Returning Camera Height to normal
Moderator: ALFA Administrators
- White Warlock
- Otyugh
- Posts: 920
- Joined: Mon Jan 05, 2004 3:44 am
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I don't like it either... and unlike Vendrin, character camera mode (which I consider completely useless camera mode because of NWN's quazi 3D engine) was the first thing I tried to see how it worked ;)
It is not as good for screenshots still WW at least from my perspective and few more things like walking down the narrow and low tunnels (like entrance to High Hold) . But seeing that there are two potential ways to resolve this already, there is no problem I suppose.
EDIT: Seems like the file is missing on FTP, at least on the link AA gave for old gui hak.
It is not as good for screenshots still WW at least from my perspective and few more things like walking down the narrow and low tunnels (like entrance to High Hold) . But seeing that there are two potential ways to resolve this already, there is no problem I suppose.
EDIT: Seems like the file is missing on FTP, at least on the link AA gave for old gui hak.
- AcadiusLost
- Chosen of Forumamus, God of Forums
- Posts: 5061
- Joined: Tue Oct 19, 2004 8:38 am
- Location: Montara, CA [GMT -8]
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Bumping this for the fixed link. Is it reasonable to say those who don't like the new camera think it's "too high", and especially for gnomes? Could try bringing it to a middle ground, or reverting completely if there is a consensus for that. We'll have a natural opportunity to adjust with the 1.13 patch haks any time now, so please post feedback here or elsewhere.