A Proposed Lead Admin Platform
Posted: Mon Jun 02, 2008 6:00 pm
I’m not running for Lead Admin.
None the less, if I were running this is what my platform would be. This isn’t a passive-aggressive way of saying I’ll run if people support me, because they won’t and I wouldn’t. Just my two cents in no particular order.
1. Favored Souls and Warlocks – Allow them now and tweak them later. If people are using abilities we are concerned about for power gaming, deal with as such. I’ve done game design and play testing for years. The quest for perfect balance is an unending quest. The only immediate change I would make to them is treat a warlock’s invisibility just like we did Hide in Plain Sight.
2. Standards
Make them transparent. Discussions on play balance and standards that apply to the community should be viewable to the community and input accepted from it. Right now, it’s a hidden forum and does not need to be.
Restructure them. Standards members are basically picked by only the DM Admin and more often than not, reflect their point of view. Standards are a common cause for everyone, though. Each Admin should be able to seat people for it. One seat a piece, maybe? Two go to Player Admin to balance that the DM Admin is effectively a member. HDMs should be able to appoint one member of their server team as well. Why? They’re the ones stuck with implementing them. The actual standards that are implemented should than go up to a Admin and HDM vote – yes, HDMs should have a role. Standards should NOT be whatever the DM Admin says they are. Tech Admin needs to have a strong voice in standards. Otherwise they are left implementing whatever they are told to do without buy in and for someone in a volunteer position, that’s an awful lot like work. I’d go so far as to say a veto on things requiring they make a change, as they effectively have one already if they don’t want to actually make the change.
Rewrite them. They’re too huge and difficult to both implement and for the common player to understand. You would be hard pressed to find any other successful community with such extensive rules. It’s a real deterrent to new players, is a constant worry and dealing with any standards related case is painful, more because of the current DM Admin, but also because they are so byzantine.
It certainly makes building a server really hard. We should not be holding up servers or forcing a server that’s largely in compliance to take months getting up to those standards. We have very good monitoring programs and other standards. I’d rather trust those to correct any server side issues so we actually have a server. We’re so concerned about this stuff, we waste a lot of energy that could be used in building, playing or DMing.
3. Provisional DMs? If someone was a DM in NWN1, they should be a NWN2 DM. The only people who should be provisional DMs in my book are people who have never BEEN a DM. The whole Rick situation, and that he is current a PADM, is just illustrating absurdity with absurdity.
4. Admin Positions: To serve as an Admin, they must be active in their constituency. A Player Admin should play. A DM Admin should DM. Just like a Tech Admin must do Tech and Infrastructure has to work on the website.
5. Voting: I was a head staffer at one point. Most ALFA elections are decided by the voting Admins and their voting staff heads. In fact, the politics of that position have at times been very critical. Some people have been made Staff Heads versus non-voting staff purely on the basis of whether they have a vote or not already. It leads to situations where most of community may not be satisfied with a particular Admin, but the Admins themselves are okay with the status quo. As each Admin has 3 staffers, that is a block of 20 votes. It’s rigging the system. That’s not conspiracy theory, it happens. I was in that role for like 2 years.
I would suggest the three staffers for an Admin decide amongst themselves and cast one vote. Just as an HDM and an EADM were, and still are in some cases, had two votes for a server team I think Admin should only have 2 votes per Admin team.
6. HDMs – The HDMs need a larger role in ALFA. It’s all been centralized by Admin, under Admin. That’s not a very good deal for the people actually running the servers. It used to be that the HDMs had binding votes on Standards and could override Admin decisions. We should really go back to that and let the pointy end of the stick lead the community more.
7. Lead Admin Voting - The Lead Admin position should be voted upon by the whole community. They’re the Lead Admin for the community so the community should vote for them.
8. “The DM is always right” – DMs do build the world and they are running it, yes. When that extends to deciding who can play in that world, that’s not cool. We need a fair play doctrine as well. Placing characters in impossible circumstances, forcing players into impossible circumstances, rail road plots, etc is not cool. Dropping a massive CR encounter on someone is a lot like using a DM kill button. It’s not a substitute.
9. Admin held to a higher standard – Admins are the leaders of the community. They set the example. An Admin given a strike should have to step down.
10. Lead Admin Role – Compared to the DM and Player Admins, the Lead Admin actually seems the lesser of the three. I would suggest moving Standard wholly under the Lead Admin. The Lead Admin is effectively the leader of the community. Things that impact the whole community, like Standards, should be under them. The DM Admin role is not all about Standards. It should be about working with and supporting DMs, and also DMing, so this would give whomever is occupying that role more time to focus on the other important aspects of that job.
