I would just like to talk to you today on the issue of trust. Back when I was the HDM of Waterdeep in NWN1 I got to see a lot of things that made me very suspicious of just about every player that logged on. There were periods where I spent more time trying to find flaws in players way of gaming instead of actually being a DM.
Now, for me that has changed and did so quite some time ago. But I still see it from time to time in other people and I've been subject to it myself lately. What I want to urge my fellow players and DM's alike, is that you start trusting your fellow ALFAn. We are all here because we enjoy the community and we enjoy roleplaying.
If you as a fellow member of this community don't understand the reason being the way another character acts, send the player a friendly non-confrontational message and usually that player will explain the reason. After all, talking about the character you are playing is a lot of fun and everyone hopefully likes the character they are playing.
There is a bit too much time spent looking for ways to "catch" players still going on, and I would just like to say to the people who spend their time with this to take it easy, relax and don't let it bother you. We will always have troublemakers now and again, but working tirelessly to find them when they aren't apparantly obvious will just burn you out.
This also takes me to the related sidetrack of "pre-emptive actions/regulations". Don't spend too much time trying to enforce issues that hasn't surfaced. There is no real benefit from working hard enough so you stop enjoying the game, just to make sure that we wont have any cheaters. Don't use the logs as bedtime reading.
Take the rule of 24 hours between server jumps for instance. IC it's there because of the time it takes to travel from point A to B and that's fine, there shouldn't be anyone who would have an issue with that reasoning. The problem is though, that it is just an IC rationalization of an percieved OOC problem.
I read a lot (relative) about so-called "DM farming" and I can't help but be a bit confused by the concept. DM's are what makes the current servers come to life and a great reason why this community is great. We have some amazing DM's here. But the fear of some players advancing faster than others or that wealth will get out of hand, has prompted a paranoid (biased) reaction where it is frowned upon to actually want to be a part of a DM event.
It gets worse, when you actually want to travel from the server you normally play on to do so. Try to not question your fellow members actions when they leave a server and partake in a DM event on another server. I am positive that they always have a good IC reason to do so, even if we don't know what it is. And like I wrote above, if you want to know, ask the player and I am sure that said player will answer.
In short, we need to stop being paranoid and suspicious of our fellow members, PC's and DM's alike. Relationships are built on trust, and we are all playing with eachother which means we forge relationships. Some of the relationships forged here in ALFA has led to marriage and deep friendships outside of confines of this community. The foundation of all relationships should always be trust and mutual understanding.
If you have a grudge with someone, send that person a Private Message and explain why you do and ask what can be done to fix it. It takes a lot more from a person to be angry or bitter, than it does being positive and glad. Don't waste your time being a sauerkraut.
Also: Make love, not war!

Peace.