View from behind the curtains
Posted: Wed Nov 14, 2007 9:25 pm
Over the last twenty four hours I've had my inbox bursting full with PMs with people thanking me for the work I've done; apologiesing as they believed it was them who made me step down; and more often than not, asking what caused me to step down. First of all, thank you everyone for your words - it means a lot. And my apologies that I did not get to achieve everything during my term that I had hoped for. This post is partly in response to those PMs - partly as a last attempt to try and set ALFA on a solid road for the future.
I am not going to tell everyone my reason for stepping down - they are mine alone and I have no desire to start any drama and pointless bickering. ALFA has enough of that as it is. What I am going to do is offer a view of the ALFA that I see after chairing the Admin for just under 6 months. And maybe most importantly, advice which I suggest ALFA seriously consider if we wish to return to our former heights. I am going to try and provide a view of both good and bad, but I warn you, the bad is there so if you want a sunny disposition of ALFA, look else where.
There are three strong things currently going for ALFA: (1) the community; (2) the vision; and (3) a small handful of hard working magicians. ALFA community, as a whole, is special. THe people here are friendly and warm. While I'm not the sort of person to sit on chat and talk for hours on end, I have made some good friends on ALFA, a few of which have carried on despite the other leaving ALFA/NWN. To add to this, I guess you've also got the memories of shared fun while playing - I just recieved a PM a couple of hours ago containing a load of screenshots from some adventures with a player who I played with years ago. That certainly brought a large smile to my face. ALFA certainly has a more tightly knit community than most, which I think is what has kept it alive over this transition period and may do so in the future.
I think this is ALFAs biggest selling point - the thing that seperates it from all those other PW out there. THe vision to recreate the entire Forgotten Realms using the NWN engine. This shouldn't be taken lightly. There are other PW out there who focus on RP, some even set in the realms, like us. However, none of them can promise their members that they are aiming to recreate as much of the realms as possible. Of course, it brings its own problems but at the end of the day, this is something that raises us above the rest. Keep this in mind, ALFA. Don't forget it.
Third, and maybe most importantly, a small group of hard working people behind the scenes. Cipher, AL, Rick, indio, Hialmar, Legionnaire; to name but a few. This is the group of people who will see ALFA standing on its feet; who will help her when she's sick and be there for her during her glory. These are the magicians who keep life in ALFA and will see ALFA through to NWN2, come rain, hail or snow. Never stop heaping praise on these people - they have earned every speck of praise you can give and more.
It's these three things that will keep ALFA rolling slowly onwards. However, we are not with out our negatives; which at the end of the day, is the reason for this post - to highlight them for people and suggest possible solutions.
ALFA is currently on a slippery slope into the NWN history books. At this rate, I would predict that within 9-12 months, our first server will split off to form their own world. While that might not use to have been a problem, when we are down to just a few it does become more significant. By 24 months we will be down to a couple of servers and a handful of players, with nothing making us much different from other PW than our memories.
It may be a horrible outlook, and yes, I am exaggerating, but this is the road I honestly think ALFA is on at present. Our membership isn't increasing - if anything it's shrinking. We will, of course, see a boost when we start to get NWN2 servers Live. But ask yourself how long that will last. I know I have asked myself that many times before. ANd to boot, we have an enmity towards change, which isn't doing anything to attract more people.
I n eed only look back a month or so to see a glowing example of this. THe Planetouched issue was a chance for us to show each other that we were capable of compromise. That we could find a middle ground that everyone can agree at. BUt no, we went back to the same old thing we've seen a hundred and one times before. Really people, is it really so hard and time consuming for a DM to say "I don't want to DM Planetouched, but go speak to DM Joe over there - I think he's got something running for Planetouched". IT really won't cause the DM a nervous breakdown saying all those twenty words, and they would have made DM Joe's (and the players) time in ALFA more enjoyable.
What ALFA really needs it to get over this fear of change. We need a solid Admin group who are able to push forward changes for the benefit of ALFA, without squabling over every small detail. And this, I feel, comes back to the system we currently have.
WHat I suggest ALFA needs, in order to encourage this prescribed dosage of change, is a change to the structure of the ADmin body. At present, each Admin is elected on their own merits, which have caused conflicts time and time again. Murky, Bear, Ava and Indio; Squat, Inaubyrn, Mikayla and Bool; Bool and HEEGZ; myself, Mikayla and Rusty. At one stage, maybe such conflicts were not ground breaking - ALFA would still roll on its course. But at this point in our life, I believe that ALFA needs a system in place to allow for a united Admin team, who are able to put forward a common policy for ALFA to work towards.
As such, my first suggestion is to reconsider LEm's old suggestion of electing an Admin Team rather than 5 individuals. This comes with pros and cons, as everything does. It will allow greater power in the hands of a few, as one of the biggest checks (fellow Admin) would be removed. However, I feel that such a risk is worth while, for the benefits that we may gain. Having a common front will allow us to progress at a rate rarely seen in ALFA. I can tell you, from experience, when all 5 Admin were in agreeance over things, everything ran beautifully. Sure, nothings wrong with a few disagreements, but when you have polar opposites in Admin positions, it isn't the nicest thing in the world.
My second suggestion would be with regards to the NWN community as a whole. Let us get our name out there. Contact the VAult, see if we can get someone like Mikayla to be interviewed about the 'New ALFA'. Get our custom scripts and what ever other content we have up on the vault. Not packaged under ALFA's Haks, but under attractive names that will make them useable to many. Pile our effort into getting Silverymoon, Anaroch and Moonsea Live, so we can get out there and show the community what we have.
Let the community see a rebranded ALFA. An ALFA that works beside the community. An ALFA that praises its contributers instead of shooting them down. An ALFA that is not afraid of change.
