JaydeMoon DMA Platform & Q&A
Posted: Mon Apr 04, 2011 1:41 am
Hey all, as stated, I am running for DMA. JaydeMoon, elitist scumbag and inventor of the legendary series of jayde13wt. I hope you all take the time to read and I encourage you to ask questions.
A little about me
I have been a member of ALFA since just prior to the release of NWN1 and have been a DM for ALFA pretty much since latter parts of the Beta days of the first ALFA servers.
I took a break from ALFA when a combination of life crises and a general disdain for NWN2 led me to not play much. This culminated in a trip to Afghanistan and upon my return, I came back to the community, immediately filling a DM position.
I have a pretty good relationship with most of the community and a friendly disdain for a few others.
My platform:
DMs:
Recruit, Train, Retain.
Ensure that our DMs have the tools available to understand our complex standards and have the means to run their adventures without feeling overwhelmed by the complexity of the client, toolset, or standards.
Plot Standards:
To pick up the defunct plot standards and make a go of it. The purpose of plots is not to hamstring DJs and force them to only run certain stories, but to show the entire ALFA DM team that we are playing in the same sandbox and that it is easy to sabotage the hard work of others through thoughtless inclusion of certain unnecessary elements.
Global Plot:
Vendrin as PA has evinced interest in picking up the global plot thing. It was something Mirabai and I tried to run with, but from our end, it felt like it was not feasible. As DMA, I would like to work directly with Vendrin to see if a true Global Plot is something that can be attained.
Change:
The times, they are a changing' and sometimes, we must change with them. Some may have concerns that I'm gonna try and do something drastic like remove perma-death or something equally weird. Of course I am! Wait, no… Of course I'm not!
Seriously, we have to be able to move forward. The pillars have served us well, but there come times when a community must examine the rules and traditions set forth for itself and determine if they continue to serve the community or hamper it.
I don't personally have any hot button items that I think need to see immediate change, but I am very open to some of the ideas going around.
Standards:
I have a very keen understanding of how our standards work and am interested in seeing it actually be applied. Streamlining some of the process, perhaps, could help it not be so daunting to members of our DM team, some of whom do not make use of standards but instead opt to err on the side of caution.
Making standards more accessible to our DMs and easier to understand is important.
Timeliness:
We need to stop talking circles around subjects for days, weeks, and months before not coming to any conclusions on them. I will push for a standard timeline on decisions, starting with our own standards process.
Balance:
I have balance as a community member. I play a character, I DM, and I am active in the community.
----
That's what I have, please feel free to ask questions below.
A little about me
I have been a member of ALFA since just prior to the release of NWN1 and have been a DM for ALFA pretty much since latter parts of the Beta days of the first ALFA servers.
I took a break from ALFA when a combination of life crises and a general disdain for NWN2 led me to not play much. This culminated in a trip to Afghanistan and upon my return, I came back to the community, immediately filling a DM position.
I have a pretty good relationship with most of the community and a friendly disdain for a few others.
My platform:
DMs:
Recruit, Train, Retain.
Ensure that our DMs have the tools available to understand our complex standards and have the means to run their adventures without feeling overwhelmed by the complexity of the client, toolset, or standards.
Plot Standards:
To pick up the defunct plot standards and make a go of it. The purpose of plots is not to hamstring DJs and force them to only run certain stories, but to show the entire ALFA DM team that we are playing in the same sandbox and that it is easy to sabotage the hard work of others through thoughtless inclusion of certain unnecessary elements.
Global Plot:
Vendrin as PA has evinced interest in picking up the global plot thing. It was something Mirabai and I tried to run with, but from our end, it felt like it was not feasible. As DMA, I would like to work directly with Vendrin to see if a true Global Plot is something that can be attained.
Change:
The times, they are a changing' and sometimes, we must change with them. Some may have concerns that I'm gonna try and do something drastic like remove perma-death or something equally weird. Of course I am! Wait, no… Of course I'm not!
Seriously, we have to be able to move forward. The pillars have served us well, but there come times when a community must examine the rules and traditions set forth for itself and determine if they continue to serve the community or hamper it.
I don't personally have any hot button items that I think need to see immediate change, but I am very open to some of the ideas going around.
Standards:
I have a very keen understanding of how our standards work and am interested in seeing it actually be applied. Streamlining some of the process, perhaps, could help it not be so daunting to members of our DM team, some of whom do not make use of standards but instead opt to err on the side of caution.
Making standards more accessible to our DMs and easier to understand is important.
Timeliness:
We need to stop talking circles around subjects for days, weeks, and months before not coming to any conclusions on them. I will push for a standard timeline on decisions, starting with our own standards process.
Balance:
I have balance as a community member. I play a character, I DM, and I am active in the community.
----
That's what I have, please feel free to ask questions below.