Two PCs on the same server?

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Brokenbone
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Re: Two PCs on the same server?

Post by Brokenbone »

Okay here was the policy from Feb 1st, which fortunately did not get revoked after the trial period, nor though has it been changed either... so look for the exception thing, I guess it was really HDM permission, for a DM event, where removed right after and a PC Bio update. It would be conceivable that a DM event could be "okay I am going shopping for a Chapbook worth 10xp on some other server, please handhold me... yes it's IC to travel 3000 miles for me to get the 400th copy of a Chapbook this halfling keeps asking every adventurer for... :)
ALFA's Two Pc policy:
Effective February 1st 2013, Alfa will move to a two PC policy. This policy will be considered "under ongoing review" and is subject to change or removal at any time by the PA. The PA will rule on any issues arising from the policy needing clarified in the future. While every member in good standing can play at least one PC in ALFA at any time, playing a second PC (or Alt) at the same time is a privilege subject to review by the PA and can be removed for a given member based on that member's behavior within the community.

A member's two PCs may not play on the same server or on a server on which that member is engaged as a dm. The rules governing DMing and playing on servers will be applied to the two pc rules where appropriate. Thirty days must pass before a member can play a PC on any sever where a previous PC of the member has played with the following exceptions:
-In rare instances where an active dm is supervising the pc for a dmed event and the DM immediately removes the PC from the server at the conclusion of the event- this requires HDM approval of the server in question. The DM is to note the exception in the player's notes.
-In instances where the original PC is no longer playable (i.e. either dead or permanently retired), with HDM approval of the server in question.

The temporary retirement policy is removed effective with the onset of the two pc policy. Players may play any retired pc in their vault as their alt, understanding that any pc retired prior to the pre-retirement date still needs to clear our exception process. Once a player has two active pcs, no prior pcs, retired either before or after the temp retirement date are eligible to play. This gives every player the option of making their alt either a temp retired pc or a retired pc that clears the exception process, but then effectively closes the door on old pcs and the temporary retirement policy going forward.

Administration will not tolerate abuse of this policy, including but not limited exploits, twinking and muling. Members found to be exploiting or cheating by using two pcs inappropriately in any way should expect serious consequent up to and including removal from the community. ALFA will log and retain records from every server for review that will look for any instances of inappropriate behavior.
http://www.alandfaraway.org/phpBB3/view ... 67&t=49002 <--- used to be like an announcement or sticky, but after some months just got down to a plain Admin post.

I guess the "PA could... rule on issues arising... from this policy" like if they wanted to change 30 days to 1 day or give an exception for shopping, additional non-HDM approvers or whatever. Though I think the PA of the time, Regas, sort of got all Admin "buy in" to some degree, probably HDMs too, not necessarily unanimity but at least a level of support which felt solid enough.
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Re: Two PCs on the same server?

Post by Veilan »

Brokenbone wrote:I guess the "PA could... rule on issues arising... from this policy" like if they wanted to change 30 days to 1 day or give an exception for shopping, additional non-HDM approvers or whatever.
That'd not be ruling on issues arising from the policy, it'd be changing the policy.
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Brokenbone
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Re: Two PCs on the same server?

Post by Brokenbone »

Fair enough, it could then be the kind of thing that provokes whatever kind of consultative process hell that presumably preceded the first go.
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Re: Two PCs on the same server?

Post by Veilan »

Oh, like FR's hell, there's several layers - and this wasn't the "first go"...

But let's not get into old-people anecdote territory ;).
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Re: Two PCs on the same server?

Post by HEEGZ »

boombrakh wrote:So I was thinking. Let's say that there is something your character needs to collect on another server than the one you're currently playing on (I wont go into details because I know how afraid of OMGMETA you all are :P). And let's say that on this other server, you already have an active PC. Would it be ok to make a quick kessel run and get that little something? I mean, if you just don't interact with players or DMs. You *are* allowed to cross a server you DM on and play on, in order to get to another server, iirc. Is this too allowed then?
No.

ALFA has been a 1 PC only project up until almost a year ago. The exception was made to allow a second PC, with restrictions. This is something you give up if you choose to play a second PC in ALFA. If this is unbearable, play 1 PC only.

If you really want a certain item, request it from your DM team on the server where you play. Do not circumvent the rules in order to obtain quest items or buy a specific item elsewhere.

