Right? I was hoping for a simplistic answer from one of the higher ups to reconfirm what we are doing. Instead I got four pages of drivel. That'll teach me to post in general and not in the admin forum.oldgrayrogue wrote:The fact that this thread is four pages long is laughable.
I was going to post a new topic called "We Argue Over Nothing in ALFA" and see how many pages the nonsense went on for.
Running in Game
Moderator: ALFA Administrators
Re: Running in Game
Zyrus Meynolt: [Party] For the record, if this somehow blows up in our faces and I die, I want a raiseSwift wrote: Permadeath is only permadeath when the PCs wallet is empty.
<Castano>: danielnm - can you blame them?
<danielmn>: Yes,
<danielmn>: Easily.
"And in this twilight....our choices seal our fate"
Re: Running in Game
Now, as a member who tend to agree that running all over the place is a bit weird, I have no problems with people who do. To each their own and stuff like that. On the point of actually running to complete statics faster, well.. Who cares really? I mean, if it's a one-time static, then when it's done, it's done. No amount of running will let you do it again. If it is a repeatable static, like post statics, then who cares? They are all on a timer anyways. Doesn't matter if it takes you 2 minutes or 20 minutes to complete. You will still have to wait a few RL days before you can do them again. The only ones I think that matters and caring opinions should be directed against, are the (now forbidden) patrols of TSM, which you could rince-repeat over and over and over again without having to wait.Just about everyone wrote:I think that it is perfectly clear that those who run to complete statics have a clear advantage over those who don't: they get them done more quickly.
Also, the argument that you shouldn't run unless it's IC for you to do so is just dumb. If we assume that I was "caught" running by a DM and asked for a reason as to why I was running, who is that DM to say that I am IC or not? I mean, the DM can have an opinion, but at the end of the day, it's my character, not his/her. So if the reason is: "My PC thinks that he is being chased by pink dragons who fart rainbows" then what is the DM going to do, say no? If a DM gets to decide what is IC for me to do and what isn't, then why isn't the DM playing my character?
It's simple. Some people will run, some people wont. I for one will run when I want to get from point A to point B in order to play with people.
pragmatic (adj.)
The opposite of idealistic is pragmatic, a word that describes a philosophy of "doing what works best."
From Greek pragma "deed," the word has historically described philosophers and politicians who were
concerned more with real-world application of ideas than with abstract notions. A pragmatic person
is sensible, grounded, and practical.
The opposite of idealistic is pragmatic, a word that describes a philosophy of "doing what works best."
From Greek pragma "deed," the word has historically described philosophers and politicians who were
concerned more with real-world application of ideas than with abstract notions. A pragmatic person
is sensible, grounded, and practical.
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- Mook
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Re: Running in Game
They're the DM. That's why.boombrakh wrote:Now, as a member who tend to agree that running all over the place is a bit weird, I have no problems with people who do. To each their own and stuff like that. On the point of actually running to complete statics faster, well.. Who cares really? I mean, if it's a one-time static, then when it's done, it's done. No amount of running will let you do it again. If it is a repeatable static, like post statics, then who cares? They are all on a timer anyways. Doesn't matter if it takes you 2 minutes or 20 minutes to complete. You will still have to wait a few RL days before you can do them again. The only ones I think that matters and caring opinions should be directed against, are the (now forbidden) patrols of TSM, which you could rince-repeat over and over and over again without having to wait.Just about everyone wrote:I think that it is perfectly clear that those who run to complete statics have a clear advantage over those who don't: they get them done more quickly.
Also, the argument that you shouldn't run unless it's IC for you to do so is just dumb. If we assume that I was "caught" running by a DM and asked for a reason as to why I was running, who is that DM to say that I am IC or not? I mean, the DM can have an opinion, but at the end of the day, it's my character, not his/her. So if the reason is: "My PC thinks that he is being chased by pink dragons who fart rainbows" then what is the DM going to do, say no? If a DM gets to decide what is IC for me to do and what isn't, then why isn't the DM playing my character?
It's simple. Some people will run, some people wont. I for one will run when I want to get from point A to point B in order to play with people.
Current PCs:
Zova Earth Breaker, Monk of Rasheman
Alyra Ashedown, Knight Commander of Silverymoon
Zova Earth Breaker, Monk of Rasheman
Alyra Ashedown, Knight Commander of Silverymoon
Re: Running in Game
Our rules explicitly forbid character concepts that are designed to subvert its rules, such as one who runs everywhere because he believes he's being chased by pink dragons that fart rainbows.
Strictly speaking, you're correct that the DM doesn't get to decide by virtue of being a DM. The PA gets to decide and has the power to delegate that decision to a DM.
Strictly speaking, you're correct that the DM doesn't get to decide by virtue of being a DM. The PA gets to decide and has the power to delegate that decision to a DM.
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- Mook
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Re: Running in Game
Way to disprove my single line answer, Zelk. *runs off crying to room*Zelknolf wrote:Our rules explicitly forbid character concepts that are designed to subvert its rules, such as one who runs everywhere because he believes he's being chased by pink dragons that fart rainbows.
Strictly speaking, you're correct that the DM doesn't get to decide by virtue of being a DM. The PA gets to decide and has the power to delegate that decision to a DM.
Current PCs:
Zova Earth Breaker, Monk of Rasheman
Alyra Ashedown, Knight Commander of Silverymoon
Zova Earth Breaker, Monk of Rasheman
Alyra Ashedown, Knight Commander of Silverymoon
- dergon darkhelm
- Fionn In Disguise
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Re: Running in Game
Yeah!They're the DM. That's why.
I find it almost stunning that there is within ALFA a sizable group of people that actually support sprinting through repeatable statics.
It saddens me. It really does.