I know I have had some great times in ALFA and I know many others here have. Let us do everything we can to make sure others can experience the fun we've had.
Anyway, I am off to download the Haks and then what fun is still to be had on our NWN1 servers. Hopefully will see you all in game
I am not going to tell everyone my reason for stepping down - they are mine alone and I have no desire to start any drama and pointless bickering. ALFA has enough of that as it is. What I am going to do is offer a view of the ALFA that I see after chairing the Admin for just under 6 months. And maybe most importantly, advice which I suggest ALFA seriously consider if we wish to return to our former heights. I am going to try and provide a view of both good and bad, but I warn you, the bad is there so if you want a sunny disposition of ALFA, look else where.
There are three strong things currently going for ALFA: (1) the community; (2) the vision; and (3) a small handful of hard working magicians. ALFA community, as a whole, is special. THe people here are friendly and warm. While I'm not the sort of person to sit on chat and talk for hours on end, I have made some good friends on ALFA, a few of which have carried on despite the other leaving ALFA/NWN. To add to this, I guess you've also got the memories of shared fun while playing - I just recieved a PM a couple of hours ago containing a load of screenshots from some adventures with a player who I played with years ago. That certainly brought a large smile to my face. ALFA certainly has a more tightly knit community than most, which I think is what has kept it alive over this transition period and may do so in the future.
I think this is ALFAs biggest selling point - the thing that seperates it from all those other PW out there. THe vision to recreate the entire Forgotten Realms using the NWN engine. This shouldn't be taken lightly. There are other PW out there who focus on RP, some even set in the realms, like us. However, none of them can promise their members that they are aiming to recreate as much of the realms as possible. Of course, it brings its own problems but at the end of the day, this is something that raises us above the rest. Keep this in mind, ALFA. Don't forget it.
Third, and maybe most importantly, a small group of hard working people behind the scenes. Cipher, AL, Rick, indio, Hialmar, Legionnaire; to name but a few. This is the group of people who will see ALFA standing on its feet; who will help her when she's sick and be there for her during her glory. These are the magicians who keep life in ALFA and will see ALFA through to NWN2, come rain, hail or snow. Never stop heaping praise on these people - they have earned every speck of praise you can give and more.
It's these three things that will keep ALFA rolling slowly onwards. However, we are not with out our negatives; which at the end of the day, is the reason for this post - to highlight them for people and suggest possible solutions.
ALFA is currently on a slippery slope into the NWN history books. At this rate, I would predict that within 9-12 months, our first server will split off to form their own world. While that might not use to have been a problem, when we are down to just a few it does become more significant. By 24 months we will be down to a couple of servers and a handful of players, with nothing making us much different from other PW than our memories.
It may be a horrible outlook, and yes, I am exaggerating, but this is the road I honestly think ALFA is on at present. Our membership isn't increasing - if anything it's shrinking. We will, of course, see a boost when we start to get NWN2 servers Live. But ask yourself how long that will last. I know I have asked myself that many times before. ANd to boot, we have an enmity towards change, which isn't doing anything to attract more people.
I n eed only look back a month or so to see a glowing example of this. THe Planetouched issue was a chance for us to show each other that we were capable of compromise. That we could find a middle ground that everyone can agree at. BUt no, we went back to the same old thing we've seen a hundred and one times before. Really people, is it really so hard and time consuming for a DM to say "I don't want to DM Planetouched, but go speak to DM Joe over there - I think he's got something running for Planetouched". IT really won't cause the DM a nervous breakdown saying all those twenty words, and they would have made DM Joe's (and the players) time in ALFA more enjoyable.
What ALFA really needs it to get over this fear of change. We need a solid Admin group who are able to push forward changes for the benefit of ALFA, without squabling over every small detail. And this, I feel, comes back to the system we currently have.
WHat I suggest ALFA needs, in order to encourage this prescribed dosage of change, is a change to the structure of the ADmin body. At present, each Admin is elected on their own merits, which have caused conflicts time and time again. Murky, Bear, Ava and Indio; Squat, Inaubyrn, Mikayla and Bool; Bool and HEEGZ; myself, Mikayla and Rusty. At one stage, maybe such conflicts were not ground breaking - ALFA would still roll on its course. But at this point in our life, I believe that ALFA needs a system in place to allow for a united Admin team, who are able to put forward a common policy for ALFA to work towards.
As such, my first suggestion is to reconsider LEm's old suggestion of electing an Admin Team rather than 5 individuals. This comes with pros and cons, as everything does. It will allow greater power in the hands of a few, as one of the biggest checks (fellow Admin) would be removed. However, I feel that such a risk is worth while, for the benefits that we may gain. Having a common front will allow us to progress at a rate rarely seen in ALFA. I can tell you, from experience, when all 5 Admin were in agreeance over things, everything ran beautifully. Sure, nothings wrong with a few disagreements, but when you have polar opposites in Admin positions, it isn't the nicest thing in the world.
My second suggestion would be with regards to the NWN community as a whole. Let us get our name out there. Contact the VAult, see if we can get someone like Mikayla to be interviewed about the 'New ALFA'. Get our custom scripts and what ever other content we have up on the vault. Not packaged under ALFA's Haks, but under attractive names that will make them useable to many. Pile our effort into getting Silverymoon, Anaroch and Moonsea Live, so we can get out there and show the community what we have.
Let the community see a rebranded ALFA. An ALFA that works beside the community. An ALFA that praises its contributers instead of shooting them down. An ALFA that is not afraid of change.
I know I have had some great times in ALFA and I know many others here have. Let us do everything we can to make sure others can experience the fun we've had.
Anyway, I am off to download the Haks and then what fun is still to be had on our NWN1 servers. Hopefully will see you all in game
