Downsize?
Moderator: ALFA Administrators
Server reduction is not necessary for consolidation IMHO, it just takes PROACTIVE players.
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- fluffmonster
- Haste Bear
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I'm not apathetic, but I'm not Yes or No either.
Maybe remove "dead" servers slowly instead of culling ALFA down to 4-5 servers immediately.
I just think that we should keep our current situation in mind when expanding the current number of servers in ALFA2.

I just think that we should keep our current situation in mind when expanding the current number of servers in ALFA2.
Last edited by NickD on Sat Sep 02, 2006 9:01 pm, edited 1 time in total.
Current PCs:
NWN1: Soppi Widenbottle, High Priestess of Yondalla.
NWN2: Gruuhilda, Tree Hugging Half-Orc
NWN1: Soppi Widenbottle, High Priestess of Yondalla.
NWN2: Gruuhilda, Tree Hugging Half-Orc
To enable standardization, communication, global DM's, server enhancements (builders/scrippies), AND player density, I think it is needed.
Currently: Sam'saer Blackbow - NWN2/TSM
RIP: Rukis Torhammer, Finn the Black, Elisaer the Wit, Gumphy Blackforge and 'ol Deg
<Ayergo> For the record, i'd like to say that the blackforge brothers r0xx0r.
RIP: Rukis Torhammer, Finn the Black, Elisaer the Wit, Gumphy Blackforge and 'ol Deg
<Ayergo> For the record, i'd like to say that the blackforge brothers r0xx0r.
While less servers do make this easier, its not terribly so. And perhaps more key, its not going to get any better this late in the game in NWN1. Technical standarization is already out the window, as far as I can tell no serious effort was ever really made towards it. Its on the menu in big bold letters for NWN2, but its not a whole lot harder to make it work for 5 servers than 10.Aerthrin wrote:To enable standardization, communication ... DM's, server enhancements (builders/scrippies)...
What is easier for me is when each server team has a tech-savvy member instead of every other server team. But thats true of anything, more talent in one place generally helps.
I'm all for downsizing.
Just make sure we can accomodate large numbers on whatever servers we decide to keep, as I am seeing Sembia almost to capacity, and that will cause serious lag, especially when people start logging in and out, keeping their vaults cluttered, etc etc.
If we need to travel to some other place, like, say, a server that gets shut down, we can merely bring the areas in that we need, then, remove them.
Just make sure we can accomodate large numbers on whatever servers we decide to keep, as I am seeing Sembia almost to capacity, and that will cause serious lag, especially when people start logging in and out, keeping their vaults cluttered, etc etc.
If we need to travel to some other place, like, say, a server that gets shut down, we can merely bring the areas in that we need, then, remove them.

Hah! Sorry. I meant... hah! hah!Alara wrote:What's so wrong about Ronan's "campaign server" idea?
Oh yes - it's reasonable, a good compromise and middle-ground... and this is ALFA.![]()
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- Blenderhead
- Shambling Zombie
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In my opinion cutting servers at this point will do a tiny fraction of good compared to the tension and animosity it will cause in the community. No one wants the server they are on to be cut.
How can this possibly serve to aid ALFA as we move forward, I can only see flames and bickering as a result, and lingering resentment at a time where moving into NWN2 is far more important than consolidating NWN1.
We're more creative than resorting to downsizing, theres been many threads about improving content, and as I posted a few days ago, the server numbers have been relatively strong lately.
WD, Sembia, TPI, DF, BG, TLR, NC, NU - all of these have had strong numbers lately, and cutting the others would not serve the cause of density one bit, as the players on those servers, if so few indeed, will scarcely make a mark on the others.
Downsizing = tension and bad feelings in the community, I realize that every single ALFAn thinks they could manage the situation better than any other ALFAn, but I truly do not see the small benefit of grouping players as overweighing more crap on the boards and hurt feelings of those who've likely done nothing wrong with their servers.
How can this possibly serve to aid ALFA as we move forward, I can only see flames and bickering as a result, and lingering resentment at a time where moving into NWN2 is far more important than consolidating NWN1.
We're more creative than resorting to downsizing, theres been many threads about improving content, and as I posted a few days ago, the server numbers have been relatively strong lately.
WD, Sembia, TPI, DF, BG, TLR, NC, NU - all of these have had strong numbers lately, and cutting the others would not serve the cause of density one bit, as the players on those servers, if so few indeed, will scarcely make a mark on the others.
Downsizing = tension and bad feelings in the community, I realize that every single ALFAn thinks they could manage the situation better than any other ALFAn, but I truly do not see the small benefit of grouping players as overweighing more crap on the boards and hurt feelings of those who've likely done nothing wrong with their servers.
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- psycho_leo
- Rust Monster
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I don't really see this as bringing so much good for the community. So far I see it bringing up more bickering and screaming. Personally I wouldn't mind one bit if a HDM said "Well it seems nobody wants to play on my server, so I will take it down and DM owhere the players are." That said I think as was mentioned alrady before, that we should keep the current situation in mind when we plan for a expansion for ALFA with NWN 2, cause honestly, I don't see the new engine bringing a gazillion of new players.
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