little doors in a big double door space
Fixed
- Every door can be opened most lead no where Would be nice if they were either locked or static
Fixed, mostly.
_ Might be more efficient use of space if Fizzipegs sold SOMETHING actual, would make a good place for RP items
Oh, you don't realise [REDACTED]
- Receptionist in the Happy Hippocampus still uses the annoying cutscene convo.
Fixed.
- Bath in the Happy Hippo could use a door/curtain.
Volo says, "a hot communal tub with scented water (clouded with lavender
to preserve the modesty of bathers)". You've got some lavender, how much more privacy do you need? Oh, ok, put a door in the corridor. And extra lavender in the bath. Just wait till we get on to the Six Soft Furs. They have syrup baths, apparently. Ewwww.
- No Resting is Allowed in the Happy Hippo Inn Bed Rooms
I *think* this is fixed, but tricky to test (there are the correct ACR Interior rest triggers in the rooms but area was set to Allow resting=False. If I'd thought about it at all I probably assumed the ACR would override that setting.)