Death and Dying

This is a general open discussion for all ALFA, Neverwinter Nights, and Dungeons & Dragons topics.

Moderator: ALFA Administrators

Post Reply
User avatar
Leevoth
Dire Badger
Posts: 157
Joined: Fri Jan 25, 2008 2:59 am
Location: Ontario, Canada

Death and Dying

Post by Leevoth »

Ok so I lost my first character tonight and I'm wondering; is it ok to make a new character similar to the old one? Is it in poor taste but accepted? Or is it not ok at all?

I miss him already. :cry:
Zelknolf
Chosen of Forumamus, God of Forums
Posts: 6139
Joined: Tue Jul 05, 2005 7:04 pm

Post by Zelknolf »

The answer to that varies based on how similar we're talking.

Bob Boberson, a level 1 human fighter ( 16/13/16/10/10/8 ) dies and the player makes Rob Roberson, a level 1 human fighter ( 16/13/16/10/10/8 ), whose personality and memory mirrors Bob's at the moment of his death. <-- not kosher

Bob Boberson, a level 1 human fighter ( 16/13/16/10/10/8 ) dies and the player makes Fred Hammerman, a level 1 human fighter ( 16/13/16/10/10/8 ), whose personality is similar to Bob's, but whose memories do not carry over and whose interations start fresh. <-- technically okay, but people will talk about you behind your back.

Bob Boberson, a level 1 human fighter ( 16/13/16/10/10/8 ) dies and the player makes Jimmy Boberson, Bob's brother and a level 1 human fighter ( 16/14/14/12/10/10 ), who shares some traits, but is mostly a unique person from Bob. <-- minorly cheesy, but a cheese that is easily overcome with good RP.

Bob Boberson, a level 1 human fighter ( 16/13/16/10/10/8 ) dies and the player makes Tharivol Eilistil, a sun elf fighter ( 16/15/12/16/10/8 ), whose personality and knowledge are entirely different, but whose class and fighting style are similar. <-- probably alright; most players have classes and builds they like to play.
User avatar
Leevoth
Dire Badger
Posts: 157
Joined: Fri Jan 25, 2008 2:59 am
Location: Ontario, Canada

Post by Leevoth »

Thanks, that kinda what I figured but it's good to have someone else say it.

Especially in such a humourous manner. :lol:
User avatar
fluffmonster
Haste Bear
Posts: 2103
Joined: Mon Jan 05, 2004 11:54 pm
Location: Wisconsin, USA

Post by fluffmonster »

If the PC dies quick enough that no one got to know him, who will know whether the next PC has the same personality or not? ;)
Veilan
Lead Admin
Posts: 6152
Joined: Mon Jan 05, 2004 3:33 pm
Location: UTC+1
Contact:

Post by Veilan »

Zelknolf wrote:but people will talk about you behind your back.
That's for anglo and american pu... polite folk.

I'd tell it to your face how much it reeks of cheese ;).
The power of concealment lies in revelation.
User avatar
Godpuppet
Kobold Footpad
Posts: 37
Joined: Thu Apr 03, 2008 3:17 pm

Post by Godpuppet »

Judging at how easy it is to lagg die, this info is kinda useful.
NWN2 Acc: Godpuppet
Veilan
Lead Admin
Posts: 6152
Joined: Mon Jan 05, 2004 3:33 pm
Location: UTC+1
Contact:

Post by Veilan »

Yeah, whenever there is combat, the game really seems to seize up :?.

Luckily I've only been in a couple of fights so far, but everytime I just clicked a mob and then pieced together from the combat log afterwards what actually happened... :lol:
The power of concealment lies in revelation.
Zelknolf
Chosen of Forumamus, God of Forums
Posts: 6139
Joined: Tue Jul 05, 2005 7:04 pm

Post by Zelknolf »

Veilan wrote:That's for anglo and american pu... polite folk.

I'd tell it to your face how much it reeks of cheese ;).
Pushaw! ALFA is swimming in gossip; anglo-ness or germanic-ness doesn't seem to make a difference!


Fluff makes a good point, though. Few people actually care about remakes if no one met the character. There're a few people who'll grump, but I've yet to hear of anyone doing anything about it.
User avatar
hollyfant
Staff Head on a Pike - Standards
Posts: 3481
Joined: Mon Oct 24, 2005 3:33 pm
Location: the Netherworl... lands! I meant the Netherlands.

Post by hollyfant »

The smallest, simplest yet most noticeable way to change a character concept is probably switching the sex. Give the new guy/gal a quirk the old one didn't have and usually you're good to go. Just don't expect to get away with that twice. We only have the two sexes to work with, you see. :luff:
User avatar
JaydeMoon
Fionn In Disguise
Posts: 3164
Joined: Sun Jan 04, 2004 11:03 pm
Location: Paradise
Contact:

Post by JaydeMoon »

That's Holly.

Incapable of thinking outside the box.
<Burt>: two dudes are better than one.

DMG v.3.5 p.6, 8, and 14

BEATZ
User avatar
Dragoness
Dire Badger
Posts: 115
Joined: Sun Mar 23, 2008 3:31 am
Location: EST (GMT -5/-4)
Contact:

Post by Dragoness »

:P so basically the dead people get a sex change? XD
Image
Mikayla
Valsharess of ALFA
Posts: 3707
Joined: Sat Jan 03, 2004 5:37 pm
Location: Qu'ellar Faen Tlabbar, Noble Room 7, Menzoberranzan, NorthUnderdark

Post by Mikayla »

D:
so basically the dead people get a sex change? XD

Huh.

**Mulls it over . . . **
ALFA1-NWN1: Sheyreiza Valakahsa
NWN2: Layla (aka Aliyah, Amira, Snake and others) and Vellya
NWN1-WD: Shein'n Valakasha
Post Reply