Actually, as my forum title proves I'm the salmon-pawing godless marauding killing machine here, so that's where your argument falls apart! Zing!Regalis wrote:Bulls, like you [...]Bears, like me

On a more serious note, if I understood why people try to powergame in ALFA isntead of elsewhere, I'd have my psychology credit writs gilded. Some motivation I can imagine is because in ALFA it matters, you can feel "smarter", you got attached to a character and get ambitious, there's a certain thrill, etcetera. Sadly my argument isn't purely hypothetical, but I'm a little tired of giving depressing anecdotes.
If we could somehow transform ALFA into that "small" community feel, where everyone knows, and feels attached to, everybody, that would be perfect... but it's a herculean task, against interests long-entrenched. ALFA, usually, has some sort of detente, which from time to time resettles as Admin positions shift or topics are brought up. I think you can feel the underlying friction we have... some consider it politicking, others, like me, a proof that there's passion and life in the project.
So... maybe we can focus a little back on the topic, because Exodites certainly don't deserver "their" thread hijacked for trying to shake the 1 PC pillar.
My own opinion still is that we should try to be as accomodating as possible to people with 1 PC in each world, and give them enough time and opportunity to consider what they want. However, the creation of new characters if you already have at least 1 active one in your vault should be stopped as soon as possible. That way we will eventually drift toward one PC.
Your point of concentration also is what worried me, but that's not to help. People go to where the action is, and we probably would fare better if we had less servers. That's however not technically possible at this point. As I like to say, every area apart from 1 inn, 1 shop and 1 cave needs justification to go into a module
