
Thus I play on servers where I can find the most consistent/reliable/evul DM activity.
/2cp
Moderator: ALFA Administrators
I agree with you wholeheartedly. I'm quite happy to see expansion come to a halt if we don't have enough DMs to man the new servers. Obviously, a greater supply of DMs would be preferable to limiting expansion, given the choice, I'd rather not see our DMs spread too thinly.Wild Wombat wrote:I think that the point held by some is that that is not a bad thing. I think saying "things will rapidly grind to a halt" puts a negative spin on it. Why not say that we will have reached a point where server growth needs to slow or stop while we concentrate on expanding the pool of DMs so that we can support more growth?Mayhem wrote:If the number of servers increases faster than the number of DMs required to maintain the "optimum" number of X Dms per server, then things will rapidly grind to a halt.
Trust those of us who have DMed on massive packed servers. It's not worth it. Or say you know better, whichever you want, but don't whine to me when there are so many people on a server that you can't carry a conversation and the lag prevents you from going through any doors.Wild Wombat wrote:I think that the point held by some is that that is not a bad thing. I think saying "things will rapidly grind to a halt" puts a negative spin on it. Why not say that we will have reached a point where server growth needs to slow or stop while we concentrate on expanding the pool of DMs so that we can support more growth?Mayhem wrote:If the number of servers increases faster than the number of DMs required to maintain the "optimum" number of X Dms per server, then things will rapidly grind to a halt.
That's why the basis of the conversation has shifted from player density to DM density.Grand Fromage wrote:
Trust those of us who have DMed on massive packed servers. It's not worth it. Or say you know better, whichever you want, but don't whine to me when there are so many people on a server that you can't carry a conversation and the lag prevents you from going through any doors.