Regas's PA Info
Posted: Fri Aug 03, 2012 5:15 am
Hello all!
By way of background for those of you who don't know me I live in the Eastern US; I'm really old (like over 40! ugh) and split my time between my family (three little kiddles keeping me home at night), my work and friends and hobbies (of which ALFA hogs too much time).
My interest in ALFA came out of a deep fascination with PnP D&D when I was younger (think Jimmy Carter
). Later in life when I was settled down I was delighted to find a way to play D&D online, and with such amazing immersion.
By way of qualifications for the PA I can outline the following: I joined ALFA1 in 2004 and have been actively involved in the project with a few RL breaks for the last 8 years. During that time I have held various roles in the community including player lead, alfa rep, applications reviewer, dm'd on several alfa1 severs including Shadowdale and the Underdark- by far my most active DMing occurred on the OAS, open application sever where I DMed many of our incoming members at the time. I also ran RP101 classes and rp sessions back then, when we had large influxes of new players (the good 'ol days!) Currently I actively play on BG and DM on a limited basis on SM. I am currently the department head for the ARs and have worked as an AR with various PAs since 2006. In this role I have dealt with ALFA's player complaint process in a detailed fashion and am very familiar with not only our rules and the role of the PA but also aware of much of the community's history in dealing with issues and members involved in the PA and the complaint process.
I think it's important to remember that ALFA is an entertainment venue for its members; and as such, the point is to have fun! I am extremely encouraged by what I've seen in the last few years on many fronts in ALFA. I believe we have a fantastic core community that makes unbelievable investments of time and talent to an open project that produces an amazing result. I'm proud to be part of that effort and I would like to see many of the initiatives begun by Dan and other members continue, and if possible contribute to the building momentum.
The PA wears several hats for the community. Foremost, the PA is the advocate for the player members of the community and needs to be objective, fair and impartial when dealing with member issues. The PA should be focused on recruiting players through the player application process; providing resources to develop rp, canon and community skills for these new players; and lastly, promote community interaction and game play and deal with dispute resolution and community censures.
Going in order, I think the player application process is going pretty well. The issue for ALFA has never been in getting new applicants through the door; rather, once here new members often drift and fade away. I think it's important that we as a community make an effort to engage new members. To that end I would aggressively pursue Dan's offer to re-establish the OAS program and look to evolve the effort into an immersive engagement of new members- where the new players have interest in this attention. Without getting into two much detail, three ideas I would like to see implemented include making use of the ARs and other members of the PA portfolio (like Dan's OAS department) as mentors/ player leads: The purpose being to actively engage and organize play for groups of new players. I'd like to see a revival of RP101 that would cover ALFA community rules, FR Canon expectations and changes to the NWN2 game engine. Lastly, I'd like to encourage each server dedicate some resources to helping capture the interests of new members.
The efforts of the PA in promoting community interaction and game play are probably the least visible of late. It's easy for this to take a back seat when there are so many other tall nails about. One of the challenges with an open community like ALFA is that invariably we are faced with conflicts between members. It bothers me on a personal level that so many talented, interesting members have left the community because of conflicts with other members. I know as we move forward we will lose more. I have and will continue to work toward providing venues and mechanisms for conflicted members to sort out their issues and remain in the community. As ALFA's membership growth slows to a crawl, I believe it's critical that we do whatever we can to retain our members by offering a fun environment that fosters and encourages contribution while minimizing drama and conflict. Policies that improve enjoyment and playability in ALFA include more community wide events; cross sever plots, support of player groups, support in organizing play for new players and engaging the admin in evolving requests from the player base (e.g. level 3 start). Policies to encourage better communication and mediated dispute resolution between members are needed not just when complaints arise but when there are issues between members anywhere in the community. The goal for me would be to reduce drama wherever possible. Drama kills ALFA.
The last area of concern is of course dispute and complaint resolution. Paramount to this process is an objective, consistent application of our rules and standards when resolving complaints and applying censures. A good deal of work has already been done in this area, in no small part from Dan and in large part from our tech department. We are better defining our standards, employing more effective tools in logging and tracking and implementing technical fixes like the running script and dim ret to relieve the DMs and admin of having to police and micro-manage mis-behaving members. The dispute/ complaint process itself could use a top-down review. Many prior PAs have expressed frustration at the inflexibility of the process, especially in being flexible in offering a wider range of censures. A priority would be to engage the current admin, Past PAs and the community at large in a review of the process for consideration of possible improvements.