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
NWN2: ??
gsid: merado_1
Re: Running in Game
The question is what precentage of PCs do you want playing utter lunatics running about and what impact would it have on the overall playing atmosphere. My guess is a bad one.boombrakh wrote:"My PC thinks that he is being chased by pink dragons who fart rainbows"
Thats not really an argument for anything. Some people would farm, some wont, some would CvC, others wont, some would cheat some wont... etc.boombrakh wrote: It's simple. Some people will run, some people wont.
Question is what guidelines best suit an RP community.
I admit i did that a few times (I remember once but possibly more?) Though i'd not have that as a legitimate rule.boombrakh wrote: I for one will run when I want to get from point A to point B in order to play with people.
Again, we've never banned anyone for running, its not a horrible crime, but it simply ruins the game for others as it looks dumb and doesnt make much IC sense.
So.. just don't run.
<paazin>: internet relationships are really a great idea
- Swift
- Mook
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Re: Running in Game
Just.kid wrote: just don't run.
Don't.
Run.
It saddens me and shows me just have far away ALFA has moved from what made it great that a rule as simple as this one that has been around since virtually the day we began is even being debated and worse, outright derided.
What the Fuck happened to us? This isn't growing up.
Re: Running in Game
Eh... there have always been runners, and the people who do it have always insisted that it's not a big deal.
As I recall, it was such a rampant problem in NWN1 that we gave our DMs a trip tool, which knocked players over and did a little damage to them because they "stumbled" while running (iirc, too common to lengthily discuss or to enforce with any investigation or due process, so we just shoved them over and put floaty text over their heads that amounted to "Knock it off." -- or we put traps and stealthed spawns on the road).
I note the proportions of people arguing the different sides in this thread; runners remain in the minority, and the reasons for it sound like what they've always been (it's usually bad RP; we don't design our world to handle it well because we expect people to not do it very often)
As I recall, it was such a rampant problem in NWN1 that we gave our DMs a trip tool, which knocked players over and did a little damage to them because they "stumbled" while running (iirc, too common to lengthily discuss or to enforce with any investigation or due process, so we just shoved them over and put floaty text over their heads that amounted to "Knock it off." -- or we put traps and stealthed spawns on the road).
I note the proportions of people arguing the different sides in this thread; runners remain in the minority, and the reasons for it sound like what they've always been (it's usually bad RP; we don't design our world to handle it well because we expect people to not do it very often)
Re: Running in Game
So yeah.. clearly it doesn't matter if I run or not because I was just walking down a road just now and I failed a Constitution check and got 1 point of non-lethal damage as well as STR and DEX damage. If the punishment for walking is the same as for running, whats next? Rolling? Will I get to roll Con-checks while taking the caravan? 

pragmatic (adj.)
The opposite of idealistic is pragmatic, a word that describes a philosophy of "doing what works best."
From Greek pragma "deed," the word has historically described philosophers and politicians who were
concerned more with real-world application of ideas than with abstract notions. A pragmatic person
is sensible, grounded, and practical.
The opposite of idealistic is pragmatic, a word that describes a philosophy of "doing what works best."
From Greek pragma "deed," the word has historically described philosophers and politicians who were
concerned more with real-world application of ideas than with abstract notions. A pragmatic person
is sensible, grounded, and practical.
Re: Running in Game
You chewed up the buffer usually provided to keep normal walking from tripping the sensors due to your running around, and then had a clock irregularity bumped you over.
Not a problem for walkers.
Not a problem for walkers.
Re: Running in Game
So it had nothing to do with Longstrider spell being active? Or the fact that my clock goes backwards?Zelknolf wrote:You chewed up the buffer usually provided to keep normal walking from tripping the sensors due to your running around, and then had a clock irregularity bumped you over.
Not a problem for walkers.
pragmatic (adj.)
The opposite of idealistic is pragmatic, a word that describes a philosophy of "doing what works best."
From Greek pragma "deed," the word has historically described philosophers and politicians who were
concerned more with real-world application of ideas than with abstract notions. A pragmatic person
is sensible, grounded, and practical.
The opposite of idealistic is pragmatic, a word that describes a philosophy of "doing what works best."
From Greek pragma "deed," the word has historically described philosophers and politicians who were
concerned more with real-world application of ideas than with abstract notions. A pragmatic person
is sensible, grounded, and practical.
Re: Running in Game
That's what the buffer is normally for.boombrakh wrote:So it had nothing to do with Longstrider spell being active? Or the fact that my clock goes backwards?Zelknolf wrote:You chewed up the buffer usually provided to keep normal walking from tripping the sensors due to your running around, and then had a clock irregularity bumped you over.
Not a problem for walkers.
Re: Running in Game
For making my clock to run backwards?Zelknolf wrote:That's what the buffer is normally for.boombrakh wrote:So it had nothing to do with Longstrider spell being active? Or the fact that my clock goes backwards?Zelknolf wrote:You chewed up the buffer usually provided to keep normal walking from tripping the sensors due to your running around, and then had a clock irregularity bumped you over.
Not a problem for walkers.
pragmatic (adj.)
The opposite of idealistic is pragmatic, a word that describes a philosophy of "doing what works best."
From Greek pragma "deed," the word has historically described philosophers and politicians who were
concerned more with real-world application of ideas than with abstract notions. A pragmatic person
is sensible, grounded, and practical.
The opposite of idealistic is pragmatic, a word that describes a philosophy of "doing what works best."
From Greek pragma "deed," the word has historically described philosophers and politicians who were
concerned more with real-world application of ideas than with abstract notions. A pragmatic person
is sensible, grounded, and practical.
- maxcell
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Re: Running in Game
I'll play when the pimple faced virgins are done playing "in charge" and are long gone.kid wrote:
Sanity!
Now remind me why this person doesnt play?