Player poll: Prefered solutions to the density problem?

This is a general open discussion for all ALFA, Neverwinter Nights, and Dungeons & Dragons topics.

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Which do you prefer as a player?

Increase density by allowing "dead" servers to be removed from live, and put back to beta at the discretion of admin. Note this could include servers with a few active campaigns, even ones your PC participates in.
24
24%
Increase density by controlling the number of servers allowed to be live. Once live, servers would not be removed, even if "dead", and their spots could not be taken by other servers while they remained live.
9
9%
A combination of the first two choices, which allows a maximum number of servers, but servers deemed "dead" by admin can only be removed if they are to be replaced by a server in beta.
9
9%
Just provide a clear-and-present system to match players and DMs by timezones and playstyles, for both new and existing PCs. This includes giving existing PCs IC reasons to travel, if need be.
33
33%
Something else (post)
6
6%
Change nothing from its current state.
18
18%
 
Total votes: 99

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kmj2587
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Post by kmj2587 »

Just a quick question to everyone talking about retiring PCs for cut servers and such: Does retiring your current PC mean you can't make a new one? If you absolutely cannot find a good reason to move your current PC, why not make a new one somewhere else? If you're unwilling to do so, why?
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Twiggy
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Post by Twiggy »

Some players have years invested in their PCs. Those PCs are not easily dropped for OOC reasons.
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kmj2587
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Post by kmj2587 »

Twiggy wrote:Some players have years invested in their PCs. Those PCs are not easily dropped for OOC reasons.
I didn't say the PCs were easily dropped, but you haven't answered the question.
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Twiggy
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Post by Twiggy »

kmj2587 wrote:Does retiring your current PC mean you can't make a new one?
No.
If you absolutely cannot find a good reason to move your current PC, why not make a new one somewhere else? If you're unwilling to do so, why?
Some players have years invested in their PCs. Those PCs are not easily dropped for OOC reasons.
Further if someone is forced to retire a well developed long time PC due to OOC reasons, why would they just take their licks and make a new one?
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Misty
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Post by Misty »

dropping a beloved PC for OOC reasons stinks. Kills some of the joy in the game. Why make a new one, that one might also have to be dropped for OOC reasons.
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darrenhfx
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Post by darrenhfx »

Some folks are taking a break and waiting for NWN2 to come out as well.

(Personally I'm looking forward to all of these formerly high-level folks floundering with lvl 1 characters in a new game system, but I'm bent like that) ;)
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Leareth
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Post by Leareth »

I'm so with people. I have lost my longest standing PC for IC reasons and that sucked alot. To have to drop something that you've worked months on to create just becuase would render me uninterested in making another charater ever. Why bother make anything if random OOC junk can take it away? Death at least is a story and has significance. My last PC Azair wouldn't have left SD for long either since she was commited to a cause and less we are going to say that cause evaporated (which isn't likely since it would mean serious damage to a large section of land which definaly isn't cannon) like hell would she move.

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Post by Stormseeker »

Ahh but a crafty dm can come up with ic reasons for anyone to move to the next server. Nothing else they can pull the "insert diety" fixed it card.
I think it's the ooc lak of player/dm's that is causing me ic boredom,nobody talk's with me,etcc.. Nothing like a dm asking you why you are striking up a one sided conversation for rl hour.
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Leareth
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Post by Leareth »

Stormseeker wrote:Ahh but a crafty dm can come up with ic reasons for anyone to move to the next server. Nothing else they can pull the "insert diety" fixed it card.
I think it's the ooc lak of player/dm's that is causing me ic boredom,nobody talk's with me,etcc.. Nothing like a dm asking you why you are striking up a one sided conversation for rl hour.
*shrugs* for some that would work but honestly why should I have to move? I mean if I'm happy where I am why should I be forced to move at all? Is that fair to me? I mean I may not have tons of people to talk to but I'm fine with that. I've had some great times with just a few people around but they where consistant. Also I'm pretty good at coming up with stuff for my pc to do asuming she can travel around the current server. I really don't see the need to close down servers but player/DM matching would be nice.

Leareth
AKA: Starlainya (stupid gamespy)
Current PC: Adellie Leonsen
Gone but not forgotten: Azair Auvreaplith'vain

<aybabtu> White_Warlock: Leareth is a roleplaying world based in the winter of our discontent.
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Leareth
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Post by Leareth »

Blasted work connection...
Leareth
Last edited by Leareth on Mon Jun 19, 2006 9:48 pm, edited 1 time in total.
AKA: Starlainya (stupid gamespy)
Current PC: Adellie Leonsen
Gone but not forgotten: Azair Auvreaplith'vain

<aybabtu> White_Warlock: Leareth is a roleplaying world based in the winter of our discontent.
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ayergo
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Post by ayergo »

"Something else"

Build stuff people like and doesn't require DM action 24/7.
Get a good DM crew.
Let teams that fall behind just fall behind, lets not waste time on whether they should be dropped or not. If Admin suspects they don't want to participate, talk to them kindly.

Admin has always had the power to bump a server, i don't see why anything needs to change that much.
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Fionn
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Post by Fionn »

did you not see the debacle when Duck was bumped? Clearly defined expectations to get *and stay* live are needed. Binding Admin's hands is not, but something more than mere whim (OK, well thought whim, but still whim without defined expectations).

Regular auditing is also needed. I've had PCs point out mistakes in TPI I had no clue about.
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coach
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Post by coach »

sorry double post

see below
Last edited by coach on Mon Jun 19, 2006 10:16 pm, edited 1 time in total.
Garrigan DeLorre - Paladin 6 - died honorably in battle
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coach
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Post by coach »

something else:

current NWN2 admin proposal stipulations

very confusing poll

does "change nothing from current state" mean current state of NWN1 or the current state of the NWN2 admin proposal?

couldnt find that as an option in the poll that represented the current proposal (unless i misread something) and can't understand why

option two seemed too but then adds in something about dead stuff that i don't remember in the current admin proposal (again i may have misread)

edit: this part...
Once live, servers would not be removed, even if "dead", and their spots could not be taken by other servers while they remained live.
should not have been added to option 2 IF that was supposed to represent current admin NWN2 proposal because basically adding that to the option would cause people not to vote for it...an option thus to build a fixed number say 7 and if 5 went dead TUFF you will only have 2 servers!...who would vote for that?

that is not representative of the current admin proposal and thus the current admin proposal does not have an option in this poll

i'm not suggesting there was an agenda of bias against current admin proposal behind the wording, but the addition of that quoted part will skew people from voting for that option
Last edited by coach on Mon Jun 19, 2006 10:33 pm, edited 2 times in total.
Garrigan DeLorre - Paladin 6 - died honorably in battle
X'Anne - Witch (Druid/Ranger mix) 4 - captured and imprisoned awaiting trial (retired)
Talon Xavaliir - Cleric 11 - living

"I didn't know he only had six kids, I thought he had millions." (on the passing of Gary Gygax)
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RangerDeWood
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Post by RangerDeWood »

I chose option 3 bearing the addition of clear-cut guidelines to what defines a "dead" server. I had a conversation a little while ago with Inaubryn, iirc, about this issue and my opinion on "dead" servers is quite precise. I won't post anything regarding the conversation without the consent of the second party but if Admin wishes I can paraphrase in a PM.
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