If you've made it this far, thanks for reading my ramblings!
I welcome any questions.
Regas
By way of background for those of you who don't know me I live in the Eastern US; I'm really old (like over 40! ugh) and split my time between my family (three little kiddles keeping me home at night), my work and friends and hobbies (of which ALFA hogs too much time).
My interest in ALFA came out of a deep fascination with PnP D&D when I was younger (think Jimmy Carter
By way of qualifications for the PA I can outline the following: I joined ALFA1 in 2004 and have been actively involved in the project with a few RL breaks for the last 8 years. During that time I have held various roles in the community including player lead, alfa rep, applications reviewer, dm'd on several alfa1 severs including Shadowdale and the Underdark- by far my most active DMing occurred on the OAS, open application sever where I DMed many of our incoming members at the time. I also ran RP101 classes and rp sessions back then, when we had large influxes of new players (the good 'ol days!) Currently I actively play on BG and DM on a limited basis on SM. I am currently the department head for the ARs and have worked as an AR with various PAs since 2006. In this role I have dealt with ALFA's player complaint process in a detailed fashion and am very familiar with not only our rules and the role of the PA but also aware of much of the community's history in dealing with issues and members involved in the PA and the complaint process.
I think it's important to remember that ALFA is an entertainment venue for its members; and as such, the point is to have fun! I am extremely encouraged by what I've seen in the last few years on many fronts in ALFA. I believe we have a fantastic core community that makes unbelievable investments of time and talent to an open project that produces an amazing result. I'm proud to be part of that effort and I would like to see many of the initiatives begun by Dan and other members continue, and if possible contribute to the building momentum.
The PA wears several hats for the community. Foremost, the PA is the advocate for the player members of the community and needs to be objective, fair and impartial when dealing with member issues. The PA should be focused on recruiting players through the player application process; providing resources to develop rp, canon and community skills for these new players; and lastly, promote community interaction and game play and deal with dispute resolution and community censures.
Going in order, I think the player application process is going pretty well. The issue for ALFA has never been in getting new applicants through the door; rather, once here new members often drift and fade away. I think it's important that we as a community make an effort to engage new members. To that end I would aggressively pursue Dan's offer to re-establish the OAS program and look to evolve the effort into an immersive engagement of new members- where the new players have interest in this attention. Without getting into two much detail, three ideas I would like to see implemented include making use of the ARs and other members of the PA portfolio (like Dan's OAS department) as mentors/ player leads: The purpose being to actively engage and organize play for groups of new players. I'd like to see a revival of RP101 that would cover ALFA community rules, FR Canon expectations and changes to the NWN2 game engine. Lastly, I'd like to encourage each server dedicate some resources to helping capture the interests of new members.
The efforts of the PA in promoting community interaction and game play are probably the least visible of late. It's easy for this to take a back seat when there are so many other tall nails about. One of the challenges with an open community like ALFA is that invariably we are faced with conflicts between members. It bothers me on a personal level that so many talented, interesting members have left the community because of conflicts with other members. I know as we move forward we will lose more. I have and will continue to work toward providing venues and mechanisms for conflicted members to sort out their issues and remain in the community. As ALFA's membership growth slows to a crawl, I believe it's critical that we do whatever we can to retain our members by offering a fun environment that fosters and encourages contribution while minimizing drama and conflict. Policies that improve enjoyment and playability in ALFA include more community wide events; cross sever plots, support of player groups, support in organizing play for new players and engaging the admin in evolving requests from the player base (e.g. level 3 start). Policies to encourage better communication and mediated dispute resolution between members are needed not just when complaints arise but when there are issues between members anywhere in the community. The goal for me would be to reduce drama wherever possible. Drama kills ALFA.
The last area of concern is of course dispute and complaint resolution. Paramount to this process is an objective, consistent application of our rules and standards when resolving complaints and applying censures. A good deal of work has already been done in this area, in no small part from Dan and in large part from our tech department. We are better defining our standards, employing more effective tools in logging and tracking and implementing technical fixes like the running script and dim ret to relieve the DMs and admin of having to police and micro-manage mis-behaving members. The dispute/ complaint process itself could use a top-down review. Many prior PAs have expressed frustration at the inflexibility of the process, especially in being flexible in offering a wider range of censures. A priority would be to engage the current admin, Past PAs and the community at large in a review of the process for consideration of possible improvements.
If you've made it this far, thanks for reading my ramblings!
Regas