
Now, do illusions get modifiers based on how far from what is actually there you are trying to disguise it?
The save is determined by:
10 + Caster Attribute Bonus + Spell Level + Feat Modifiers
Save is determined by:
d20 + Will bonus.
At it's most basic level, a level 1 wizard with a 16 intelligence and Spell Focus Illusion casting Disguise Self sets up a DC of 16 and an NPC with a +3 Will Save need roll a 13 or better to pierce that illusion.
Does it get any easier or harder based on what's really going on?
One would think that a woman disguised as a man but then sounding like a woman would set off more mental alarms than a man disguised as a different man sounding like a man?
It then comes down to using your illusions to create more minor and subtle changes vs gross changes that are more easily disbelieved.
The illusory floor over a pit trap, harder to disbelieve if it's an illusion of a solid wooden floor cast over a rotting, unstable wooden floor versus illusory granite over empty space?
Where does this get reflected, if at all?
Easy answer is DM's call, but I was wondering how different folks might approach this and the reasons why?