As noted, the 2 PCs on a server exception is for travel only, or under direct DM supervision. We are not conducting witch hunts to enforce the 2 PC policy, but if you violate it you will lose the option to play a second PC.
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Re: Two PCs on the same server?

Post by mr duncan »

This thread is a great reason to go back to one character per player.

J
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Re: Two PCs on the same server?

Post by HEEGZ »

2 PCs has been very popular, I don't see it going away. Those that care a lot about 1 PC only seem to stick to that anyways. There has also not been any abuse of the system that I am aware of. I think the policy was well written and working as intended. 8)
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Re: Two PCs on the same server?

Post by kid »

This thread is a great reason to give Boom 50xp/gp and a hug every time he feels restless.

I'll do the first bit. and will hire a pretty swede to do the second. (are Matti or Edgar available?)
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Re: Two PCs on the same server?

Post by oldgrayrogue »

This isn't so much about the 2 PC rule as it is about meta reasons for travel. IMO your PC should not be traveling to another server to get a beaver skinned cap or whatever to complete a static quest unless the PC knows IC that said item may be found there. Also, the idea of making a sea voyage to buy a hat is a bit well, meh. I like the idea of quests that require server travel to complete because they promote (frustrating!) exploration of the quest server and a nice surprise if you stumble upon the item while visiting the other server for an IC reason. Allowing cross server travel simply to complete static quests, without any other IC justification seems like meta enabling to me.

Now, that said, OOCly I also have wanted to move one of my PCs to BG or MS simply so that I could use the weapon and shield customizers I know or available on those servers OR to buy certain items (like the nifty 5x a day CLW ring) I know is available on those servers. I haven't done it because its sort of meta, even though in the case of the customizer that is an OOC thing anyway. A simple solution is to have all 3 customizers (armor/ weapon and shield/ barber) available on all servers, and to have the same (or similar quality) items available for purchase on all servers. So individual servers could still have "flavor" items that only they carry -- like some of the temple specific items on TSM -- but items with the same or similar properties should be available on all servers IMO.

I also want to echo Heegz point on the two PC rule. It was widely derided by many as the "end of ALFA" as we know it and as inevitably leading to rampant metagaming, muling etc etc. As far as I know it has not, and has instead been a resounding success in its implementation. Dropping the server passwords -- now on 2 servers -- also has not resulted in any perceivable erosion in the level of RP as far as I can tell. The sky did not fall. ALFA is still here and going strong and in fact, of late there seems to be more DMage and great RP going on around ALFA than has been in a very long time. I am willing to bet a level 3 start would prove even more successful, and go a long way towards getting more people playing on ALFA, former members returning, and current members trying new concepts. Hopefully, the success of some of these changes will begin to breed the atmosphere of trust in ALFA that some day will make it possible for us to get rid of even more of the silly rules that in my view have served only to place limits on the creative expression of our members and placed obstacles in the way of group and casual play.
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Re: Two PCs on the same server?

Post by Ithildur »

1. Concern about potential metagaming reasons to travel to/through severs +1
2. Tailor/barbers/basic customization options should be available on all servers (let's be honest, the entire thing is highly OOC) +1
3. The sky hasn't fallen with 2 PCs, etc. +1 (well, maybe more +1/2)

However, I would point out that concerns about #1 being brought up here is very much a reminder that there are good reasons why things like #3 needs to be approached with care and restrictions.
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Re: Two PCs on the same server?

Post by Galadorn »

mr duncan wrote:This thread is a great reason to go back to one character per player.

J
+1
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Re: Two PCs on the same server?

Post by HEEGZ »

As far as I know all four servers have the customizer NPCs. I know WHL, BG, and TSM do. Or at least the tailor ones, that really matter. 8)
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Re: Two PCs on the same server?

Post by oldgrayrogue »

HEEGZ wrote:As far as I know all four servers have the customizer NPCs. I know WHL, BG, and TSM do. Or at least the tailor ones, that really matter. 8)
TSM does not have a weapon customizer or a barber, or at least I have not found them.
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Re: Two PCs on the same server?

Post by Rumple C »

There is a barber in the Sunite temple? I think
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Re: Two PCs on the same server?

Post by trentfrompunchy83 »

oldgrayrogue wrote:Hopefully, the success of some of these changes will begin to breed the atmosphere of trust in ALFA that some day will make it possible for us to get rid of even more of the silly rules that in my view have served only to place limits on the creative expression of our members and placed obstacles in the way of group and casual play.
+1. Worth reading twice.
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