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Help your server!

Posted: Thu Sep 15, 2011 6:55 am
by paazin
BG is looking for people to assist in making new content.

This involves creating interior areas, dialogue and ideas for quests, items, NPCs, or anything else that might bring this little section of Faerun to life and give people something to do.

Please note, we very much appreciate those who offer their time to help our little server and, though there are no promises, it may offer a little more priority in the any requests you may have.

Re: Help your server!

Posted: Thu Sep 15, 2011 7:56 am
by mr duncan
I am willing to do interiors for Shammath when the exterior is ready. Also willing to make other areas, let me know if there are some specifics needed built

Re: Help your server!

Posted: Thu Sep 15, 2011 10:36 am
by Hexigo
I can create items (non-scripted, I haven't learn how to do that yet, but the rest is ok) and come up with a few quests.

Was thinking about a few general quests with a more diplomatic, or charisma based content which I didnt see in my time in BG, other then the usual scout/raid/delivery, like having to go convince someone that X is best then Y or something, or even mix up both types of quests. If there is room for that, I can think of something.

Re: Help your server!

Posted: Thu Sep 15, 2011 12:59 pm
by Heero
I will start building stuff again.

Re: Help your server!

Posted: Thu Sep 15, 2011 1:24 pm
by Brokenbone
Is there a BG building forum, FTP, etc. where needs or proposals can be discussed without spoiling too many surprises for folks?

I'm thinking I could continue making things like the last erf (though sounded like you wanted a new item category in an upcoming hak)... or maybe grab some other content like we've discussed to duplicate and subtly adjust for use in TBD areas (including NPCs, whether static granting or doing other kinds of stuff).

EDIT: if you've got any "perfect" creatures of any sort and "a bunch of creatures you wish looked that way", I'm taking it there's a need for adjustments and fixes. Two of the recent bugposts are like "deer related" or "incorporeal undead related." Fixing stats and skins and whatnot isn't a tall order if there's either SRD or the right sourcebooks at hand, it's just grunty. Inserting the right scripts though is the part that goes over an outsider's head, unless told to just fill in the blanks with exactly what your "perfect" critter has. Example if you have some animals that you really want running away if shot at, erf up a perfect bunnyrabbit and his scripts to copy onto some other shy critter.

Re: Help your server!

Posted: Thu Sep 15, 2011 3:28 pm
by Audark
Glad to help as soon as I can get the toolset all working on this new computer.

Experience making items of a wide variety, many seem to have made it into BG already which is awesome.

Also experience with exteriors and to a lesser degree, interiors. I am particularly fond of touching up older areas so that the walkmesh is in better shape, nothing bugs me like areas that are indiscernably unwalkable.

Prefer projects I can work on little at a time like this instead of big projects.

Re: Help your server!

Posted: Thu Sep 15, 2011 8:35 pm
by paazin
Hexigo wrote:I can create items (non-scripted, I haven't learn how to do that yet, but the rest is ok) and come up with a few quests.

Was thinking about a few general quests with a more diplomatic, or charisma based content which I didnt see in my time in BG, other then the usual scout/raid/delivery, like having to go convince someone that X is best then Y or something, or even mix up both types of quests. If there is room for that, I can think of something.
This would be great, though they involve a bit more work in scripting and dialogue. Are you familiar with how NWN2 scripted conversations work?

Re: Help your server!

Posted: Thu Sep 15, 2011 8:36 pm
by paazin
Brokenbone wrote:Is there a BG building forum, FTP, etc. where needs or proposals can be discussed without spoiling too many surprises for folks?

I'm thinking I could continue making things like the last erf (though sounded like you wanted a new item category in an upcoming hak)... or maybe grab some other content like we've discussed to duplicate and subtly adjust for use in TBD areas (including NPCs, whether static granting or doing other kinds of stuff).

EDIT: if you've got any "perfect" creatures of any sort and "a bunch of creatures you wish looked that way", I'm taking it there's a need for adjustments and fixes. Two of the recent bugposts are like "deer related" or "incorporeal undead related." Fixing stats and skins and whatnot isn't a tall order if there's either SRD or the right sourcebooks at hand, it's just grunty. Inserting the right scripts though is the part that goes over an outsider's head, unless told to just fill in the blanks with exactly what your "perfect" critter has. Example if you have some animals that you really want running away if shot at, erf up a perfect bunnyrabbit and his scripts to copy onto some other shy critter.
I've added you to the BG builders group

Re: Help your server!

Posted: Thu Sep 15, 2011 8:43 pm
by Hexigo
paazin wrote:
Hexigo wrote:I can create items (non-scripted, I haven't learn how to do that yet, but the rest is ok) and come up with a few quests.

Was thinking about a few general quests with a more diplomatic, or charisma based content which I didnt see in my time in BG, other then the usual scout/raid/delivery, like having to go convince someone that X is best then Y or something, or even mix up both types of quests. If there is room for that, I can think of something.
This would be great, though they involve a bit more work in scripting and dialogue. Are you familiar with how NWN2 scripted conversations work?

Unfortunately no, but if you point me to some good guides, I can learn and try :)

Re: Help your server!

Posted: Fri Sep 16, 2011 5:33 pm
by rorax
I'll take the firewine ruins work on me.

Re: Help your server!

Posted: Fri Sep 16, 2011 11:22 pm
by oldgrayrogue
I have ideas for quests and would be willing to work on scripted dialogues but I need a refresher. Curm and Wynna taught me oh so long ago....

On that subject, Wynna once told me that the scripted dialogue trees for the TSM basic quests could be adapted easily to any server just by changing the text of the dialogue. For example, a simple temple quest that requires a check of deity and/or bluff check, then a script for the priest offering you the quest could be adapted to any and every temple on all ALFA servers with (theoretically) minimal work. Same for basic fedex and "kill the baddie" type quests.

Re: Help your server!

Posted: Sat Sep 17, 2011 1:30 am
by paazin
ogr, Hexigo adding you both to the BG Builders group. I'll have examples there shortly for how some of this stuff works.

Re: Help your server!

Posted: Mon Sep 19, 2011 4:59 am
by paazin
If people are skilled at making interiors, stuff which would be awesome:

random generic shops
random generic taverns/inns
barracks/guard posts
little trade halls or merchant/craft guilds too

Re: Help your server!

Posted: Mon Sep 26, 2011 10:30 pm
by Dyslexic_Author
I may or may not have "some" skill with the toolset and built for various well known servers . *shifty eyes* :chin:

heres my portfolio.

http://www.filehosting.org/file/details ... Author.zip

Re: Help your server!

Posted: Tue Sep 27, 2011 2:44 am
by paazin
Nice stuff! I'm pretty oblivious of other servers, though any help would be awesomely appreciated. If you see any areas around the server that could use touch-up or have ideas to add new areas, it would certainly be great.

Stuff that comes to my mind off-hand is the lack of any sort of general store in Beregost if someone would like to create various little shops like those.