Meta magic and items

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Witchdoctor
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Meta magic and items

Post by Witchdoctor »

Does alfa follow the rules set out in d20.org for creating items instilled with meta magic feats?

http://www.d20srd.org/srd/feats.htm

For instance a a scroll created with the silent spell feat removing the verbal requirement of the scroll needing to be read aloud.
Zelknolf
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Re: Meta magic and items

Post by Zelknolf »

No, we don't have that right now, and it would be a massive project to add it.
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Re: Meta magic and items

Post by Witchdoctor »

Thanks for the quick answer Zelk.
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Re: Meta magic and items

Post by Veilan »

Witchdoctor wrote:For instance a a scroll created with the silent spell feat removing the verbal requirement of the scroll needing to be read aloud.
This specific example actually is doable and supported by current ALFA pricing schemes - where it doesn't matter whether it's a scroll, magic coin, bunny-foot or potion, by the way (table 6, single use universal use). However, it'd also not require any knowledge of the spell, so it's still a tad different from what you're looking for (we can create spell-trigger or universal use, but not "modified spell trigger"), but probably close enough.

In general, our standards do not care how something comes about; as long as it is properly priced, the explanation is entirely up to the DM ("This scroll was created using the silent spell feat." or "This bunny-paw is from a rare magical breed created by a maddened goblin." = equally valid), thus giving the maximum creative freedom while maintaining mechanical / monetary balance.

Incidentally, this also usually makes PnP rules-lawyering pointless.

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Brokenbone
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Re: Meta magic and items

Post by Brokenbone »

I think requester has a mute / speech impaired wizard, so "how to use scrolls if you can't speak" must be of interest... not the array of other possible items to use.
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Veilan
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Re: Meta magic and items

Post by Veilan »

Brokenbone wrote:I think requester has a mute / speech impaired wizard, so "how to use scrolls if you can't speak" must be of interest... not the array of other possible items to use.
Yeah, again, ALFA can produce scrolls that do that - drawbacks being a) would be priced as a potion and b) anyone, not only wizard/sorc/spell lister could "read" that scroll to cast the spell from.

There's a solution for b): Since class/race/alignment restrictions don't affect price, you could then place a "wizard" restriction on that scroll... in effect creating a scroll that costs the same as a potion but that requires neither verbal nor somatic input to be cast. Or, in other words, you're creating a use-restricted potion that happens to look like a scroll.

ALFA's standards are powerful, general and flexible. There's almost always a way to create what you're looking for, or a very close approximation. In fact we allow more combinations and creative interpretations than PnP does, usually following the maxim "as long as you follow our pricing, the explanation is up to the DM's creativity". There's bound to be something without resorting to PnP argumentation (PnP knowledge of course neither being a requirement for, nor having a particular bearing on, ALFA). Don't box yourself in.

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Castano
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Re: Meta magic and items

Post by Castano »

Do we need to even create these in game? Could they instead be RP'd with appropriate gp/xp deudcted for crafting/buying them from some wizard that caters to the mute/those under vows of silence/those who need to be seaky? We can edit iteme names in game as DMs...you could just add to theitem name (silent)
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Zelknolf
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Re: Meta magic and items

Post by Zelknolf »

Castano wrote:Do we need to even create these in game? Could they instead be RP'd with appropriate gp/xp deudcted for crafting/buying them from some wizard that caters to the mute/those under vows of silence/those who need to be seaky? We can edit iteme names in game as DMs...you could just add to theitem name (silent)
Sort of-- I would suggest doing as Veilan suggests, and make a use-activated consumable with the potion pricing, if you just want silent spell, though. That will work without penalty in circumstances where you'd be mechanically disadvantaged when using spells with verbal components (e.g. deaf, silenced), while a flavor-texted scroll wouldn't benefit from that.

For actual metamagic, though, that just plain doesn't work. So a wand of empowered magic missile is both stupid and impossible.
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