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Rhymanthiin
Posted: Wed Sep 25, 2013 4:09 am
by talonbreak
Is this fabled city represented at all?
Also is in character knowledge about it out there?
a link if your dont know about it:
http://forgottenrealms.wikia.com/wiki/Rhymanthiin
Re: Rhymanthiin
Posted: Wed Sep 25, 2013 4:52 am
by Rumple C
I am fairly sure it is not represented.
Re: Rhymanthiin
Posted: Wed Sep 25, 2013 5:00 am
by Rumple C
Server info can be found here.
In the thread labelled...
"
Info for players on 011"
http://www.alandfaraway.org/phpBB3/view ... 54&t=48222
Teric neDhalir wrote:Please have a read through the following info for how 011 works;
1) Server Bounds

The current server bounds are from Dragonspear Castle in the West to Hillsedge in the East and from Soubar in the South to Highstar Lake in the North.
The exterior part of the server is made from Travel Areas which are at 25% scale (named x02, x03, etc). There are no restrictions on where you can move within the areas. Travelling between areas is seamless, so to cross an area boundary walk "through" the edge. Some areas such as towns are cut out of the scaled version, so to enter e.g. Soubar or Dragonspear Castle you need to use the normal ATs. These are marked as map points.
The list of (surface) towns/cities are... (from memory)
Dragonspear castle (Ruined, where Baahl went nuts and on a killing rampage vs someone)
Soubar (A real frontier town, full of scumbags, and a great place to "lie low")
Boareskyr Bridge (a very interesting area, it is where Cyric killed Bhaal)
Serpents Cowl (a town built on the ruins of an ancient city)
Hillsedge (the largest town in the server, with the best services)
It really is a very nice, history filled, server with some beautiful adventure areas
Re: Rhymanthiin
Posted: Wed Sep 25, 2013 7:51 am
by talonbreak
Ya that is what I figured. And it is called the hidden library for a reason.
But talking about a wizards best dream!
Obviously a DM event.
Re: Rhymanthiin
Posted: Wed Sep 25, 2013 8:50 am
by Rumple C
Perhaps, I am fairly sure its not in the mod, from what i remember.
Perhaps if someone wanted to build it (and 9! satellite towns) you would have a much better chance of seeing it.
Re: Rhymanthiin
Posted: Wed Sep 25, 2013 1:26 pm
by talonbreak
Ya know I would be happy to do so.
Let me learn to DM real quick and then build. I figure two weeks.
I will look through the various source material and see what WHL needs besides this fabled city.
At the very least I figure a few spots added in the various moors and such that would keep people searching.

Re: Rhymanthiin
Posted: Wed Sep 25, 2013 8:29 pm
by Teric neDhalir
Rumple is correct, it's not in the mod - one of those things that's "recent history" rather than standard canon.
Re: Rhymanthiin
Posted: Wed Sep 25, 2013 10:40 pm
by talonbreak
How are builders handled when it comes to playing on that server?
Are you limited like when you DM?
Re: Rhymanthiin
Posted: Thu Sep 26, 2013 6:29 am
by boombrakh
talonbreak wrote:How are builders handled when it comes to playing on that server?
Are you limited like when you DM?
Shouldn't be. People have been building for BG and played there.