None the less, if I were running this is what my platform would be. This isn’t a passive-aggressive way of saying I’ll run if people support me, because they won’t and I wouldn’t. Just my two cents in no particular order.
1. Favored Souls and Warlocks – Allow them now and tweak them later. If people are using abilities we are concerned about for power gaming, deal with as such. I’ve done game design and play testing for years. The quest for perfect balance is an unending quest. The only immediate change I would make to them is treat a warlock’s invisibility just like we did Hide in Plain Sight.
2. Standards
Make them transparent. Discussions on play balance and standards that apply to the community should be viewable to the community and input accepted from it. Right now, it’s a hidden forum and does not need to be.
Restructure them. Standards members are basically picked by only the DM Admin and more often than not, reflect their point of view. Standards are a common cause for everyone, though. Each Admin should be able to seat people for it. One seat a piece, maybe? Two go to Player Admin to balance that the DM Admin is effectively a member. HDMs should be able to appoint one member of their server team as well. Why? They’re the ones stuck with implementing them. The actual standards that are implemented should than go up to a Admin and HDM vote – yes, HDMs should have a role. Standards should NOT be whatever the DM Admin says they are. Tech Admin needs to have a strong voice in standards. Otherwise they are left implementing whatever they are told to do without buy in and for someone in a volunteer position, that’s an awful lot like work. I’d go so far as to say a veto on things requiring they make a change, as they effectively have one already if they don’t want to actually make the change.
Rewrite them. They’re too huge and difficult to both implement and for the common player to understand. You would be hard pressed to find any other successful community with such extensive rules. It’s a real deterrent to new players, is a constant worry and dealing with any standards related case is painful, more because of the current DM Admin, but also because they are so byzantine.
It certainly makes building a server really hard. We should not be holding up servers or forcing a server that’s largely in compliance to take months getting up to those standards. We have very good monitoring programs and other standards. I’d rather trust those to correct any server side issues so we actually have a server. We’re so concerned about this stuff, we waste a lot of energy that could be used in building, playing or DMing.
3. Provisional DMs? If someone was a DM in NWN1, they should be a NWN2 DM. The only people who should be provisional DMs in my book are people who have never BEEN a DM. The whole Rick situation, and that he is current a PADM, is just illustrating absurdity with absurdity.
4. Admin Positions: To serve as an Admin, they must be active in their constituency. A Player Admin should play. A DM Admin should DM. Just like a Tech Admin must do Tech and Infrastructure has to work on the website.
5. Voting: I was a head staffer at one point. Most ALFA elections are decided by the voting Admins and their voting staff heads. In fact, the politics of that position have at times been very critical. Some people have been made Staff Heads versus non-voting staff purely on the basis of whether they have a vote or not already. It leads to situations where most of community may not be satisfied with a particular Admin, but the Admins themselves are okay with the status quo. As each Admin has 3 staffers, that is a block of 20 votes. It’s rigging the system. That’s not conspiracy theory, it happens. I was in that role for like 2 years.
I would suggest the three staffers for an Admin decide amongst themselves and cast one vote. Just as an HDM and an EADM were, and still are in some cases, had two votes for a server team I think Admin should only have 2 votes per Admin team.
6. HDMs – The HDMs need a larger role in ALFA. It’s all been centralized by Admin, under Admin. That’s not a very good deal for the people actually running the servers. It used to be that the HDMs had binding votes on Standards and could override Admin decisions. We should really go back to that and let the pointy end of the stick lead the community more.
7. Lead Admin Voting - The Lead Admin position should be voted upon by the whole community. They’re the Lead Admin for the community so the community should vote for them.
8. “The DM is always right” – DMs do build the world and they are running it, yes. When that extends to deciding who can play in that world, that’s not cool. We need a fair play doctrine as well. Placing characters in impossible circumstances, forcing players into impossible circumstances, rail road plots, etc is not cool. Dropping a massive CR encounter on someone is a lot like using a DM kill button. It’s not a substitute.
9. Admin held to a higher standard – Admins are the leaders of the community. They set the example. An Admin given a strike should have to step down.
10. Lead Admin Role – Compared to the DM and Player Admins, the Lead Admin actually seems the lesser of the three. I would suggest moving Standard wholly under the Lead Admin. The Lead Admin is effectively the leader of the community. Things that impact the whole community, like Standards, should be under them. The DM Admin role is not all about Standards. It should be about working with and supporting DMs, and also DMing, so this would give whomever is occupying that role more time to focus on the other important aspects of that job.