but as Sembia closed down I realise I wont play my character again.
It was the first character I have ever made on ALFA and she's been around for 3-4 years now.
Strange how you can get attached to a character. At the end I realize I put something of myself in it.
It's like saying goodbye to a piece of me.
So farewell alinia/maha (whoever you are) I wish you good luck in your search.
maybe a strange thing..
Moderator: ALFA Administrators
maybe a strange thing..
A.K.A Pee Dee
past PC: Maha Tari, aka. Alinia Mountain curiousity killed the cat
All those moments, lost in time.
Like tears in the rain.
Time to die.
past PC: Maha Tari, aka. Alinia Mountain curiousity killed the cat
All those moments, lost in time.
Like tears in the rain.
Time to die.
Re: maybe a strange thing..
All our PCs should be like a piece of art painted or sculpted by us. Thats a lot more important than a game.
Sounds like your PC was art, thanks for putting that effort into an ALFA campaign. You should come repeat that effort of creation in NWN2 with us.
J
Sounds like your PC was art, thanks for putting that effort into an ALFA campaign. You should come repeat that effort of creation in NWN2 with us.
J
- dergon darkhelm
- Fionn In Disguise
- Posts: 4258
- Joined: Fri Jul 08, 2005 1:21 pm
- Location: Cleveland, Ohio, United States
Re: maybe a strange thing..
Without a doubt I can share your sentiment. I had a very difficult difficult time letting go of my NWN1 PC (although his loss wasn't as abrupt as yours).
But, as spoken above, you can always recapture it again with a new and equally enthralling character. Come on in!
But, as spoken above, you can always recapture it again with a new and equally enthralling character. Come on in!

PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
NWN2: ??
gsid: merado_1
Re: maybe a strange thing..
Retired NWN1 PCs can also become NWN2 NPCs. If you had the motivation to do it you could work with one of the live servers and bring your old PC to life via dialogs and quests. This would be a good way to hold onto history. (for example: Malcer as npc head of a merchant guild spouting business advice to the new merchant wannabees and constantly falling into telling stories of his adventures.)
Re: maybe a strange thing..
Or pissing his pants on a succesful intimidate roll.Aelred wrote:Retired NWN1 PCs can also become NWN2 NPCs. If you had the motivation to do it you could work with one of the live servers and bring your old PC to life via dialogs and quests. This would be a good way to hold onto history. (for example: Malcer as npc head of a merchant guild spouting business advice to the new merchant wannabees and constantly falling into telling stories of his adventures.)
Jagoff.
- fluffmonster
- Haste Bear
- Posts: 2103
- Joined: Mon Jan 05, 2004 11:54 pm
- Location: Wisconsin, USA
Re: maybe a strange thing..
Its an important step to finally put that first successful PC behind you. Not everyone has been able to take it.
Built: TSM (nwn2) Shining Scroll and Map House (proof anyone can build!)
- ayergo
- Penguin AKA Vile Sea Tiger
- Posts: 3521
- Joined: Sun Jan 11, 2004 8:50 pm
- Location: Germany (But frequent world travels)
Re: maybe a strange thing..
They'll probably never see this, but a special thanks to:Paid last respects quietly, without fuss.
Arwen
Arana
Silmar and Indio
Murky Majere
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
Re: maybe a strange thing..
Adding to ayergo's list of those who will probably never see this, but who helped shape ALFA NWN1 and deserve thanks:ayergo wrote:They'll probably never see this, but a special thanks to:Paid last respects quietly, without fuss.
Arwen
Arana
Silmar and Indio
Murky Majere
Mandos
Albereth
Shir'le
“Power is holding someone else's fear in your hand and showing it to them.”